[Old Comrade-In-State-(Ask Your Posturing Games Forumite Dad, kids)-Arms Lazarii became a games journalist. And now he’s stopped being a games journalist. Now, as he runs off and does something which will probably earn proper money, he finds that he’s an interview got left which he did with James Salt, Lead Designer of Battlefield Heroes. He lobs it at us. We print it. Win!
In it Salt talks about the inspirations behind the aesthetics change (“The Team Fortress 2 question”), how the look rejuvenates enthusiasm for the period, the work method and whether he prefers it to Battlefield Bad Compa… Waitasec, Lazarii, that’s a bloody console game. You cad.
All starts beneath the cut, after the traditional staring developer eyes.]
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