Posts Tagged ‘kingdom’

The 10 most intriguing PC gaming trends of 2016

As December approaches like a runaway sled and we prepare to say our goodbyes to 2016, it’s natural to reflect on the year as a whole. Those reflections could easily take the form of laments but we’re keeping our focus firmly on the world of PC games, where we’ve identified ten trends that may not have defined 2016, but have certainly helped to shape it. We delve into Sorcery and synthwave, DOOM and Danganronpa, and much more besides.

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Side-Scrolling Strategy Game Kingdom’s Major Update

Like an errant fairytale monarch, I neglected Kingdom [official site] when it came out late last year. I’d played it before release and am a great admirer of the minimalist approach to base-building and population management. It’s an entire strategy game condensed into a tiny package, driven by a wonderfully elegant interface.

At GDC I took a peek at the 1.20 update, which changes the way all of the games NPCs work, improving AI processing, and allowing them to run in the direction of urgent tasks or away from monsters. There are also new horses to ride, new discoveries to be made in the world and…some secret things I wouldn’t want to spoil. A beta version of the update is available now.

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Settlement Builder Kingdom Due For Release In October

The “indie renaissance”, for want of a less-hackneyed descriptor, of the past few years has brought with it a whole host of retro-inspired, minimalist sidescrollers. I’ve spotted many an internet commentator decry such pixel-parading, damning anyone who should take interest in such an “old-fashioned” style for reasons I never, ever agree with. Why? Well I’m probably an ersatz hipster-type, but, that aside, I love how pretty they are, how catchy the music is, and if there’s an entertaining game at the heart of it all then who really gives a shit if it’s pulling on our nostalgia or not?

Kingdom [official site], a simple settlement-building strategy endeavor is one of these games and will set up shop on October 21.

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Peek At Kingdom’s Minimalist Settlement-Building Strategy

Minimalist side-scrolling strategy game Kingdom [official site] caught the eye of a young ragamuffin named Nathan back in 2013. Trotting around the land as a king atop a horse, you build and upgrade a minikingdom to fend off trolls that emerge at night – all with only three keyboard keys. It’s pretty fun, and pretty pretty.

Two years later, developers Noio and Licorice have returned to show off the expanded follow-up, also named Kingdom. They’re planning to release it this year, but for now have a delightful new trailer to show how far the game has come since that prototype:

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Simplicity Rules: Kingdom

Ah, nothing like a refreshing morning ride through the Proteus fields.

I’ve heard the term “rule with an iron fist,” but in Kingdom, you don’t even need the whole hand. Technically, you could use just one finger, though two is probably more efficient. The sidescrolling survivor sees you play as a king astride a regal steed constructing a kingdom to match. His awe-inspiring, super amazing videogame powers? Move left or move right. Oh, he can also throw money at his problems, like any good authority figure. But hey, money talks, and random peasants quite like the sound of what it says. Slowly but surely (and also sire-ly), you amass an army of loyal builders, farmers, and archers who merrily go about their business with a coin in their pocket and a song in their hearts. But then day fades to night, and you live anything but happily ever after.

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