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Posts tagged “Kickstarter”

Dungeons And Debtors: Moonlighter

Do you remember Recettear: An Item Shop's Tale? Released in Europe and North America in 2010, it's a dungeon-crawling RPG combined with shop management. You're the person adventurers turn to when they need an upgrade on that rusty sword and battered leather armour. Moonlighter [official site] looks like a fresh version of the same idea. In the daylight hours, you manage your shop and at…

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Pathologic Postponed Until Autumn 2017

Ice-Pick Lodge have announced that the new take on Pathologic [official site], the diseased delight that put them on the map back in 2005, won't be released until autumn 2017. Having spent some time playing a standalone demo at Gamescom, where I also managed to pick the Lodge's brains away from the chaos of the showfloor, I can appreciate why the game is taking so…

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Nightdive Clarify “RPG Stuff” In System Shock Remake

Nightdive's System Shock [official site] remake will be coming to Mac and Linux, with the project having passed the $1.1m mark on Kickstarter and hitting the relevant stretch goal. In announcing the additional platforms, the developers have also taken the opportunity to alter one of their other stretch goals. The $1.4m target had initially read "RPG elements" and Nightdive have acknowledged that "it was vague…

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Feature: The state of games on Kickstarter in 2016

Kickstarter’s Head Of Games: “Kickstarter Fatigue Only Lasts Until Someone Sees Their Favourite Game Pop Up”

At this year's Develop conference in Brighton, I grabbed an hour with keynote speaker Luke Crane, Head of Games at Kickstarter, to talk about the state of play of videogames on the crowdfunding platform in 2016. Discussed: what makes a good project now, the odds of making it, 'Kickstarter fatigue' and the question of glory days, Kickstarter's reaction to funded projects that are not then…

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Remaster Citadel: System Shock Reboot Is Funded

This one was never in doubt, but it's nonetheless a relief to see that, yes, the world still cares about System Shock and, yes, Kickstarter can still drum up a ton of cash for videogames. Just so long as those videogames are related to videogames we loved when we were kids, I guess. With $970,000 of its requested $900,000 in the bag and 16 days…

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In The Shadows Wants To Drive Out The Darkness

Sometimes an idea is simply cute, and that's fine. But when an idea is cute and smart, then you've got something. In The Shadows [official site] appears to fall into the latter category - a very lovely-looking pixel puzzle platformer, with surprisingly complex lighting, about a little kid who's scared of the dark.

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Don’t Starvealike The Wild Eight Drops A Demo

You are the only survivor of a plane crash. The only things you have with which to stay alive are the 98 different-but-similar survival games installed on your laptop. Which one will you play until hypothermia takes you? The Wild Eight is the latest addition to those swollen tree-feeling, rabbit-hunting ranks, but while the setup is familiar - plane crash, cold, angry wildlife - there…

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Mable & The Wood Lets You Avoid The Boss Fights

It has finally happened! I have used my powers successfully, and can hang up my cape. Whether for good or for evil is for you to decide, but forthcoming pixel action-exploration game Mable & The Wood [official site] (just about to ding its Kickstarter goal in the final 48 hours) is going to let you choose between battling boss monsters, or working out how to…

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Romero & Carmack Return With FPS BLACKROOM

John Romero and Adrian Carmack, two of the founders of id Software, have reunited to work on a new FPS game. It's called BLACKROOM [official site] and it has just arrived on Kickstarter, seeking $700,000 of funding. As you might expect, Romero is pitching the game as a return to the principles that drove the original Doom and Quake. Rocket-jumping, circle-strafing and "expert abstract level…

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Niten Looks Like It Could Be An Interesting Walk In The Woods

It beggars belief that "walking simulator" is considered by some to be a pejorative. At RPS we've long-championed the genre, years before it was given a name, and will continue to do so. Simulating walking in an environment otherwise unexplorable, or fantastically impossible, seems like a very splendid way to use our machines. And Niten [official site], which is set on an abandoned Japanese island…

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Spiritual Descent Remake Overload Needs $17K In 4 Hrs

Edit: and it made it, with just under two hours to go. Yer new Descent will be a reality, then. Congrats to Revival. The bums, they are a-squeakin'. There are just four hours left on the Kickstarter clock for Overload, the game from the core creators of the original Descent, and it appears they need to round up the best part of $20k in that…

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Feature: A good time (travel)

Early Access Preview: Kelvin And The Infamous Machine

After somewhat less pleasant adventure experiences of late, it's rather lovely to encounter a simple but sweet point-and-click that is neither focused on stupidity nor cruelty. But rather time travelling silliness, saving the world from a mad scientist hell-bent on claiming the credit for the great works of geniuses past. After a successful modest Kickstarter, developers Blyts' Kelvin And The Infamous Machine [official site] is…

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Thimbleweed Park Trailer Evokes X-Files, Twin Peaks

Thimbleweed Park [official site] is the upcoming point-and-click adventure from Ron Gilbert and Gary Winnick that's billed as a "true spiritual successor" to the duo's 1987 classic Maniac Mansion. It's designed to emulate the LucasArts games of Way Back When, complete with black comedy and an instantly recognisable SCUMM-style interface, and now has a new trailer. Introducing Agent Ray:

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First Wonder – Spiritual Successor To Giants: Citizen Kabuto – Is Abandoned

It's so very hard to know the cash value of fond memories. For games developers, it seems it's not until they test the idea in the cruel harsh winter of the real world before they can find out. So it is that Rogue Rocket Games have reportedly emailed backers of their spiritual sequel to Giants: Citizen Kabuto, First Wonder [official site], to say development is…

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Towering: Consortium Free Until Noon Tomorrow

Consortium [official site] is a fascinating game and I'll go into a proper sulk if the sequel's Kickstarter fails. Things aren't looking good, with $310,000 left to raise and only a week of the campaign left. The original is an immersive sim that feels like a version of the 'single city block' game. One location and characters that seem to exist and act even when…

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Descent Veterans Kickstarting Basically Descent 4

Remember that Descent game Kickstarted by people by who didn't make Descent? Here's an unofficial Descent remakequel Kickstarted by people who did make Descent. If Descent was on your Kickstarted comeback bingo card, then today's the day to wave your pen in the air. Mike Kulas and Matt Toschlog, lead creators of the 1990s' beloved six-degrees of freedom spaceshippy FPS, have gotten the band back…

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The Offworld Collection Funded, Celebrates Games

Who pays for games journalism? Sometimes, you do: The Offworld Collection, which bundles a year of features from Offworld.com together into a book, has been funded on Kickstarter. The project needed $30,000 to go ahead and is currently sitting at $36,846 with 24 days to go. Better yet, all of the stretch goals listed currently will lead to the writers being paid better.

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Knights And Bikes Pedals Onto Kickstarter

A Kickstarter project which is currently charming its way round Twitter is Knights And Bikes. Seriously, it's popped up in my timeline more than half a dozen times in an hour and a half. It looks like an action RPG firmly rooted in 80s kids film traditions and with an art style somewhere between Costume Quest and Don't Starve.

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Deus Ex Plus Die Hard: Consortium – The Tower

As pitches go, Consortium: The Tower [official site] has a bloody good line up its sleeve. Like its predecessor, it's a science fiction game set in a single environment. You can talk, fight or sneak your way past or through encounters, and many events will happen even if you're not there to see or influence them. Everything takes place in real-time and though the fourth…

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Subterranean Astronauts: We Are The Dwarves

I first spotted We Are The Dwarves [official site] when it plodded onto Kickstarter in the summer of 2014. It reminded me of The Lost Vikings, with its trio of controllable characters, each with their own set of skills. Perhaps there's a little of Trine in there as well, although these characters are separate entities, able to act individually or as a squad. Intriguing as…

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