Posts Tagged ‘Keep Talking and Nobody Explodes’

The 25 best co-op games ever made

Sometimes you need a hand to hold, so we’ve updated our list of the 25 best co-op games to play on PC with a headset-wearing friend or a muted stranger.

Everything’s better with a pal or two in tow, from collaborative puzzle solving to sublime double stealth takedowns. Equally sublime are when those takedowns go awry, your partner shrieks in panic and all hands are needed on deck to clear up the mess. Whether local or online, co-op games offer some of the best fun you can have in 2018.

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The 19th Humble Indie Bundle features existential horror & bullet time

Soma

While Humble may offer a lot of bundles now, their Humble Indie Bundles are what first put the site on the map. Their 19th went live last night, offering their usual broad and colourful cross-section of what the indie development scene has to offer.

Featuring space adventure, train-based puzzling, VR bomb defusal and one of the most existentially unsettling horror games ever made, this bundle has a little something for everybody, assuming you’re not a huge dork like me that automatically buys everything halfway interesting that crosses your path and already owns two thirds of these.

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Have You Played… Keep Talking and Nobody Explodes?

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time.

There aren’t enough games with manuals any more. The smell of a new game’s glossy information booklet is a sensation lost to the ages. But Keep Talking and Nobody Explodes joins the Zachlikes of this world in keeping this tradition alive, even if it means printing out your own manual. It’s a co-op game of disarming bombs and shouting furious nonsense at your partner. It’s brilliant. Read the rest of this entry »

Keep Talking And No-MOD-y Explodes. Get It? Mods?

Bomb defusal co-op game Keep Talking and Nobody Explodes [official site] now has mod support so that fellow players can ramp up the difficulty, introduce custom nonsense and, I dunno, make bombs you can only defuse to the beat of Village People classics? I made that last one up but only to plant the idea in someone’s head. Get on with it, modders!

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Her Story Wins Big At IGF Awards

The 18th Annual Independent Games Festival Awards have just wrapped up, with the 16th Annual Game Developers Choice Awards to follow shortly. I was at the ceremony, which took place in a preposterously large ballroom within the conference centre in San Francisco. You can find a full list of the winners, nominees and my thoughts on the outcome below.

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IGF 2016 Finalists Announced

The Independent Games Festival turns up few surprises these days, and that’s okay. The term ‘indie games’ is banned by my hypothetical RPS Style Guide as they’re now so ubiquitous that they’re just, well, video games [two words -hypothetical ed.], y’know? Heck, we ourselves have already implored you to play most of this year’s IGF Finalists and Honorable Mentions, which were announced today. The IGF might not uncover a previously-unknown Next Big Thing, but it’s a fine reminder of fine games.

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The RPS Advent Calendar – Dec 4th: Keep Talking And Nobody Explodes

What is the best co-op game of 2015? The RPS Advent Calendar highlights our favourite games from throughout the year, and behind today’s door is…

Keep Talking And Nobody Explodes!

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The RPS Verdict: Keep Talking And Nobody Explodes

Keep Talking And Nobody Explodes [official site] is a co-op game for two or more people where one is faced with a bomb covered in symbols, buttons, mazes and counters, and everyone else is looking at a defusal manual. They must keep talking to solve those puzzles, or somebody explodes. Pip, Adam and Graham took it in turns to explode, then gathered themselves to discuss the finer points of bomb defusal.

Graham: Four symbols! Pig’s tail; lightning bolt; apostrophe bum; triangle spiderman. In what order do I press them?

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Keep Talking And Nobody Explodes Is The Crystal Maze With Bombs

Go left, go left. No, no right. Up a bit. Down. Na, time’s up, you’re locked in. Sorry pal. We’ll come back for you.

As everyone well knows, no one in the history of The Crystal Maze EVER went back for a lost team mate. The allure of The Dome and all that floating money proved too much each and every time. Keep Talking And Nobody Explodes [official site] takes a similar approach to this blind-leading-the-blind idea, but in place of sparkling crystals and airborne cash is a virtual bomb; in place of Richard O’Brien is your hapless chums.

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