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Posts tagged “Kitty Calis”

Feature: Disc can't go unplayed

Disc Room review

I’d put two thumbs up if they weren’t busy dodging jagged platters of death. Disc Room is Nokia’s snake for those who shrug off mortality. Devil Daggers for people who want to set their FOV to 360 degrees. Anyone who has lived for eons in the seven circles of bullet hell might play it happily and shelve it alongside some good ones. It might even…

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Disc Room launches its hectic death traps on October 22nd

Disc Room, the very frightening series of deadly rooms full of circular sawblades, fires up the player grinder later this month. October does seem like the proper time for all that slice-y gore, sure enough. Devolver Digital have announced that you can begin dodge, duck, dip, dive, and dodging through the game on October 22nd.

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Feature: Raindrops on kittens and whiskers on roses

Developers of your favourite games share what they’re most proud of making

Times are strange and frightening. But one point of great solace for me has been hearing people celebrating things in their lives. It feels especially important right now to hold on to what makes us all proud about what we do and who we are. And what I really love is people showing off things they’re proud of making.So I’ve been asking a bunch of…

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Devolver Digital announce a buzz saw bullet hell called Disc Room

Has science gone too far? If there's just a bunch of buzz saws flying around a room that you for some reason willingly walked into, I'll argue yes. Devolver Digital announced Disc Room today, a gore-y new game where you're a scientist who's had the rat in a maze paradigm flipped on them. Now you get to find your way through a maze of rooms…

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Minit is this week’s free adventure on the Epic Games Store

Okay, sixty seconds on the clock, let's go: Monochrome adventure Minit is the Epic Games Store's free game for the week. Solve the mystery of the sword factory, collect photographs, grab some coffee and listen to an old man ramble by the sea in this delightful little adventure game with a lethal twist. Every 60 seconds you drop dead and begin the cycle anew. But…

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Feature: Hang on a second

Have You Played… Minit?

This year's E3 may have been dubbed "the year of the time-loop game", but I'd argue there's nothing as tight or as satisfying in this emerging subgenre as the 60-second sojourns you'll face in monochrome puzzler Minit. You play a small, nameless duck-faced fellow who has the terrible misfortune to happen upon a cursed sword that locks him into a minute-long time-loop, and - oh,…

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Feature: Spawn in 60 seconds

Minit consumes your precious time in gleefully silly ways

Chances are you’ve caught wind of Minit between its initial release and the clamor for a Switch port. It’s a wee, wonderful, one-bit adventure where, thanks to a cursed blade, you die every 60 seconds. While it’s a romping hoot of a game, it also blatantly wastes your time. I mean that in a good way: Minit tosses away precious seconds with so many fun,…

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Feature: Hang on a Minit

The making of Minit: how constraints led to an indie gem

"So we kind of said this is a one time thing. We're all coming together to work on this one project."That sentiment is very much the spirit of Minit itself. The adventure game where you're stuck in a loop and each life lasts sixty seconds is all about doing as much as you can in the time given to you. It's a magic gem of…

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This tiny man in Minit is my fave character of 2018 so far

Minit gives you sixty seconds to achieve great things. As soon as you wake, in whichever place you're currently calling home, a timer begins to countdown and when a minute has expired, you die and restart. In that time, you might find a useful item, which will be close at hand in the next life, or you might discover a new area and start to…

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Feature: Groundhog Minute

Minit review

Minit is that most rare of joyful things: A really good idea, done really well.In Minit you play a little bird-like pixel character who lives in a black and white pixel world, and is cursed with only ever living for a single minute. And yet despite this limitation, it presents a little RPG. HOW?! you ask, in your belligerent way. Hush, I shall tell you.

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