When you go down to Destiny 2’s European Dead Zone, you’ll blast your way through crowds of the Fallen and run past other players. Perhaps you’ll also have a friend by your side as you stumble across Public Events and start Adventures, the action naturally flowing as you freely explore. Of course you do! Destiny 2 is an online shooter, and online shooters do this kind of thing.
But the years of work that went into creating the technology that runs it proves that Destiny 2 is no ordinary shooter. It’s product of Bungie’s ambition to meld the rich social bustle and scale of the MMO with the twitch-precision of the FPS, and, frankly, it seems a miracle that it works at all. Destiny 2’s PvE multiplayer is a crazy and surprising melding of design and technology, and this is how it works. Read the rest of this entry »