Two years ago, GDC 2013’s Experimental Gameplay Workshop featured a game that had the crowd cheering and applauding in delight. It was Ben Esposito (The Unfinished Swan) with Kachina. This year’s GDC revived an old favourite of the show, the Failure Workshop. This was a chance for developers to share the stories of their disasters, and the good or bad that came from them. And during it, Esposito generously and honestly told an engrossing and humbling tale of how Kachina became Donut County [official site], and the hard cultural lessons he learned along the way.