Posts Tagged ‘Kingdom Come: Deliverance’

Steam Charts: When Rats & Martians Attack!

John is elsewhere this week, squeezed into Brendan’s luggage for a flight to San Francisco and the Game Developers Conference, so I’m here for the regular rundown of last week’s top-selling games on Steam. This week, the letters R, A, and S are well-represented with strong showings from both Mars and rats.

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Steam Charts: The Rat Plague Edition

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Greetings, readers. John, your regular guide to this hollow summary of ceaseless material consumption, is missing. We presume he has angered the company overlords with some sort of ill-judged diatribe against corporate consolidation, and has subsequently been reassigned to another media outlet, possibly The Re-education Supplement, or Gulag’s Weekly. Well, you won’t find any such insubordination from me. I have only the purest intentions of telling you the top ten best sellers on Steam this week, with a secondary goal of reinforcing the cold emptiness of our predominant mercantile culture. Let’s buy some games! Read the rest of this entry »

Kingdom Come Deliverance guide: walkthrough, tips and tricks

Kingdom Come Deliverance

Kingdom Come: Deliverance is an atypical roleplaying game even putting the lack of supernatural creatures aside. There’s a greater focus on simulation, and a much steeper learning curve – getting into it is not easy or overly intuitive, especially compared to the majority of games that tend to lead you by the hand. Explanations for Kingdom Come’s various systems are particularly hard to come by, so if you’d rather not bash your head (and indeed your lockpicks) against every secured door you see, then take a seat, pour yourself a Saviour Schnapps, and have a gander at our guide to the game. This article was updated on March 9th 2018 with another million side quests and things.

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Kingdom Come Deliverance: how to master lockpicking

Kingdom Come Deliverance

The Middle Ages was no picnic. No wonder that, in so many RPGs, you tend to nick everything that hasn’t been nailed down – anything to give you an edge over the harsh environment. Every true hero naturally includes lockpicking and maybe even pickpocketing as part of their repertoire – you don’t save the world without first breaking a few locks. (Also, heads.) Despite its more grounded world and its more mundane protagonist, when it comes to stealing, Kingdom Come: Deliverance is really no different.

As you might expect, the game’s most valuable items are usually stored behind locked doors or in secure chests, with complex locking mechanisms barring your way. That’s why the Lockpicking skill is one of the most essential in the game. It doesn’t matter if you want to get equipment, food or other treasures – they can all be locked away from prying eyes.

Therefore, this article reveals everything you need to know about lockpicking. We’ll start with the lockpick itself, the most vital tool of every master thief. Then we’ll introduce you to the skill and its various upgrades. After that, some advice on how to overcome locks more easily, and how not to get caught while doing so. Read the rest of this entry »

Kingdom Come Deliverance: side quests

Kingdom Come Deliverance

Kingdom Come Deliverance: The Good Thief

This will likely be the first side quest you come across, unless you flee from Rattay immediately after waking up there. Once you’ve finished the intro and gathered your things, go and talk to Miller Peshek, who will give you this multi-part quest.

It seems you’ve racked up quite the debt by lying unconscious in his mill the past two weeks, which doesn’t exactly seem fair, but then it is the Middle Ages. Peshek wants you to repay the money he’s had to spend on herbalist appointments and whatnot, and if you want to be debt-free in 1403, you should get Peshek off your back ASAP. Unfortunately, the actions the miller requires of you are not exactly… savoury. Read the rest of this entry »

Kingdom Come Deliverance’s quest for historical accuracy is a fool’s errand

Authenticity. Accuracy. Realism. If you’ve been following the debates around Kingdom Come: Deliverance, you’ll have seen these words a lot, as well as others, like representation, racism and diversity. In the wake its release, there’s been a lot of talk about whether or not Warhorse Studios had been able to make good on their ambitions to deliver an RPG grounded in historical reality. It’s a natural question, but perhaps a better one might be: does the promise of historical accuracy make sense in the first place?

The game’s problems (and there are many) aren’t a symptom of a list of inaccuracies that could be fixed, but are rooted in the shaky, dangerous foundations on which those claims were built.

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Steam Charts: The Someday Papers Edition

Some Monday mornings, as I plonk myself down at my desk at 6.50am and load the RSS feed for the Steam Charts, I think to myself: you know what? There are so many other things I’d like to write about today. Anyway, here are the top ten games on Steam from the last week.

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Steam Charts: Taxidermy Edition

A lot of people have tried to argue over the years that it’s simply impossible to collate the top ten selling games on Steam from the last week, and then write a small comment accompanying each, beneath a screenshot. But today, for the first time, we hope to prove those people wrong. Read the rest of this entry »

Steam Charts: Pre-Congeal Edition

As the charting games on Steam once more congeal into a single amorphous lump, quickly dive in to catch the last appearance of Subnautica, and probably Slay The Spire too. Next week it’ll just be GTA: Counter-Strike – Witcher Battlegrounds. Read the rest of this entry »

Kingdom Come Deliverance mod adds unlimited saving

Kingdom Come

Kingdom Come: Deliverance deliberately doesn’t allow you to save the game whenever you feel like it, insisting that you either buy or brew a bottle of something called Saviour Schnapps first. It’s a heady beverage that saves your game even as it gets you drunk, and by the sounds of things it doesn’t seem too easy a beverage to come by. While the game does autosave on occasion, it doesn’t do so when you exit out, so it’s understandable that one of the very first Kingdom Come mods is one that does away with this punishing save restriction.

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Wot I Think: Kingdom Come – Deliverance

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“Elder Scrolls without the magic,” is the elevator pitch for Warhorse’s historical RPG Kingdom Come: Deliverance, but magic is a relative term – it all depends on what you’re used to. The game’s stringent recreation of alchemy may seem downright paranormal, for example, if you’re used to the streamlined, fire-and-forget approach of a game like Skyrim.

Given how many dungeons, dragons and mages RPGs tend to contain, Kingdom Come’s strictly historical approach often seems more fantastical and mysterious than its peers. That mostly helped me to make my way through this open world RPG with a spring in my step, even when bugs and crashes threatened to spoil the experience, and the story fell flat and the sidequests became repetitive.

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Steam Charts: Right Let’s Get This Over Edition

Some websites will fob you off with scant details about your favourite best-selling games, but not RPS. Here you will find gaming’s most insightful commentary on the leading games of the modern age. Read the rest of this entry »

Podcast: What we want from PC gaming in 2018

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BAM. A sound captures your headphones and holds you hostage. It’s the RPS podcast, the Electronic Wireless Show. We’ve been lying in wait for the past three weeks, consolidating our strength and preparing to kidnap you by the ear canals. “Listen up, 2018!” we shout out from atop this metaphor. “We have a list of demands and we’re not releasing this poor listener until you’ve delivered! Or until the one hour playtime is up, whichever comes first!”

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The most exciting games of 2018

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As we lay 2017 to rest, let us remember all of the wonderful games that flickered across our screens and occupied our hearts and minds. But now we must promise never to think of them again because times have changed. This is 2018 and if we’ve learned one thing from the few hours we’ve spent in it it’s that there are games everywhere. Every firework that exploded in the many midnights of New Year’s celebrations was stuffed with games and they were still raining down across the world this morning. We cannot stop them, we cannot contain them, but we can attempt to understand them.

Hundreds of them will be worth our time and attention, but we’ve selected a few of the ones that excite us most as we prepare for another year of splendid PC gaming. There’s something for everyone, from Aunt Maude, the military genius, to merry Ian Rogue, the man who hates permadeath and procedural generation with a passion.

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Podcast: Our most anticipated games of 2018

"YOU SHALL MAKE A NICE PURSE, DRAGON!"

What do you mean there’s a whole month of 2017 left? Well, the disembodied mouths of the RPS podcast, the Electronic Wireless Show, are tired of waiting. This week the team look at some of the most exciting upcoming games of 2018. Adam is looking forward to smashing big robots with other, bigger robots in Battletech. Matt wants to make trousers from dinosaur skin in Monster Hunter World. And Brendan forgot all about how much he’s excited by surreal isometric detective game No Truce With The Furies.

We’ve also got some chat about Viking strategy game Northgard and yet more love for FTL follow-up Into The Breach. Plus, our Patch Adam quiz is back!

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I love Kingdom Come: Deliverance’s skill trees

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The enormous open world is attractive and enticing, but it’s Kingdom Come: Deliverance’s skill trees that made me a believer in this historical RPG. Rather than providing mild improvements to sword-handling or stamina, the things you learn are traits that change the way your character interacts with the world and the people in it. It all suggests I’ll be creating a person with knowledge and foibles as I play rather than tweaking a sheet of stats.

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Kingdom Come: Deliverance’s latest video breaks down the combat system

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Kingdom Come: Deliverance, the historical RPG set in the 14th century, will feature rather a lot of brawling with grunting, armoured men, so Warhorse Studios has put together a detailed video on how the game’s combat system works. The studio is going for realism, basing the fighting techniques on medieval martial arts, so it looks a bit more involved than simply swinging your sword and hoping for the best — my favoured combat style.

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Kingdom Come: Deliverance rides out in February 2018

Kingdom Come: Deliverance [official site], the swish-lookin’ real-world medieval RPG from Warhose Studios, will arrive on February 13th, 2018. It’s the tale of a lowly blacksmith’s son in 14th century Bohemia (the Czech Republic, for younguns) who gets caught up in a civil war after his village is massacred. Here, a new trailer celebrating today’s announcement gives a look at how that story kicks off: Read the rest of this entry »

Kingdom Come: Deliverance gets a new trailer

Kingdom Come: Deliverance banner

Ever since I read Edwin’s early thoughts on medieval RPG Kingdom Come: Deliverance [official site], in which he slung turds at a man who was singing a song he didn’t like, I’ve been intrigued.

Warhorse Studios and Deep Silver have now put up a new trailer featuring a lot of good-looking environments and townsfolk going about their daily routines (as well as teasing a bit of non-specific news for next Friday).

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Brian Blessed charges into Kingdom Come: Deliverance

I would say “Sound the Brian Blessed warning alarm!” but goodness me, the man is his own warning alarm. Surely you’ll hear him long before you meet him in Kingdom Come: Deliverance [official site]. Yup, Brian Blessed (aka Blesso, the Blesser, Bless Up, the Blessinator, and BeeBee) has lent his voice and face to a character in the open-world medieval RPG. In a new dev video about the cast and motion-capture, Brible seems quite enthusiastic about how the real-world setting makes Deliverance educational. Read the rest of this entry »