Posts Tagged ‘lawsuit’

Humvee manufacturer suing Activision over Call of Duty warcars

The manufacturers of Humvees are suing Activision over Call of Duty games featuring vehicles which, they say, look an awful lot like their own warcars. AM General claim that these Humvee-lookin’ vehicles violate their trademark and Activision don’t have permission, so they want CoD to knock it off and pay them damages. Their case pivots on several Call of Duty games, including Modern Warfare and Ghosts, featuring warcars which allegedly look close enough to Humvees to fall under their ‘trade dress’ — a type of intellectual property covering what a product looks like — and are sometimes called Humvees by name.

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ZeniMax’s legal war over Oculus Rift targets Gear VR

ZeniMax, the owners of studios including Bethesda and id Software, have sent their lawyers after Samsung over the Gear VR phone cybergoggles. Following their $500 million (partial) legal victory against Rift makers Oculus, where a jury agreed that Oculus folks had broken a non-disclosure agreement with ZeniMax and infringed upon their copyright, ZeniMax are trying to halt the Rift and going after related people and businesses. Seeing as Gear VR was made in collaboration with Oculus — marketing says it’s “Powered by Oculus” — ZeniMax think Samsung are using trade ZeniMax trade secrets, and so Samsung should pay them damages and royalties. Read the rest of this entry »

Carmack sues “bad faith” Zenimax for $22.5m

GIMME QUIDS

No-one’s coming out clean from the ongoing mud brawl between Bethesda owners Zenimax and Facebook subsidiary Oculus. After a court case in which the former alleged that the latter swiped trade secrets from them in order to create the Oculus Rift, Oculus ended up being told to fork out $500m for NDA breach. There’s also been an attempt to get the Rift pulled from sale, but in the meantime, a new challenger appears.

Former id Software ultro-brain and current Oculus mega-mind John Carmack, whose move between the two firms was at the centre of the case, is suing Zenimax for $22.5 million, citing “breach of its contractual obligations” resulting from its purchase of id. He alleges that they’ve not paid him because of “sour grapes” over the other case, while in response, Zenimax deem Carmack “lacking in remorse” and “faithless.” Gentlemen, please!
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ZeniMax seek injunction shutting down Oculus SDK

Following a partial victory (and partial defeat) in their legal battle with Oculus over cybergoggles, ZeniMax are trying to shut down a load of Oculus’s software. ZeniMax are owed $500 million in total over Oculus breaking an non-disclosure agreement which gave them insight into John Carmack and ZeniMax’s work on VR, and are now seeking an injunction to shut down anything that benefitted from that knowledge. Basically, they want Oculus to stop using anything built upon that knowledge, stopping the Rift SDK and other software. That’s a big ask which could have huge consequences for Oculus, if approved. Read the rest of this entry »

Digital Homicide Drop Lawsuit Against Steam Users

Digital Homicide have dropped their lawsuit against 100 pseudonymous Steam users, explaining that they can’t fund it because their business is now trashed. The two-man studio are known for bad games like Galactic Hitman and The Slaughtering Grounds – or, perhaps more accurately, for the stink raised around them. This came to a head last month, when Valve pulled all Digital Homicide games from the Steam store after Digital Homicide subpoenaed them to reveal the identity of 100 Steam users – users whom the devs claimed had harassed them and harmed their business. Well, now Digital Homicide are getting out of games and taking this lawsuit with them.

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Valve Remove Digital Homicide’s Games From Steam For Suing Users Over Comments

Digital Homicide are known for two things: releasing a great many janky, junky games; and being fiercely, litigiously protective of those games. The small studio were best known for suing games critic Jim Sterling over his videos tearing into their games, but they’ve probably one-upped that. After Digital Homicide launched a lawsuit against 100 Steam users, Valve have pulled all the studio’s games from the Steam store.

Digital Homicide allege these users were involved in stalking, harassing, and even impersonating them. Valve say they have “stopped doing business with Digital Homicide for being hostile to Steam customers.”

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Peace Out: Lindsay Lohan’s GTA V Lawsuit Dismissed

Lindsay Lohan’s lawsuit against Take-Two Interactive (the parent company of Rockstar Games) has been dismissed. The case was over images on official Grand Theft Auto V [official site] marketing material and a character in the game called Lacey Jonas, both of which Lohan claimed were based on herself.

As per the original filing (which I’ve embedded below), Lohan claimed that Rockstar “misappropriated Plaintiff’s image, likeness, voice and persona without consent from the Plaintiff purely for commercial trade purposes and financial gain.”

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ZeniMax Vs. Oculus: Palmer Luckey Didn’t Develop Rift

I am sorry to bring you an update on ZeniMax’s lawsuit against Oculus, a dispute over how much ZeniMax and then-id Software technowizard John Carmack contributed to the Rift’s development. I’m sorry because courtroom drama is so dry. I’d much rather tell you about how Jessica Fletcher, Phryne Fisher, or equivalent amateur sleuth uncovered evidence, how they charmed their way into a high-society dinner, pumped a suspect for details with grace, then cracked their safe with a bobby pin.

No, instead all I can tell you is ZeniMax lawyers claim that the Rift only became the technological wonder we know today thanks to work by Carmack and other ZeniMax employees, not solely by Oculus founder Palmer Luckey. Heck, they say Luckey “lacked the training, expertise, resources or know-how to create commercially viable VR technology, his computer programming skills were rudimentary, and he relied on ZeniMax’s computer program code and games to demonstrate the prototype Rift.” Oof.

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Blizzard Take Another Legal Crack At Cheat Makers

I miss the days when cheats for multiplayer games were quaint little things which didn’t quite work – wallhacks which turned levels into confusing glass mazes, aimbots which mostly missed unless you had a really low ping. I almost felt sorry for people using them. Now cheats are everywhere, they’re horrible, and they’re difficult to stop. Blizzard are going straight to the source, recently filing a lawsuit against a company who make and sell hacks for WoW, Hearthstone, Diablo III, Heroes of the Storm, and, most recently, Overwatch [official site]. Well, they’re going after them again.

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Circle Of Protection: Hex And Magic Settle Lawsuit

Magic: The Gathering has been such a popular collectible card game that it’s no surprise to see traces of it in many modern CCGs, but Hex: Shards of Fate [official site] looked more like Magic than any digital CCG I’ve seen. Magic makers Wizards of the Coast noticed the similarities too, and in 2014 sued the Kickstarted CCG’s makers for allegedly infringing their intellectual property rights. Well, that’s now settled, and Hex will continue on its merry deckbuilding way.

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Gearbox Dropped From Colonial Marines Class Action Suit

Gearbox Software, the studio that developed dreadful nonsense in the misshapen form of Aliens: Colonial Marines [official site], have been dropped from a lawsuit that claimed the developers – with publishers Sega – falsely advertised the Aliens game with unrepresentative demos.

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Grand Theft Auto BBC Drama Hit With Take Two Lawsuit

Our Graham was the one to post about the BBC making a “factual drama” about the Grand Theft Auto series and Jack Thompson’s crusade against video games, perhaps because I could only frame my response as a series of contorted facial expressions. But no, really, they are doing it, and it’ll star Daniel Radcliffe and Bill Paxton. Well, if they don’t get shut down.

Take Two Interactive, the owners of GTA makers Rockstar Games, have filed a lawsuit against the BBC for trademark infringement. See, they’re none too pleased that they haven’t been consulted.

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Interceptor On 3D Realms, Gearbox, Blood, The Future

It hasn’t exactly been “business as usual” for Interceptor lately. First the Rise of the Triad necromancer stealthily didn’t quite reveal a new Duke Nukem game, and then Gearbox *did* entirely sue them for it. But while the Borderlands creator is flinging around 87 bazillion pieces of supposed evidence to the contrary, Interceptor believes it’s in the clear – especially in light of the fact that it now owns original Duke Nukem creator 3D Realms. What does all of this madness mean for Interceptor’s future, though? Is owning 3D Realms even a good thing these days, what with the stinking stain of Duke Nukem Forever still fresh on its name? And what happens to series like Shadow Warrior, which have been lent out (to great results) to other developers?

Also, Blood. Will there be Blood? Can there be Blood? All that and more below from CEO Frederik Schreiber and new 3DR head Mike Nielsen below.

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Interceptor ‘Not Too Worried’ About Gearbox/Duke Lawsuit

Oh gaming industry, even during the early year release doldrums, you never pull punches on good old fashioned drama. In the red corner, we have Rise of the Triad developer Interceptor, whose burgeoning brand roster now includes the smoldering remains of original Duke Nukem creator 3D Realms, and in the blue corner we have Borderlands developer and current Duke owner Gearbox. Gearbox, of course, is suing Interceptor because of Duke Nukem: Mass Destruction, a gum-assing, kick-chewing ARPG it doesn’t believe Interceptor has the rights to develop. But, in the wake of its 3D Realms purchase, Interceptor has told RPS that it thinks it’s completely in the right.

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Sega Sue THQ For A Million Bucks, Which Seems Odd

The reason I’m not a financial advisor, an accountant, nor even allowed access to RPS’s bank accounts, is because my understanding of money is thus: “Ooh, look at the pretty colours! I like the blue ones best! I’ll swap you my pinks for your blues?” So it is that I look at Eurogamer’s news that Sega is suing the not-existing-any-more THQ for £630,000 with only bemusement. It seems they want the Company Of Heroes pre-order cash from Steam.

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Blizzard Deems Authenticator Lawsuit ‘Frivolous’

Well, that didn’t take long. Hackers sneaked past Blizzard’s hyper-sophisticated security system – presumably by cinematically lowering themselves from a cyber-ceiling to avoid all the e-lasers – and people weren’t too terribly happy about that. Unsurprisingly, a couple of them decided to sue. Unsurprisingly-er, Blizzard’s replied not by groveling and begging for heartfelt forgiveness, but instead by whipping out its fightin’ words pistols and shooting down the whole thing.

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Blizzard Sued Over Security Concerns, Authenticators

But what they're failing to understand is that the super rad Diablo decal is totally worth the extra money.

I suppose it had to happen eventually. Blizzard‘s done a rather miraculous job of keeping hackers at bay for quite some time, but this year saw a few too many blemishes muddy its track record. So naturally, it’s lawsuit time. Specifically, the two plaintiffs target a May admission of an increase in account compromises on Blizzard’s part and August’s rather messy Battle.net breach. Then they take aim at what they believe to be the all-too-achey-breaky heart of the matter: authenticators.

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Patently Ridiculous: Notch vs Barry Bumgardner

I don't want to think about what this image implies

Annoying news: Uniloc, a company known for spurious software patent claims, is making a spurious software patent claim against Minecraft, as well as against EA, Gameloft, Halfbrick (Fruit Ninja), Laminar (X-Plane) and Square-Enix.

Wonderful news: the lawyer representing Uniloc is called Barry J. Bumgardner. I’m told that name doesn’t raise so much as a smile in the US (where it’s very common and derives from the German ‘Baumgartner’ rather than from someone who gardens in bums for a living), but I can assure you that, in the UK, it’s basically the funniest thing I’ve ever heard.
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No Fireworks: Activision Infinity Ward Lawsuit Settled

The sounds that gun is making are not bangs. No, they are whimpers.
Apologies, lovers of metal-mangling, flesh-rending trainwrecks. I’ve got some bad news for you. The no-holds-barred modern battlewarfront of words between Activision and former Infinity Ward heads Jason West and Vince Zampella – which has been brewing since 2010 – won’t be going to court. After the lawsuit reached a fever pitch of $1 billion in demands, Polygon‘s reporting that the two sides have opted to settle.

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