Posts Tagged ‘Keystone Games’

Wot I Think: Rogue Islands

Rogue Islands

Roguelikes and roguelikelikes are not my thing. I get bored, I get frustrated, I absolutely hate the idea of starting all over again when I’ve finally had a good run and it goes sour, I hate Spelunky’s bats, I hate FTL’s fights and I would happily push Don’t Starve’s bees into a volcano. However, after making a video of the game last week, I have spent 15 entirely voluntary hours of my weekend in Rogue Islands [official site], a roguelikelike where you roam across a set of Minecrafty-looking procedural island levels deactivating demon portals and walloping hell bats. Here’s why:

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Rogue Islands video: Playing an early island

Rogue Islands

I popped into Rogue Islands [official site] to take a look around the fantasy action-FPS thinking “this isn’t my thing at all but the monsters look really cute”. It’s nearly four hours later and I had forgotten I had started this news story at all, so that felt like a nice surprise! I’ve made a video of the super early stage so you can get a feel for the game, but it’s a Minecrafty-looking world with a sort of roguelikelike mage gnome adventure sitting on top.

Here’s the start of one of my playthroughs! Read the rest of this entry »