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Posts tagged “Kojima Productions”

Death Stranding’s sad posties traipse across some rocks

WILL IT BE ON PC OR NOT, KOJIMA? Good grief, will you just concentrate long enough to answer that one question. Death Stranding, the baby-coddling adventure from Kojima that was first shown at E3 two years ago, has released another bit of cinematic brain-vom that looks a bit more gamey than previous vids. It now looks (a bit) like something you might control. Prepare yourself…

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Death Stranding continues to perplex in new trailer

At The Game Awards last night, Geoff Keighley introduced the new trailer for his best pal’s bold new take on Arnold Schwarzenegger’s 1994 comedy, Junior. That’s about the best explanation I could come up with after watching the eight minute trailer for Kojima’s Death Stranding. Enjoy the mishmash of science fiction and horror ideas below.

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Feature: Stealth playground

Have You Played… Metal Gear Solid V: The Phantom Pain?

Have You Played? is an endless stream of game retrospectives. One a day, every day, perhaps for all time. Sam Fisher, Sam Fisher, where are you, Sam Fisher. Now that Hideo Kojima has left Konami and Konami appear uninterested in returning to the series outside multiplayer spin-offs and pachinko machines, Ubisoft's absent neck-snapper seems the last best hope of getting a new open world stealth…

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Kojima Productions Announce Death Stranding

Metal Gear maestro Hideo Kojima has announced Death Stranding [official site], the first game from his new studio. It may or may not involve beached whales, crabs with cables coming out their guts, a nude Norman Reedus, a cyberbaby, and mysterious hovermen, going by the cinematic E3 trailer. I am delighted that Kojima's first game away from Konami seems to be going hard on the…

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Feature: 2015's best stealth game.

The RPS Advent Calendar, Dec 19th: Metal Gear Solid V: The Phantom Pain

What is the best stealth game of 2015? The RPS Advent Calendar highlights our favourite games from throughout the year, and behind today's door is... Metal Gear Solid V: The Phantom Pain!

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Metal Beard?! Hideo Kojima Opens New Studio

Hideo Kojima, a legend in the eyes of those who live on the virtual battlefield, has indeed parted ways with Konami and founded his own new PMC (private makegames company). The Metal Gear maestro has even managed to sneak his old studio name out of Konami. All year we've heard about a falling-out of some sort between the designer and the publishers, so it was…

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Ban The Bomb: Unlocking MGS V’s Secret Nuke Event

We're about 11,000 nukes away from Snake and pals throwing a shindig in Metal Gear Solid V: The Phantom Pain [official site] - disarming 11k of them, that is. You might've seen a while back that folks had uncovered cinematics celebrating nuclear disarmament, but it wasn't entirely clear what they were or how to trigger them. Welp, Konami have now confirmed that, as guessed, it'll…

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Metal Gear Solid V Adds More Guns and Gizmos

Half-way through Metal Gear Solid V: The Phantom Pain [official site], I had enough swanky guns and gear that most challenge was self-imposed as I toyed with weird strategies. So how come a new update has just added a load of new Grade 7 and 8 tech? Forward Operating Base invasions, innit. (Also, dang, they're pretty cool.) It's interesting to see development shift focus now…

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Metal Gear Solid V’s Costume DLC Is Out, Bugged, Tacky

Big Boss ordering a soldier into battle dressed as a sexy version of his ambiguous mentor/mother/lover figure who he himself killed is an unusual move even for a chap who abducts people with balloons, but this is Metal Gear. The curious MGS3-inspired DLC costumes for Metal Gear Solid V: The Phantom Pain [official site] have arrived. They're outfits for male and female soldiers, Snake included,…

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RPS Asks: Are You Invading Players’ Bases In MGS V?

Though I quite cheerily murdered folks in Dark Souls by invading their world - hey, look, everyone knows spooky woods have murderous guardians - I've yet to invade another player's base in Metal Gear Solid V [official site]. 120 hours in, no one has invaded my own Forward Operating Base either. Loading MGS up this morning to see what a new patch brought, I noticed…

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Liberty: Hideo Kojima Has Left Konami (Updated)

Update: Konami are denying that Kojima has left the company, saying that he is instead "on vacation." More details below. Original story: Metal Gear Solid maestro Hideo Kojima has left Konami. We've been reporting on rumours about Kojima's departure from the publishers since March, but now it's reported by The New Yorker that October 9th was his last day at the company.

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Feature: And I'm Letting It

MGSV: The Phantom Pain Is Making It Too Easy For Me

I expected MGSV: The Phantom Pain [official site] to be punishing - the kind of stealth game that stuck you with insurmountable challenges the second you stepped out of the shadows or were spotted. These expectations were born of what I assumed previous Metal Gear Solid games were, based on struggling through the first on PSone as a teenager, and based on the slavish praise…

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Solid Steed: MGSV Does Horse Armour DLC, Plus Tux

Not a horse-tux, sadly. Nor is the cheesy avatar of an open source operating system becoming a playable MGS character. Big Boss gets the tux, D-horse gets armour, and playable women soldiers get [sigh]. This, then, is the first DLC for the mostly excellent Metal Gear Solid V: The Phantom Pain [official site].

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Metal Gear Online Video Shows Bounty Hunter Mode

Mistakenly lock eyes with a D-Dog plush toy in Metal Gear Online, and when you snap out your stupor you may find yourself hoisted into the air with a balloon on your bum. Metal Gear Solid V: The Phantom Pain [official site] does have a little multiplayer action through its Forward Operating Base invasions, but it's getting a big fancy affair with teamplay and different…

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Feature: Even An S-Rank Isn't Flawless

Six Things MGSV: The Phantom Pain Could Do Better

Metal Gear Solid V: The Phantom Pain [official site] may be the best stealth-action game ever made, but it's not flawless. The game's massive scope, and the surprising amount of detail in each interaction within that massive playpen, is impressive - however, that scope is precisely why certain aspects feel like they have something missing. Consider the following, then, as an exploration of The Phantom…

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Stand Down: Metal Gear Solid V’s Save Corruption Fixed

You might remember Metal Gear Solid V: The Phantom Pain [official site] publisher Konami last week warned of a nasty bug that could corrupt your save file if you took a certain character with you on two particular missions - not something someone would expect to break a save. Well, that's now fixed and my Steam has downloaded an update for The Phantom Pain, so…

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Flirty Dogs And Barking Men: MGS V Model Swaps

Swapping 3D models is usually one of the first mods folks figure out for games without official mod tools, letting you earnestly play as different characters or just dick about and make things weird. Well, folks have been fiddling with Metal Gear Solid V: The Phantom Pain [official site] and sure, you could make it so Quiet takes Snake's place. Or you could swap D-Dog…

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Feature: It's oh so quiet

Disquiet: Metal Gear Solid V – The Phantom Pain

It's been days since I wanted to talk about anything other than Metal Gear Solid [official site]. My sister is probably sick of this. We're very close but live far apart so we tend to speak almost every day, not so much about our lives as about the things that distract us from our lives. She had no interest in Metal Gear Solid, but eventually…

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