Posts Tagged ‘Justin Smith’

Freeways is a puzzley road-builder from Desert Golfer

Road rage? Naw mate. Naw

Where we’re going, we need roads. Criss-crossing and over-passing and field-avoiding roads. Freeways [itch.io page] is a puzzley car game where you have to draw roads to connect to each highway while avoiding obstacles, such as the pesky environment. It’s like a bite-sized Cities: Skylines but also reminds me of Mini Metro, in that you click and drag lines to make a cohesive transport network but end up collapsing the entire country with a “higgledy piggledy highway”. Sorry, entire country.
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The QWOPlympics: Realistic Summer Sports Simulator

Did you mouse over the mouse pointer to see if the sizes matched? Did I just read your mind?

Here is an intensely silly thing. I imagine you’re aware of QWOP, the purposefully-impossible-to-control runner with its eyes on the prize and/or ground. Meanwhile, I’m relatively certain – given that you are presumably a resident of planet earth – that you know of the Olympics, that big throwy, runny, leapy, swimmy thing we humans do every couple years in an attempt to stave off the ever-looming threat of Zeus’ wrath. Well, Enviro-Bear developer Justin Smith has more or less combined them to form Realistic Summer Sports Simulator. It’s not a particularly “good” game in the traditional sense, but it tickled funny bones I never even knew I had.

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