Posts Tagged ‘Kalypso Media’

Splendid Prohibition: Omerta – City Of Gangsters Trailer

Location, location, machinegun cabinet.
Kalpyso and Haemimont have released a footage-driven trailer for Omerta – City Of Gangsters. What is presumably an offshoot of their most recent Tropico engine is actually looking pretty good for the big outdoor city stuff, but perhaps a little less shiny when it comes to dealing with the nitty-gritty of combat and gangster-hobbling – although it will probably please most of your to learn that the combat stuff is going to be turn-based, while the city-level management stuff is in real-time. Still, that aspect of it will, one would hope, diminish next to the real task of trying to take over the city, battle with other bosses, and to deck out your gangster headquarters with baubles earned with your ill-gotten blood/booze money.

Also: nice jazz. Take a look, below. The game is out later this year, although no date has been confirmed.
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Found In Space: Legends Of Pegasus Out Today

I thought it would be a game about hooves

Legends of Pegasus is a turn-based space strategy game with realtime but pausable combat, colony management and a plot that falls out of a wormhole and comes across a bit Galactica-like. It’s out later today and I’ve managed to have a quick look, only really testing up to where it stops being a tutorial. With Gamescom and Weissbier taking up so much time next week, closer examination and eventual words about wot we think will be a little delayed so I thought I’d say, ‘hey, that game is out today’ and then add ‘I’m not sure I like the fact that combat, exploring, colonisation and management all take place on what is probably referred to as a ‘seamless’ galactic map.’

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Sight For X’or Eyes: Legends Of Pegasus

When a trailer begins with the line, “War has been part of mankind for ages”, you know it’s going to teach you important lessons about mankind’s parts. Legends of Pegasus, the Galactica-like 4X game from Novacore, has just such a trailer. It’s quite an old trailer, showing the game’s smelly, warlike humans, but there’s a new one today showing the X’or, who are an aromatic and peaceful machine race. Both are below. In all honesty, I’ve never smelled a X’or but surely they can’t be any more malodorous than the orifice-strewn bags of guts that house all the brilliance and beauty of human intellect. The game’s campaign will see the player exploring human, X’or and an as yet unannounced third culture and Alec’s preview makes it sound like it could be quite special.

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Fear Too? DARK Teaser Goes Boo

I'm really not convinced that hoodies are the update on the hooded cloak vampires should have opted for.

Described I can only assume erroneously as an “action-RPG”, DARK is seemingly actually a first-person RPG, in a horror setting. Focusing on stealth, you’ll be playing as a vampire fighting against the GeoForge Corporation, using all your vampiric specialities to uncover their evil. You can see a somewhat predictable trailer below.

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Supernatural Splinter Cell: DARK Is A Vampire Stealth RPG

Did I mention that you play as the main character from Prototype?
When I first saw the words “vampire” and “RPG” appear in DARK‘s elevator pitch, my brain immediately made a mad dash down the portion of memory lane marked “Vampire: The Masquerade – Bloodlines.” But then my incredibly rare T-Rex-like vision disorder cleared up, and I saw other words skitter out – for instance, “stealth-action” and “RPG elements.” So no, this probably isn’t the long-awaited successor to Bloodlines’ bloodline, but the RealmForge-developed, Kalypso-published vampire, er, chokeslam sim could be interesting.

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Tropico 4 Is Free On Steam This Weekend


Just for the weekend, of course. Mr Zacny – who has a review coming up right after this article! – rather liked the fourth iteration of the colourful dictate ’em up. You’ll be able to download and play the game on Steam tonight last night from 8pm GMT, and play it through the weekend. Should a purchase be aroused in your wallet, then there’s a 66% discount, too. So that’s pleasant. (And sort of appropriately timed.)

Jagged Alliance: BIA Puts A Patch Over Your Eyes

I had very mixed feelings about Jagged Alliance: Back In Action and not the kind that make for the emotional equivalent of a delicious bourbon-based beverage. This was more like a draught of nostalgic ambrosia that someone had spilled kerosene in. That I still drank it and would do so again speaks ill of my character. The recent patch siphons in something sweet and much in demand though – a ‘tactical’ mode. That might seem a bit like if Battlefield 3 adding a ‘shooter’ mode months after release, but at least someone’s listened to the complaints and JABIA is receiving decent support. The main addition is that enemies must be revealed through line of sight but there’s plenty more. Full change list below.

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Caribbean Quarter Pounder: Port Royale 3

I thoroughly enjoyed Port Royale 2 and if your idea of buckling swash and living the life of an outlaw on the high seas involves cargo management and financial ledgers, there’s every chance that you enjoyed it as well. While the combat was about as much fun as scurvy, the economic simulation was deep enough to create a compelling experience and taking up quests across the Caribbean made it feel more like a place than a spreadsheet. Port Royale 3 looks handsome in this trailer, which also contains the greatest press quote in the history of press quotes. Observe.

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Boss: Kalypso Reveal Omerta – City Of Gangsters


The first footage of Kalypso’s Omerta – City Of Gangsters can be seen below. Kalypso report that it’s “a strategy game focusing on the activities of organized crime in Atlantic City in the 1920s”, and it’s looking like an improved version of the engine they used for the recent Tropico games. The boss manages his criminal resources and has a familiar real-time strategic overview of what’s going on in his city. However, we can expect it to be quite different when it comes to gunplay. Kalypso explain a bit more: “The turn-based combat in Omerta – City of Gangsters focuses on the tactical command of “The Boss” and his henchmen. Cover and stealth are essential parts of any shootout in the game.”

Sounds intriguing. It’s set for release at the end of 2012.
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Wot I Think: Jagged Alliance: Back In Action

Reload, get to cover, oh soditjusthitthemwithamachete

We are an army of the persistent, the courageous, the savvy, the devoted. We are the few who have liberated Arulco, we sent flowers to the queen and then we blew the doors off her palace. We never quite worked out why we were being attacked by Bloodcats and we mostly ignored the existence of the Crepitus. Many of us learned that cows make for excellent target practice, even if we felt bad about it afterwards. All of us have seized Drassen airport more times than we care to remember. It is only right that one of us should go Back In Action.

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Jagged Alliance: Back In Action Has A Demo

Who doesn't hire Grunty straight away? Fools, that's who.

Bland headlines, eh? Steam is now host to a demo for Jagged Alliance: Back In Action, so all those people who have been dismissive of the move to pausable real time can see if hats must be salted, peppered and devoured. Similarly, those who have laid out a welcome mat for Colonel Change can see what the blighter does once he’s in their parlour, hanging his hat on the coat rack and his coat on the hat rack. Oh, you confounding swine, Change, why must you play with our expectations so? If you’re allergic to Steam, here are alternate download links.

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Not Zombie Arkanoid: Dead Block

The cannibalistic corpses of your dead neighbours and friends are hilarious
Cooperative zombie defence game Dead Block hit XBLARGH and PSN last summer and has only just managed to burst through the barricades previously holding it back from a PC release. There are no towers, this being ’50s small town America it’s mostly diners, motels and hair grease. but there’s plenty of defending to be done. Rather than pointing and clicking to place turrets, players control one of three characters, rushing about, hammering boards across openings and planting traps. Zombies must die. Again. It didn’t receive the warmest reception in console land and I’m yet to play it but at least there’s a bit of old-fashioned rock and roll in there. Trailer below.

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Jagged Alliance: Back In Action In Action

I once met a man who claimed to be a mercenary, but he was about 87 years old, very drunk and may actually have been pleading to any god who would listen for clemency.

When it was revealed that Jagged Alliance: Back In Action would use a ‘plan & go’ pausable action system rather than the turn-based trappings of yore, I expected the outcry to be loud and shrill. Mine was, until I played the game at which point I was forced to acknowledge that actual hands-on experience is more useful than spurious supposition. Who would have thought? I found something new to whine about when I saw the necessarily clear evidence that the game contains no fog of war. Then I thought it might be added for release. I was wrong, buried beneath crossed wires. Some people seem as unconcerned about the missing fog as they were about the missing turns, so perhaps this gameplay video will help everyone to have contrary thoughts.

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Tropico 4 With Space & Internet Filtering?

Makes me want to break out Kerbal Space Program.
Yes, it seems to be real. Kalypso have sent word that the expansion for Tropico 4, which is called Modern Times, will features the possibility for enforced modernisation of your little republic, including a space programme. They explain: “El Presidente must modernise his island nation while battling sinister underground forces that threaten the future of Tropico itself in an extensive new single-player campaign.” That means fending off the collapse of capitalism, blocking your citizens’ access to the internet, and other signs of the times. Modern Times is due out in March, but at £19.99 it seems a little pricey! Trailer below.
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Jagged Alliance Releases Feb, With Fog?

Thanks to the pestering of the community, this will all be covered in fog soon. Hurrah!

Edit: the fog of war info is conflicting and murky. Clarity is being sought.

If you read my earlier impressions of Jagged Alliance: Back In Action, you may have noticed that there was no release date listed. February 9th is the day the game will unlock on Steam and today, news comes that February 14th will see a US retail launch, with information on boxed versions in other territories to follow. Games in boxes! How quaint. Don’t leave though, because release dates are as nothing next to the news that fog of war may be present in the game.

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Hands On: Jagged Alliance – Back In Action

Back in tactics, more like

I’ve been playing an early version of Jagged Alliance – Back In Action, the upcoming remake of one of my most beloved games. I keep my copy of Jagged Alliance 2 atop a giant stack of Soldier of Fortune magazines, which stands between an ashtray containing a smouldering over-sized cigar, some satellite surveillance photos of a dictator’s villa, a few scattered dogtags (some with bulletholes through them) and a pile of empty shell casings. I don’t know why I keep a lot of that stuff but I guess it reminds me how much of a man I am. Can Back In Action do the same?

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Jagged Alliance BIA Finally Gets Trailer

Is this the Sims?

Now I’m in charge things are going to change around here. On this planet. The first thing is: ALL sequels must have the subtitle, “Back In Action”. I don’t care if it’s your fifth game/film in a row with the same subtitle, that’s how it is, and you’ve no choice. So it is that Kalypso have named the return of the RTS series, Jagged Alliance: Back In Action. They have complied. All will. And they’ve finally stopped piddling around with teasers and put out a proper trailer for the game.

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Racing Aeroplanes Over The Sea: SkyDrift

But for now we are young, let us lay in the sun, and count every beautiful thing we can see

SkyDrift is Burnout with Mario Kart powerups, or Pilotwings with more racing and shooting. The fact that it’s about planes rather than cars does take away the possibility of nudging competitors into oncoming traffic or sending them spinning out of control, which is disappointing. Powerups take the place of collisions and although shooting opponents down with missiles hardly seems sporting, no one seems to mind. Perhaps it’s because the settings are so idyllic and tranquil. There’s a demo available on Steam, which I took for a quick test flight. Thoughts follow, like a bogey on your six.

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New Necromantic: Demonicon Preview

mmm, fleshy

There’s a dark, haunting corner of my laptop, and it is a place I fear to tread. It smells of hope, and cobwebs, and hastily-scrawled email addresses, and Europe: it is my notes from Gamescom back in August, a disorientating four days spent sprinting across a village-sized convention centre full of noise, neon, rictus grins and electronic wonders beyond count. There are many PC games I saw out there that I’ve yet to cover, because I’ve been too busy playing other PC games, but I must stay the course and conclude my preview-quest. Next – The Dark Eye: Demonicon, an RPG based on a pen and paper roleplaying setting renowned in Germany. It has a semi-open-world (comparable to the Witcher in that regard, apparently), it has fast, bloody combat (think Devil May Cry and its ilk), and it has a whole lot of necromancy.
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Sky Budgets: Airline Tycoon 2 Demo

I am scared of these people.

It’s never been my dream to run an airline. But then again it’s never been my dream to shoot thousands of aliens in the face with an improbably large gun, and I do that in games all the time. You can now find out if simulating the running of plane-o-businesses is your sort of thing with the demo for Airline Tycoon 2. It offers three campaigns from the game’s single player mode, allowing you to plan routes around the world, meddle with four of the game’s planes, and, er, manage the finances. See, I never have to do the accounts when I play Mans-Shooter VII: Shoot Them In The Necks. You can get the demo from here and here. If you’ve ever run an airline, tell us how realistic it is below.