Posts Tagged ‘Kalypso Media’

Sunshine & Tyranny: Tropico 4

'Our power stations require only 3182 babies per day to achieve maximum efficiency'

Tropico games seem to be arriving just a little too quickly all of a sudden, but no matter. Amidst the torrent of free to play MMOs and grimdark shooters, a dose of sun, tyranny of economy management is really very appealing. So it’s good to hear that Tropico 4 has an exact release date – and one that’s pretty much exactly a year on from its announcement, so we’re hardly in any kind of dark about how long it’s been in development for.
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Take Dictation: Tropico 4 Screenshot Gallery

When I'm a fascist dictator my luxury cruisers will be three times this big.

From the glint in your eye, I think you’re after some pictures of Tropico 4. I’m right, aren’t I? There are ten new ones bestowed upon the world today, which you can almost certainly look at below. Other sites may be boasting twelve new ones soon. I deemed two of them too boring. ROCK PAPER SHOTGUN WILL DO THAT SORT OF THING. The publishing industry lives in fear of our ways.

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Cel And Back: First Templar Celian Trailer

See, this is why hoods are impractical. No peripheral vision.

Last week we had a look at Roland, playable character #1 in upcoming co-operative swordstravaganza The First Templar. This week it’s the turn of Celian, who I think I prefer for much the same reasons as I liked Isaac in the first Dead Space; a grim kind of practicality. Celian seems to spend as much time stabbing people as he does kicking them, grabbing them, pushing them over or just belting them with his shield. If he just had a move where he picked up a nearby stone and chucked it at their eye I’d be in love. See what I mean after the jump.
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The First Templar’s Roland Says Hi

Roland is a lovely name for a knight. Or a cat.
And he says hi by completely STABBING YOU IN THE NECK. The First Templar is due in May, and as previously noted, it sits well within the current trend for sword action that appears to be taking place in gaming. Roland is one of The First Templar’s playable characters, and he likes a bit of melee violence, as you can see from his very own trailer, which is below. As I understand it he’s just playable in the prologue, before the lady is unlocked, which suggests he might turn out to be the villain or something. Hmm! He does seem a bit fire and brimstone, eh?
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A Stab At It: The First Templar

Dudes totally get stabbed, you know
Wandering the streets of San Francisco the other week I happened to stumble on a hotel where Kalypso Media were showing off The First Templar. Lucky for me, I thought, because I’d actually been meaning to find out a bit about the game. Turns out it’s a ferocious co-op melee game, with elements of Tomb Raider. As Kalypso themselves admitted, they aren’t really taking on the Assassin’s Creeds of this world in terms of visuals or feature set, but the game nevertheless has some appealling elements: customisation of your character’s combat skills, some co-op puzzles (which you solve by swapping between the characters in single-player) and some large scale brawls across medieval environs. The game is looking suitably violent, and I think it could do well if it comes out at a lower price point. It’s coming out on May 10th, and I’ve posted the trailer which accompanies that announcement below.
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Devilish Download: Dungeons Demo

This is in fact a photo of the RPS offices.

Alec was pleasantly surprised last week by Dungeons – a German reinvention of Dungeon Keeper themes, with enough of its own twists and turns to make it a worthwhile game in its own right. But until this very day there was no English demo to check out. Thank the ears of Horace, that’s all now changed, with Kalypso releasing three single-player levels, and a survival mode map for freeeeee. You can get this morsel here, here, or perhaps here. Go, be villainous.

Storm Troopers: Elements Of War


Kalypso send word of their new project being developed by Lesta Studios, a weather and terrain-based strategy game called Elements Of War. Here’s what they say: “a real time strategy game unlike any other – where armies manipulate the forces of nature to rain down destruction on their foes or gain a tactical advantage by transforming the battlefield with hurricanes, tornadoes and earthquakes.” Sounds like someone’s been reading the weaponised landscapes section of the BLDGBLOG book… Three factions will apparently fight it out to control the world by manipulating the weather and tectonic forces, a process which looks like it might entail familiar tanks and helicopters and stuff backed up by meteorological special powers.

The game is out in February 2011.

For Keeps: Dungeons Gets Beta Sign Ups


It’s not Dungeon Keeper, but it dungeon keeping. Dungeons is being published by Kalypso, and it looks like it might scratch a rather specific itch. Our resident Dungeon Keeper aficionado posted some tentative thoughts about the game here, and I can now point you guys towards the beta sign up for the game over here. Definitely worth applying for this one.

We’re Also Getting Tropico 4


Kalypso and Haemimont Games aren’t abandoning their dreams of benevolent dictatorship simulation any time soon. We’re going to be basking in the warm light of a fourth island-managing build and diplomacy game in Q2 2011. It looks like this will be an expanded take on Tropico 3, with new buildings and political features, some new online rankings and Facebook/Twitter feature stuff, as well as revamped disaster and trade systems in the game itself. I discussed my casual fondness for Tropico 3 just here.

Disciples III: Renaissance Releaseitude

I will destroy you with the power of love +4

The story is overtaking us. Since we’re off at World of Love today, I’m quickly nosing around for stories we’ve missed. I see that turn-based fantasy game Disciples III: Renaissance has had an E3 trailer out. Then I see that it’s due shortly in Summer. I see that summer means already out late last year in Russia, next month in the US and TODAY IN EUROPE! Disciples III: Renaissance is out in Europe! It cannot be contained! The signal is coming from inside the building!

Trailer follows.
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The Taxman Cometh: Patrician IV

Screengrabbing the website = investigative journalism

Patrician II was one of the earliest game reviews I ever wrote (the first was something called Stunt GP), and the first one that anyone ever told me was any good. It was a game about old-world tax and trading, ambient and cheerful but definitely on the boring side – and it was the moment in which I thought “yes, I am a games journalist.” I distinctly remember that Bruges wanted to buy an awful lot of coats, but not a lot else. I don’t have a copy of that review anywhere, because I’m hopeless at filing and backups, but as I’m sure that nine-year-old piece of writing is probably awful in the harsh light of 2010, this is probably for the best. Now we have Patrician IV, and it sounds like the same deal – Elite in the middle ages, without any of the shooty-bang-bang. It is German. Oh boy, is it German.
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Absolute Power Corrupts?


Hopefully just your moral character, and not your hard-disk, as Absolute Power is the expansion for Tropico 3. Interesting one this, because I hadn’t heard much of the game after release so I had to wonder how well it had done for sales. Turns out it did this many: enough for an immediate expansion pack. How many is that? I just don’t know. Anyway, Absolute Power includes a “new campaign featuring 10 missions on a separate map with 10 islands which are also available in sandbox mode”, and an archipelago of additional buildings, roads, and other island-forming stuff. There are also new factions, and other bits to spice up the political side of things. No sign of an official web page for this yet, but the release date is approximately “summer”.

Games On Television: M.U.D. TV


The first trailer for TV-management game M.U.D. TV has turned up, and it looks moderately interesting (the iPhone-alike interface is a fun touch). The game puts you in charge of a TV station, from where you can create TV shows and sabotage your rivals. You’ll be able to set up your studios first hand, in classic management-game style, and customise individual staff. Interestingly it’ll even work in multiplayer, and you can sign up for a beta. We’ll be keeping an eye on this one.
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Desert Island Fisc(al Policy): Tropico 3 Demo


A lovely sunny demo has arrived on the shores of the internet: it’s for banana-republican management sequel Tropico 3! It’s 1.1gb in girth, and can be downloaded from here. As in previous games, you take the mantle of a benevolent dictator of a small island, and try to make the wheels of monopolistic money practices turn for both you and your citizens. The demo contains the tutorial and two missions from the full game, so it should give you a decent taste of how the full thing pans out. Have a play, let us know your thoughts.

Tropical Tropico 3 Trailer


Recollections of the Tropico games rapidly disappeared into the hazy history of tycoon games, but they were nevertheless remarkably playable at the time. I’m glad that Kalypso Media have decided to support a third iteration of the series, developed by Haemimont Games. I hope the Bulgarian team can get the tone of it right – their recent Grand Ages: Rome was pretty and playable, but ultimately frustrating, with a poorly-conceived micromanagement system. It looks like they’re aiming to create Tropico 3 using a buffed up version of the rather proficient Grand Ages: Rome technology, as you can see from the teaser below. The world’s friendliest dictatorship is scheduled for release in September.
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Sins of a Solar European Release Schedule

I think the subject line is funny. I don't know why
Good news for Europeans who are a bit wary around Digital Downloads – Stardock have announced that they’ve found someone with the good sense to bring Sins of a Solar Empire to retail in Europe, the Middle and Far East. Kudos to Kalypso Media for doing the decent thing and taking our money. The press release says that it’ll be for £29.99 (Or 39.99 Euro-poundies) and “will contain an additional bonus of six exclusive maps, a techtree poster and a comprehensive manual”. Late May/Early June is promised, though there’s no set date yet set. Until then, probably a good time to re-read our RPS Sins of a Solar Empire verdict. Yes.

[Thanks to Joachim for the heads up]