Posts Tagged ‘Kalypso Media’

Dungeons 3 keeps on keepin’ on

Not Dungeon Keeper.

Realmforge are diving back into the Dungeon Keeper-ish world of Dungeons, announcing Dungeons 3 [Steam page] for autumn. It’s a real-time strategy game about an evil overlord building a dungeon to raise, train, and protect dastardly minions then sending ’em out to raid and ravage the shiny happy overworld – Dungeon Keeper meets Warcraft. Our Alec quite liked Dungeons 2 so, sure, a new game building on that sounds good. This time, it’ll pack a two-player co-op mode and Realmforge say the overworld RTS bits are “fully reworked” too. Read the rest of this entry »

Wot I Think: Project Highrise

Just one more floor…. Perhaps the Bhurj Khalifa and and Shanghai Tower were not, after all, overblown acts of inter-continental willy-waving, but instead the result of builders and architects who could not resist the temptation of another neatly-wired layer of offices. Building skyscrapers is compulsive work, or at least that’s how building sim Project Highrise [official site] pitches it. I know the words ‘Sim Tower’ are flickering hungrily across the hind brains of readers Of A Certain Age, but I should say off the bat that Highrise has the mentality of an idle or clicker game as much as it does a sim.

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RTS Revival: Sudden Strike 4 Deploying To 2017

World War II buffs rejoice–Sudden Strike is back with its fourth entry. The series returns to the greatest generation with larger maps, improved graphics, new commanders, and fresh battle scenarios. Publisher Kalypso Media even boasts that it is “the most tactical and authentic title in the series to date!” They’ve got big plans for Sudden Strike, reviving the series some nine years after the release of Sudden Strike 3. This time around they hope to make Sudden Strike a leader in the RTS niche.

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City Management Sim Urban Empire Announced

Oh, building a new city is easy. Roads, houses, factories, offices, rubbish dumps, hospitals, schools, foolishly expensive tourist attraction, bish bash bosh you’re done. I could build a city tomorrow, mate. Running a city, ooh that’s a trickier one. Committees, meetings, politicians… no mate, you can handle that side. But if you’d like to simulate the thrills, chills, and coffee spills of a town council, you might want to keep an eye on Urban Empire [Steam page]. Announced yesterday and due to launch later this year, it’ll mix a bit of building with all the political wheeling-dealing and wrangling which goes into keeping a city running, dealing with its changing needs as technology and society progress. Might be interesting?

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Big Brother Calling: Tropico 5’s Espionage DLC Hits May 28

Don’t you hate it when you’re trying to run your country on a system of illegal cheese blackmarkets and then those pesky enemy spies start butting their head in? This must be the sort of thing Angelina Jolie sits around thinking about all day.

And by extension, I myself am like Angelina Jolie in a way as I sit here contemplating my unholy reign upon Tropico [official site]. The game’s fifth entry hit last year, and I should note our Alec wasn’t too hot on it when it released – you can read his words here where he says among other things: “There are some bum notes both tonally and strategically.”

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Kingface – Grand Ages: Medieval Announced

He cleaned my suede shoes with WHAT?

“The E3 of PC!” I sorely hope no one calls Gamescom. But the German show going on this week definitely has more of a PC slant, what with being in Germany and all. You’re unlikely to see serious kings with serious brows and serious beards at E3 unless they’re warrior-kings cleaving skulls. No, the serious kings of Gamescom plot and strategise and command others to do the messy stuff.

All of which is to say that real-time strategy sequel Grand Ages: Medieval has been announced.

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Dungeons 2 Emerging Into Daylight Next Year

It's a unicorn.

Dungeons wasn’t trying to be a new Dungeon Keeper, but everything from the kooky ‘comedy evil’ tone to the very dungeon made it seem that way. It really wasn’t much like the Bullfrog classic, though. As our Jim explained, Dungeons was closer to a tower defence game with management bits. Now that we all definitely really understand that and won’t raise our hopes too high, might Dungeons 2 find a better reception? Or will it, at least, be better?

The sequel was announced last week, and is due next year. A useless cinematic trailer follows.

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