Posts Tagged ‘King’s Bounty: The Legend’

Twice Removed: King’s Bounty Crossworlds

Any day with more King’s Bounty in it is a good day. There’s no sign yet of a proper sequel to what was one of the best PC games of 2008, but we have had an expansion pack in sequel’s clothing, in the form of 2009’s sprawling but slightly underwhelming expandalone Armored Princess. Now that is getting its own expansion, Crossworlds. There’s only one possible name for it. It’s an expandapandalone.

And, peering at its content, there is a good chance Crossworlds could inflate AP into the game it should have been…

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At Last: King’s Bounty On Steam

We try to steer clear of rote “game x now available on Steam/Impulse/etc” posts, but we make an exception for special occasions like this. RPG-strategy wonder King’s Bounty: The Legend has been one of RPS’ cause celebres for some time now, and also something of a cult favourite for those who adore this old platform we call the PeeCee. That it wasn’t available on what’s arguably the world’s leading digital distribution service was proper weird – perhaps even tragic. In five days, it finally will be.
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Vid-Action – King’s Bounty: Armored Princess

Ooh, the first footage of the expansion for my favourite game of last year, the Heroes of Might’n’Magicky King’s Bounty: The Legend. So far, all we knew was it featured an impractically-dressed female hero, a grown-up version of the parent game’s Princess Amelie, a pet dragon, a pegasus and a race of angry anteater types. Can’t say I feel terribly threatened by anteaters, but presumably their master plan involves more than mass insect ingestion. A pair of new videos show the game off rather better, and while editing can often achieve miracles, they do rather suggest we’re in for a bigger, grander experience than the crawl’n’grind of KB’s latter half. Many bosses, many ultra-powers and the option to fly across the map should make it a leaner affair.
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When Legends Fade: A Farewell To King’s Bounty

I’m amazed that it took me so long to realise how I should really be spending the three weeks I recently spent offline thanks to a feckless ISP. Reading, walking, meeting exciting new people? Nah. Finally finishing King’s Bounty, my favourite game of 2008, but one that proved so long and so sadly short on its early hyper-enthusiasm in its later hours that I’d had to put it down long before its conclusion. If you wonder why I was quite so keen on this Vladivostok-developed RPG-strategy underdog, I’d much rather point you here, here and here than summarise myself again. Oh – it’s finally on sale at retail in the UK by the way, so you needn’t fret about the unreasonable Euro pricing for the download versions anymore.

Below is a slightly maudlin account of my final days with King’s Bounty – it includes spoilers of a sort, not that I can believe anyone was really in this game for its cheerfully incoherent plot.
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King’s Bounty No Longer A King’s Bounty (Briefly)

I still feel for Alec Meer's Zombie Wife

Quick post on this one. News reaches me from staring at forums that King’s Bounty is on sale this weekend from Gamer’s Gate for twenty Euros. As much as we love the game – it’s Alec’s favourite of last year, after all – after the cheery collapse of the Pound Sterling, forty Euros is a lot for anything. At twenty it’s a total bargain. Hurrah for advanced capitalism.

Slow Learners: Disciples III

A few kindly readers have mailed me about this strategy-RPG, having noted my mildly terrifying obsession with King’s Bounty earlier this year. I’ve never dabbled with the Disciples games before, but certainly this Russian fantasy hybrid appeals to my unrepentantly nerdier instincts.

Unlike KB’s cheerfully low-fi Warcraftian look, this seems pretty hung up on spectacle. KB was really a 2D sheep in 3D wolf’s clothing, but this one’s definitely making a virtue of that third dimension, and then slathering it with moody gloom. What this trailer seems to lack is the charm and cheer that made KB such a rare delight, but it’s entirely possibly the six shiny minutes of footage beneath the cut are solely trying to dazzle us with pixel power, and the brainier best is yet to come.
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