Posts Tagged ‘kyle gabler’

Can Videogames Teach You Programming?

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When I tell people I’m a programmer, I get that look. The glazed eyes, the polite smile, the clear desire to change topic. If I’m lucky, I’ll get pitched on an idea for the next killer mobile app that my conversation partner insists will make us rich; if I’m less lucky, I’ll get wrangled into providing free tech support for the rest of my life. The thing is, though, as impossible as it might sound, programming can be more fun than people realise. Fun enough to warrant its own video game genre, even.

Just how educational are these games, though? Is it really possible to become a programmer by playing games? I dug through Steam and came away with three promising candidates. Let’s take a look at them, and see whether they can really teach you skills to pay the bills.

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News: Sinister Tomorrow Corporation

Allan Blomquist, Kyle “2D Boy” Gabler, and Kyle “Henry Hatsworth” Gray have announced the formation of their new indie studio, Tomorrow Corporation. A very important press release stated the following information:

“For years, giant corporations have been hurt by scrappy indie studios hogging the limelight with titles like Crayon Physics Deluxe, Braid, World of Goo, and Super Meat Boy. To those tiny, un-American, indie developers, Tomorrow Corporation would like to deliver a message: Your reign of terror ends… Tomorrow!”

No game revealed yet, but it’s completely expected. More on this tomorrow at some point.