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Posts tagged “Julian Gollop”

Feature: Xcomeback

Interview: X-COM’s Julian Gollop On Remaking Chaos

After some time out of sight, X-COM creator Julian Gollop returned earlier this year, with a successful Kickstarter for a remake of/spiritual sequel to his beloved Spectrum strategy game, Chaos. (That being the one where wizards battle each other to death, with the help of various summoned beasties). An early, multiplayer-only version of Chaos Reborn takes to Steam Early Access today, so ahead of that…

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Hooray-os: Chaos Reborn Kickstarter Succeeds

We live in a world where X-Com creator Julian Gollop can put a project onto Kickstarter and have its confetti parade success or outright failure come right down to the wire. I'm not sure how to feel about that. In the end, though, Chaos Reborn's crowdfunding drive succeeded and then some, which I suppose means the world and I are cool. For now.

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Be Like Levine: Chaos Reborn Prototype Released

Statistically speaking, you are probably not Ken Levine. That's fine. I'm not him, either. And neither is Graham. But thanks to all the silicon and electricity and stuff, you can at least be a bit like him. One of the ways in which he's been special recently is in the role of cheerleader for the Chaos Reborn Kickstarter, where he's been championing Julian Gollop's return.…

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Magic Gathers To A Close: Chaos Reborn’s Nearly There

13 days and $65,000 to go - that's the scores on the doors for X-COM creator Julian Gollop's Kickstarted Chaos remake (which I previewed here). Not a bad situation for the turn-based wizard battler to be in, given it's already $115k to the good, but a photo finish looks likely. The game's also up on Greenlight now, so you know what to do if you're…

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Feature: After the Apocalypse

Gollop Returns: X-COM Creator’s Chaos Reborn, Played

Chaos Reborn is the next game from Julian Gollop, lead creator of the original X-COM: UFO Defense - the greatest videogame of all time. This is a remake of and sequel to Gollop's earlier, magical duelling game Chaos: The Battle of Wizards. It It takes to Kickstarter today, but unlike other nostalgia-led projects, it's been in active development for some time already. I played a…

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Chaos Reborn To Birth Multiplayer Demo “Soon”

The old people who remember and love Chaos will doubtless soon be pointing younger folk at Chaos Reborn, which is to be a remake of the original by that genius Julian Gollop (who once gave me an unopened copy of Laser Squad for the C64, which I still treasure, despite not having seen a functional Commodore 64 in perhaps twenty years). The muscular news sentinels…

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The Long-Lost Bunnies Of X-COM

I need to set aside a couple of hours to have a thorough read of Julian Gollop's ongoing design plans for his Chaos remake - he's sharing a remarkable amount on his Gollop Games blog. Today though, I take the easy route - monkey see previously unrevealed concept art for the original X-COM/UFO, monkey must post about it. Because said concept art features, as well…

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Time Unit: X-COM vs XCOM / Gollop vs Solomon

I say 'vs', but the reality of this meeting between the 20th and 21st century masters of X-COM is that they repeatedly seem on the verge of embracing each other, rather than trading blows in a bitter row about time units and action cameras. Rev3Games arranged for original X-COM co-creator Julian Gollop to meet Jake Solomon, the lead dev on Firaxis' XCOM remake, the result…

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Law & Order & Chaos & Chance

If Julian Gollop keeps up his current rate of posting about the planned Chaos reboot/remake/sequel, it is entirely possible I'll be linking to him every single day until the game releases. I am just fine with that. Now, he's put up a reasonably fulsome feature list, spell and creature roster and details of platforms. Also, he's redesigned his site to use the original Chaos sprites…

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A Wizard Idea: Why Gollop’s Remaking Chaos

Friday's shock announcement that X-COM co-creator Julian Gollop is creating a version of Chaos, his nigh-on legendary, wizard-based strategy game for the Spectrum, is the best gaming news in forever. But with zero known about it and even some concerns that his little-used, little-followed (at the time) Twitter account was the real deal, a whole slew of concerns can be assuaged by the development blog…

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Gollop Gossips About The New XCOM

Monolithic (yet huggable and surprisingly good dancers) gaming culture chaps EDGE have an interview with Julian Gollop, the original creator of the XCOM series. With the upcoming reboots exciting and enraging fans in equal measure, the man who made the terrifying tactical turn-based treat has a lot to say on the new XCOMs: "It was a bit disappointing from my point of view and for…

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X-Communique: Julian Gollop Speaks

RPS chum Al Bickham managed to get revered X-COM co-creator Julian Gollop on the blower recently, and got the fine fellow to chat about the making of the best game in the world evereverever. While it doesn't go into Gollop's feelings about the upcoming FPS from 2K (previously expressed here), he does say of the long-canned X-COM Alliance that "I was shocked. It was an…

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X-COM Creator On XCOM

I want to quickly post this, which Jim found. Where did he find it? I don't know. He could have just been reading the XCOM thread at Gamasutra. Google suggests he may have found it at RPGCodex, but that doesn't sound likely. Anyway, Julian Gollop was the legendary creator of Chaos, Laser Squad and - relevantly - the original X-COM. I've been wondering about what…

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Gollop May Make Laser Squad Nemesis Free

This is interesting. Or rather, promises as being interesting and I'd like to bring it to those who wish to make it interest-ing's attention. Julian Gollop has posted on his forums saying that he's considering making splendid play-by-e-mail game Laser Squad Nemesis free to play instead of the current subscription-styled model. This means he's looking around for cheaper server places - perhaps, I suspect, someone…

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Feature:

Making Of: Laser Squad Nemesis

[This is an odd one. This was the first of these I wrote for PCF, and is really a very different format – there's a large box-out where I go through Gollop's entire history of games, for example, which I've lost here. It's also a straight transcript and – spookily – written in a much more sober style. I've had a quick kick at it…

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Space Oddities

Spent last week reviewing UFO: Extraterrestrials for Eurogamer. Ended up being very mildly warm towards it, which was more than I was expecting. Because it's taking from such a well-conceived source - UFO: Enemy Unknown or X-COM: UFO Defence, depending on whether you're in Europe or the US*, it ends up often being highly entertaining because it's such a determined plagiarist. And God knows, everyone…

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