Posts Tagged ‘Kitty Calis’

The making of Minit: how constraints led to an indie gem

making-of-minit-header

“So we kind of said this is a one time thing. We’re all coming together to work on this one project.”

That sentiment is very much the spirit of Minit itself. The adventure game where you’re stuck in a loop and each life lasts sixty seconds is all about doing as much as you can in the time given to you. It’s a magic gem of a game, small and focused. A playthrough will probably only last a few hours but every minute of it will stick with you.

For developers Jan Willem Nijman and Kitty Calis, it was an opportunity to get away from larger projects and do something completely different. Though Minit started out quite differently from the game we have now, with a game jam back in 2012 where Cartoon Network put the Adventure Time IP in the hands of creators. Read the rest of this entry »

This tiny man in Minit is my fave character of 2018 so far

minitlighthouse

Minit gives you sixty seconds to achieve great things. As soon as you wake, in whichever place you’re currently calling home, a timer begins to countdown and when a minute has expired, you die and restart. In that time, you might find a useful item, which will be close at hand in the next life, or you might discover a new area and start to formulate a plan for exploration and infiltration a few lives down the line.

It was during my second life that I found the lighthouse. By the lighthouse, an old man stands, crooked of spine. He tells you everything you need to know about Minit’s wit and central conceit, and he does that with nothing more than a text box and a very clever monologue.

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Wot I Think: Minit

Minit is that most rare of joyful things: A really good idea, done really well.

In Minit you play a little bird-like pixel character who lives in a black and white pixel world, and is cursed with only ever living for a single minute. And yet despite this limitation, it presents a little RPG. HOW?! you ask, in your belligerent way. Hush, I shall tell you. Read the rest of this entry »