Posts Tagged ‘King’s Bounty: The Legend’

King’s Bounty: My Zombie Wife & The Belt O’Doom

Every Sunday, we reach deep into Rock, Paper, Shotgun’s 141-year history to pull out one of the best moments from the archive. This week, Alec marries a zombie and gets into a fight in a zombie universe, from this piece first published October 2nd, 2008.

So I gazed up at the mountain of games about guns due this Autumn, and I sighed a little. Did I burn myself out on all those FPSes last year? Are, heaven forfend, my baser instincts now somehow in check? I will play Far Cry 2 and Dead Space and Fallout 3, but right now they’re not what appeal. I made it about 15 minutes into Crysis Warhead before the oh-this-again tedium hit, and I blame myself more than I do the game for that. I wanted something a little different, something I could sink into on more than a purely visceral level, but I didn’t know what.

Turns out it was King’s Bounty: The Legend, the RPG-strategy remake/sequel from some of the good (mad) folks behind Space Rangers 2. I’m not going to review it or even describe it here. Instead, I’m going to tell two stories that aptly demonstrate the insanity-ingenuity of the thing.

Read the rest of this entry »

Have You Played… King’s Bounty: The Legend?

Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time.

It’s all too easy to be glum about 1c’s now long-running comedy-fantasy, strategy-RPG series, given its sequels’ resolute resistance to do almost anything new, but let’s put grumbling aside and look back to when King’s Bounty: The Legend was the freshest face in freshtown.
Read the rest of this entry »

King’s Bounty Expandalone Expandanotalones

Modern tragedies:
1) That quadrophonic music never took off
2) Squirrels don’t make good pets
3) Dexys’ comeback album was boring
4) The wonderful King’s Bounty reboot has never had a proper sequel, instead just limping from samey standalone expansion to samey standalone expansion.

So, as much as my heart still performs the tiniest leap upon hearing that there’s a new expansion out, knowing it’s just a bolt on for 2012’s ambition-free Warriors of the North kills any anticipation. Sigh. Maybe I’ll try taming a squirrel again instead.
Read the rest of this entry »

Wot I Think – King’s Bounty: Warriors Of The North

Oddly the Valkyries are a whole lot less soft-porny in the game itself - it's just the title screen that gets over-excited about them

The fourth game in Katauri Interactive’s reboot of olden strategy/RPG hybrid King’s Bounty is out now. Warriors Of The North requires no knowledge of the earlier games, involving a new storyline and a new hero, and a whole lot of Norse mythology-inspired beasts and magic. More of the cheerful same or a new take on what’s become somewhat routine? Here’s what I think.
Read the rest of this entry »

Pay Up: King’s Bounty Games Released On Mac

Now arriving at Apple Airport, flight KB1999.

For non-Mac folk who care not about this news, the first footage from Warriors of the North, next in the King’s Bounty series, is below. As for me, I had no idea the Macficionados among our readership had been deprived of the strategic silliness that is the rebooted King’s Bounty series for so long. Back in 1990, when the original game graced the never-bettered DOS, it was also available on the Apple II, although the history of our hobby being so inexact at time, I can’t be sure that release was simultaneous. A bit of research might help but that’s not what I’m here for. My task at present is to inform you that King’s Bounty: The Legend and King’s Bounty: Armored Princess are now available on Mac.
Read the rest of this entry »

The Slow, Strange Death Of The Demo

Floppies are cool, and you know it

I miss demos. I miss them so much. I wouldn’t be here, writing these words, if it weren’t for demos: how else could a sport-fearing, skinny young misery with only the slightest pittance for pocketmoney have found his way into playing video games? Once, my bedroom was littered with floppy discs, each and every one of which had at some point led to me standing outside a game shop, counting pennies with a quivering hand, praying I had enough.

Granted, magazines were the gateway drug back then, when there was no way to watch a trailer or scour Facebook for new screenshots, but later in life the web too seemed an infinite fount of sampled digital delights, and led to any number of purchases of those games that seemed the most absorbing – or simply because the demo ended, apparently expertly, at a point which left me urgently hungry for more. Those days are gone.
Read the rest of this entry »

The Very Important List Of PC Games, Part 4/5

I don't look like this. Yet.

Young people. Good grief. Your ignorance is as plain as those spots on your greasy face. Don’t you know anything? Can’t you be bothered to learn anything? Did you even read the words of esteemed colleagues Rossignol, Walker and Smith detailing the first three parts of this Olympian list of The Most Important PC Games Of All Time? I am quite sure that I, Deacon Meer, am wasting my time attempting to impart my own wisdom on this matter to your feckless minds, as is Intel’s AppUp developer program for having the consideration and grace to so thoughtfully sponsor this series. You’re probably all too busy fiddling with your genitals and snorting heroin at one of those ‘rave parties’ I hear young people go to every night. I shall say my piece regardless.
Sit down, shut up, listen >>