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Posts tagged “Kojima Productions”

Death Stranding PC will launch simultaneously on Steam and Epic

Now that our console cousins are traipsing all over Death Stranding, the mystery of what it even is has lifted: it's mostly a game about having a nice hike, trying to keep your balance and not to stack it down a hill because of your comically large backpack. I'm well up for a careful walk. The PC release of the first game from Hideo Kojima's…

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Death Stranding isn’t on PC until next year but we can still watch the PS4 launch trailer

Now that we know Death Stranding will come to PC next year, following its PlayStation 4 launch next week, hey look I guess we can post about it more. Such as, here's the eight-minute PS4 launch trailer for Hideo Kojima's first post-Metal Gear game. I know some console pals have regretted watching the trailer, fearing it spoils too much, but: 1) I'll have forgotten all…

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Death Stranding will be released on the PC in 2020

Sure, it’s a game about a post-apocalyptic delivery man wandering a celebrity-packed end-times with a baby strapped to his belly, but the biggest mystery about Hideo Kojima’s Death Stranding has always been if it’s coming out on PC. From there all other questions flow, like a stream of truth gurgling into a lake of knowledge. Here’s some truth for you: Death Stranding is out in…

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Death Stranding’s sad posties traipse across some rocks

WILL IT BE ON PC OR NOT, KOJIMA? Good grief, will you just concentrate long enough to answer that one question. Death Stranding, the baby-coddling adventure from Kojima that was first shown at E3 two years ago, has released another bit of cinematic brain-vom that looks a bit more gamey than previous vids. It now looks (a bit) like something you might control. Prepare yourself…

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Death Stranding continues to perplex in new trailer

At The Game Awards last night, Geoff Keighley introduced the new trailer for his best pal’s bold new take on Arnold Schwarzenegger’s 1994 comedy, Junior. That’s about the best explanation I could come up with after watching the eight minute trailer for Kojima’s Death Stranding. Enjoy the mishmash of science fiction and horror ideas below.

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Feature: Stealth playground

Have You Played… Metal Gear Solid V: The Phantom Pain?

Have You Played? is an endless stream of game retrospectives. One a day, every day, perhaps for all time. Sam Fisher, Sam Fisher, where are you, Sam Fisher. Now that Hideo Kojima has left Konami and Konami appear uninterested in returning to the series outside multiplayer spin-offs and pachinko machines, Ubisoft's absent neck-snapper seems the last best hope of getting a new open world stealth…

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Kojima Productions Announce Death Stranding

Metal Gear maestro Hideo Kojima has announced Death Stranding [official site], the first game from his new studio. It may or may not involve beached whales, crabs with cables coming out their guts, a nude Norman Reedus, a cyberbaby, and mysterious hovermen, going by the cinematic E3 trailer. I am delighted that Kojima's first game away from Konami seems to be going hard on the…

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Feature: 2015's best stealth game.

The RPS Advent Calendar, Dec 19th: Metal Gear Solid V: The Phantom Pain

What is the best stealth game of 2015? The RPS Advent Calendar highlights our favourite games from throughout the year, and behind today's door is... Metal Gear Solid V: The Phantom Pain!

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Metal Beard?! Hideo Kojima Opens New Studio

Hideo Kojima, a legend in the eyes of those who live on the virtual battlefield, has indeed parted ways with Konami and founded his own new PMC (private makegames company). The Metal Gear maestro has even managed to sneak his old studio name out of Konami. All year we've heard about a falling-out of some sort between the designer and the publishers, so it was…

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Ban The Bomb: Unlocking MGS V’s Secret Nuke Event

We're about 11,000 nukes away from Snake and pals throwing a shindig in Metal Gear Solid V: The Phantom Pain [official site] - disarming 11k of them, that is. You might've seen a while back that folks had uncovered cinematics celebrating nuclear disarmament, but it wasn't entirely clear what they were or how to trigger them. Welp, Konami have now confirmed that, as guessed, it'll…

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Metal Gear Solid V Adds More Guns and Gizmos

Half-way through Metal Gear Solid V: The Phantom Pain [official site], I had enough swanky guns and gear that most challenge was self-imposed as I toyed with weird strategies. So how come a new update has just added a load of new Grade 7 and 8 tech? Forward Operating Base invasions, innit. (Also, dang, they're pretty cool.) It's interesting to see development shift focus now…

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Metal Gear Solid V’s Costume DLC Is Out, Bugged, Tacky

Big Boss ordering a soldier into battle dressed as a sexy version of his ambiguous mentor/mother/lover figure who he himself killed is an unusual move even for a chap who abducts people with balloons, but this is Metal Gear. The curious MGS3-inspired DLC costumes for Metal Gear Solid V: The Phantom Pain [official site] have arrived. They're outfits for male and female soldiers, Snake included,…

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RPS Asks: Are You Invading Players’ Bases In MGS V?

Though I quite cheerily murdered folks in Dark Souls by invading their world - hey, look, everyone knows spooky woods have murderous guardians - I've yet to invade another player's base in Metal Gear Solid V [official site]. 120 hours in, no one has invaded my own Forward Operating Base either. Loading MGS up this morning to see what a new patch brought, I noticed…

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Liberty: Hideo Kojima Has Left Konami (Updated)

Update: Konami are denying that Kojima has left the company, saying that he is instead "on vacation." More details below. Original story: Metal Gear Solid maestro Hideo Kojima has left Konami. We've been reporting on rumours about Kojima's departure from the publishers since March, but now it's reported by The New Yorker that October 9th was his last day at the company.

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Feature: And I'm Letting It

MGSV: The Phantom Pain Is Making It Too Easy For Me

I expected MGSV: The Phantom Pain [official site] to be punishing - the kind of stealth game that stuck you with insurmountable challenges the second you stepped out of the shadows or were spotted. These expectations were born of what I assumed previous Metal Gear Solid games were, based on struggling through the first on PSone as a teenager, and based on the slavish praise…

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Solid Steed: MGSV Does Horse Armour DLC, Plus Tux

Not a horse-tux, sadly. Nor is the cheesy avatar of an open source operating system becoming a playable MGS character. Big Boss gets the tux, D-horse gets armour, and playable women soldiers get [sigh]. This, then, is the first DLC for the mostly excellent Metal Gear Solid V: The Phantom Pain [official site].

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Metal Gear Online Video Shows Bounty Hunter Mode

Mistakenly lock eyes with a D-Dog plush toy in Metal Gear Online, and when you snap out your stupor you may find yourself hoisted into the air with a balloon on your bum. Metal Gear Solid V: The Phantom Pain [official site] does have a little multiplayer action through its Forward Operating Base invasions, but it's getting a big fancy affair with teamplay and different…

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Feature: Even An S-Rank Isn't Flawless

Six Things MGSV: The Phantom Pain Could Do Better

Metal Gear Solid V: The Phantom Pain [official site] may be the best stealth-action game ever made, but it's not flawless. The game's massive scope, and the surprising amount of detail in each interaction within that massive playpen, is impressive - however, that scope is precisely why certain aspects feel like they have something missing. Consider the following, then, as an exploration of The Phantom…

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