Posts Tagged ‘Kane & Lynch 2: Dog Days’

Kane & Lynch 2 is well worth a go for 80p

Psst, hey, you, wanna see something unusual for 80p? Pick up Kane & Lynch 2: Dog Days in Square Enix’s Steam sale. Made by Hitman folks IO Interactive, K&L 2 may be typical for a 2010 cover shooter in a lot of ways but I still find it interesting for:

1) An aggressively ugly look riffing on uploaded camera phone videos that are over-compressed, blown-out, glitched, distorted, and censored by video hosts.
2) Making you fight for ages with awful guns, scrabbling from cover to cover and desperately trying to grab new guns after yours runs out of ammo.
3) A stunning and bustling Shanghai.
3) That bit where they’re naked and drenched in blood.

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Have You Played… Kane & Lynch 2?

And then, the murder starts.

Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time.

Scurrying through grubby neon streets like the vermin you are, scrambling from cover to cover that’s too low to conceal your lumbering body, desperately trying to find more ammo as you ineptly spray bullets, that’s when Kane & Lynch 2: Dog Days is at its best. Its Shanghai is still one of my favourite video game cities. And then IO Interactive (them wot do Hitman) slightly spoil things by giving you fancy rifles towards the end.

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Killed It With Kisses: Kane & Lynch 2 Trailer

I am basically him.

Following the demo earlier in the week, Io are continuing their attempts to get everyone all worked up over the return of their burly men shooter with a new trailer. They’re not doing a bad job. The trailer’s a lot of fun, especially the ENORMOUS PINK LETTERS. Early word on this is actually impressively positive, with a “Best second iteration after a disappointing first game since Assasin’s Creed” sort of vibe. You can also pre-order at the moment at Steam to get 10% off, if you’re already sold. The trailer follows…
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Loot: The Kane & Lynch 2 Demo


You can get it on Steam, because the game itself is all snazzed up with Steamworks n stuff (matchmaking, steam achievements, stats, etc). The demo features a slice of Kane & Lynch’s ultraviolent criminality for you to sample, something which Io’s Niels Jørgensen describes as “tension and excitement not found in other games”. Why not see if you agree with him? For all we know this could be exactly the tension and excitement found in Armadillo Run. But anyway, I’m hearing good stuff about the full game, especially the multiplayer, which Quintin was yammering about last night. We’ll take a proper look at it soon. In the meantime, download, judge!

Dogged: Kane & Lynch 2 Arcade Mode

It's his Splinter Cell impression.

I feel it’s about time I posted another Kane & Lynch 2 trailer. So that’s just what I’ll do. It’s for the co-op Arcade Mode, in which you’re challenged with blowing stuff up and stealing money! Hooray! It’s co-op in the fragile sense. Betray your team and you’ll be assassinated. But don’t perform well enough and your team could turn on you, recognising you as disposable. You can see more of the strange CCTV perspective shots that appear to be in-game, which is a nice idea.

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Dog Days Not Over After All: Kane & Lynch 2

We need some screenshots please Squeenix.

Kane & Lynch are to return soon, as we mentioned yesterday. Not Hitman. Kane & Lynch. And now there’s a couple of viral videos to celebrate this, perhaps capturing something of the more hand-made documentary style. Well, steal a look for yourself. (Do you see? I said “steal a look”, which is a reasonably common phrase for looking at something, but also uses the word “steal” which relates to the nature of Kane & Lynch. It’s a sort of pun.)

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Grimacing: Kane & Lynch 2


Yes, you read with your eyes – those same eyes that are squeezing out a single tear for the lack of a new Hitman game – that Eidos and Io Interactive have confirmed Kane & Lynch 2 for release in 2010. The press release offers an entertaining snippet of hyperbole to go with this news: “Introducing a new visual experience, Kane & Lynch 2™: Dog Days is inspired by documentary filmmakers and the user-generated era. Every aspect of the game has been designed to deliver a fresh perspective to the words ‘intensity’ and ‘realism’ in video games.”

Wow!™ We can hardly wait.