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Posts tagged “Larian Studios”

Feature: Fans of lots of text, rejoice!

Clear 100 hours in your calendar, ‘cos CRPGs are here to stay

In the mid-to-late 2000s, publishers abandoned the CRPG genre – an acronym describing the very specific genre of video games adapted from tabletop RPGs to be played on computers – which a decade earlier had been a cornerstone of PC gaming. They were more interested in accessible, console-friendly series like Mass Effect and The Elder Scrolls, and PC-centric RPGs all but died out. Then, around…

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Divinity: Original Sin 2’s Definitive changes are enormous

Not content with blowing everyone's socks off last year with Divinity: Original Sin 2 (see Adam's rightfully gushing review here), Larian Studios are putting in some serious man-hours on improving it for the upcoming Definitive Edition re-launch. This isn't just a little bit of spit n' polish work, but a major rewrite of large chunks of the game, an across-the-board rebalance, and even some brand…

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Divinity: Original Sin 2’s Definitive encore happens this August

If there's one thing experience has taught me about prolific RPG powerhouse Larian Studios, it's that they're perfectionists. Early access really is just a foundational step, and even the 'final' retail release is just a dry run. As with their last several games, they've just announced that their RPG mega-hit Divinity: Original Sin 2 is getting a Definitive Edition re-release this August, presumably in an…

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Feature: Scroll for more

Of grimoires and glyphs: the history behind RPG magic

Imagine you’re on a quest for a powerful artefact in Divinity: Original Sin 2. Perhaps you conversed with a ghost who pointed you in the right direction. Now you see demons close by. You cast Chameleon Cloak to try to sneak by, but alas! you are spotted. The fight begins. You draw your weapons, inscribed with runes. You weave protective spells. You summon your cat…

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Feature: Before Divinity: Original Sin

Have You Played… Dragon Commander?

Have You Played? is an endless stream of game retrospectives. One a day, every day, perhaps for all time. It's the one where you can marry a skeleton and until Divinity: Original Sin 2 came along, it was probably Larian's strangest interpretation not just of the undead, but of the world they created as a setting for all things Divinity. Dragon Commander is very strange.

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Feature: More sin for your buck

Divinity: Original Sin 2 dev on mod tools, accessibility and favourite mods

Divinity: Original Sin 2 [official site] is a fantastic game. But if that's not enough, every copy ships with 'The Divinity Engine 2', which provides everyone with access to the same tools that the xevs used to make the original game. Kevin Van Nerum, a programmer at Larian Studios recently made a handy tutorial video which showed users how to make their first custom level.…

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Divinity: Original Sin 2 summons big patch

Larian have launched a honking great update for Divinity: Original Sin 2 [official site], now glurping down datapipes to a game near you. It's a cracking RPG, our Adam's Divinity: Original Sin 2 review will tell you, though the many moving parts that make it so much fun to mess about with have inevitably left a few little glitches. Today's patch brings bug fixes, a…

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Feature: Listen now, please

Podcast: The Electronic Wireless Show talks Divinity: Original Sin 2, Heat Signature and things going wrong

Oh no, you've tripped the alarm. Now the terrifying RPS podcast, the Electronic Wireless Show, knows you're here. It's going to hunt you down and force you to listen to it. Quick! Think of a way out of this, before you hear all about Adam becoming an accidental mass murderer in Dishonored, or John obsessively re-loading his way out of a bad situation. If you…

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Feature: Mutant Flesh Blobs

Things I want to celebrate about Divinity: Original Sin II

While Adam has the definitive word in his Divinity: Original Sin 2 review, I've found myself unable to stop playing in every spare moment, and jotted down some of the very many things that make this game stand out, make it feel so very special. Below I celebrate its extraordinary replayability, the joy of moving furniture, and hideous undulating flesh blobs.

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Feature: Divinest Divinity

Divinity Original Sin 2 review

We were supposed to be heroes. As you play through Divinity: Original Sin 2 [official site], your character and companions will be many things to many people: thieves, killers, saviours, fugitives, outcasts, demons, nightmares, lovers, traitors, jackasses, adventurers, pranksters and fools. But heroes? You can play through the entire game, multiple times, and never feel like much of a hero. There's just so much to…

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Feature: We'll meeeet agaaain...

Podcast: The Electronic Wireless Show talk roguelikes, Rogue Islands, and Divinity: Original Sin 2

Here, drink this potion. It's called the Electronic Wireless Show and it's a podcast. Yes, you drink it via your ears, unusual I know, but you'll feel much better afterwards. This week, we're talking about roguelikes, roguelites, roguefites and roguelifes. What do words even mean anymore? Also, Pip has been enjoying the blocky spellcasting of Rogue Islands, while Adam is killing innocent young men in…

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Divinity: Original Sin 2 success makes Mac release strong possibility

Divinity: Original Sin 2 [official site] left Early Access less than a week ago and sales figures have been very good. Those are the kind of figures, Larian CEO Swen Vincke tells me, that he'd been hoping for "by Christmas". The game is only available for Windows at the moment and during the Early Access period, the studio stated that, "A decision on other platforms…

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Feature: Teaching animals about death

Divinity: Original Sin 2 verdict – face-robbing, limb-chomping, heart-breaking

Divinity: Original Sin 2 [official site] is out of Early Access and fully released. Adam and John have both spent many, many hours with the alpha, and are now beginning to chew their way through the full version. That makes it an ideal time to get together to chat about their thoughts on the game so far, the experience of playing an RPG before it’s…

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Feature: They've one life, it turns out

Divinity: Original Sin 2 just killed my adopted cat, and I don’t know what to do with myself

The random death of a cat might be the most shocking moment I can remember in a game. I'm playing Divinity: Original Sin 2 [official site], and it's my first experience of the series as a whole. Not knowing what to expect, but knowing the game to offer unexpected moments, I was simply pootling around the island on which magic-laden beings were being held captive.…

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Feature: Face/off

Face-ripping & identity theft: Divinity Original Sin 2’s Undead

“And now we just use the Face Ripper on this elven corpse so we can polymorph into an elven form and learn more about what happened by eating the limbs we found earlier.” At Gamescom, Swen Vincke, CEO of Larian, was showing the playable undead race in Divinity: Original Sin 2 [official site] for the first time. Faces were ripped, children were startled, feasting on…

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Divinity: Original Sin 2 launching properly in September

As Divinity: Original Sin 2 [official site] charges screaming through early access, developers Larian have announced a release date for the full version: September 14th. For early access roleplayers, though, Larian have released a hefty update including the tutorial with a fight against a kraken, the new home base on a captured warship, new areas, improved AI, and plenty more. You can see some of…

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Feature: Masters of the universe

Divinity: Original Sin 2’s GM mode brings pen and paper RPGs to the screen

Last week I spent a day playing with Divinity: Original Sin 2’s [official site] Games Master mode, and now I want to force everyone I know to play pen and paper RPGs with me. If this is what I've been missing in the years since I last went full goth with weekend Vampire: The Masquerade sessions, I've had a wasted adulthood. The GM mode is…

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Divinity: Original Sin 2 Now On Steam Early Access

Divinity: Original Sin 2 [official site] launched into early access today, less than a year after wrapping up its Kickstarter. The fantasy RPG's initial release is quite small, and waiting for the full version before even thinking about touching it is certainly a reasonable idea but, y'know, maybe Adam's raving has got you pumped. Original Sin 2 "improves almost every area" of the original, he…

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Feature: Don't Panic?

We Spoke To Developers About Steam User Reviews

Recent changes to Steam reviews, which filter out reviews from keys that weren't purchased directly through Valve's digital store, have caused all sorts of worry and concern. The intent is to remove false positives in the form of reviews exchanged for keys and the like, but legitimate reviews are also affected. Games that were Kickstarted no longer have their backers' assessment contributing toward the rating…

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