Posts Tagged ‘League of Legends’

League Of Legends: The Importance Of Laneswap Patch And Revenue Drama

Catching up on what I missed while I was out of town means I’m currently picking through the fallout from an interview with Andy ‘Reginald’ Dinh about how a major change to a part of the early game involving swapping lanes wrought by a League Of Legends [official site] patch affect affects professional players. Regi owns one of the most well-known teams on the LoL scene – Team SoloMid – and called the current situation “absolutely fucking ridiculous”.

I’m going to run through the drama because it feels important to the shape of the current LCS (League of Legends Championship Series) system and also acts as a decent way of explaining some of the problems/concerns around how competitive gaming works in general:

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Riot Files Lawsuit Against League Of Legends Cheat Dev

Riot Games has presented cheating software LeagueSharp with a lawsuit as of last week. The program lets League of Legends players earn experience at an impossibly high rate, spot enemies, and boosts accuracy to name but a few. It’s no good, very bad, cheaty stuff.

LeagueSharp provides a subscription service in which players can pay $15 to $50 a month to run the software’s scripts in their game. Riot claims that the software is guilty of copyright infringement, stating in the filing that LeagueSharp had to reverse engineer League of Legends in order to build their program. The company is none too pleased that LeagueSharp is profiting from their efforts while diminishing the quality of the player experience.

Riot’s filing also accuses the makers of LeagueSharp with attacking League of Legends’ servers, training players in how to cheat without getting caught, and, perhaps worst of all, doxxing one of Riot’s staff members. The lawsuit notes that LeagueSharp, “disseminated personal and non-public information about a Riot employee, threatened that employee, and posted offensive comments on the employee’s social media.”

Riot Games had attempted to settle the dispute out of court, but LeagueSharp failed to respond. Now, they’re joining both Epic and Blizzard in taking cheat makers to court.

Thanks, Kotaku!

League Of Legends: Kled Charges Into Battle

Kled and Skaarl

Kled, The Cantankerous Cavalier, is the latest addition to the ranks of League Of Legends [official site]. I’ve been away from LoL for a little so it’s more than past time we discussed the bloodthirsty yordle’s skillset, lore and miscellaneous other bits and bobs.

He’s one of those characters where there’s a mount involved and the mount is part of the skillset so I’ll be interested to see whether play makes them feel like a true duo or whether it’s still more like playing a single character that just happens to be drawn in two bodies.

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League Of Legends: Riot Shake Up The Lane Swap

League Of Legends‘ [official site] annual World Championship is fast approaching and the team at Riot have just detailed a few changes they’ll be making to the game in advance of the tournament. It primarily revolves around the laneswap meta so if you have no idea what one of those is or why this matters, read on!

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League Of Legends Patch 6.13: The Kench Sort Of Unbenched But Now Less Hench

Patch 6.13 will be of interest to League of Legends [official site] players who feel support characters don’t get the recognition they deserve. I feel like I might be the target audience for this patch as I have, in all seriousness, sat in the pub and explained in tedious detail to my companions how ACTUALLY I THINK YOU’LL FIND the focus on killstreaks and so on in MOBAS creates a reward loop that moves people away from the support role and into… Hey! Come back!

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They See Me Scrollin’: League Of Legends Reworks Ryze

As Gabrielle once sang:

“Just look at my hopes
Look at my dreams
I’m building bridges from these scenes
Now I’m ready to Ryze again.”

So she actually predicted this latest rework of the League of Legends [official site] champ a good sixteen years ago which I feel deserves our respect. Nostradamus never won a Brit award, did he?

ANYWAY. Let’s look at the reworked Ryze…

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League Of Legends: What It’s Like Working With Toxic Players

I post a lot about companies working to manage or reduce toxicity in online multiplayer games because I think it’s a really important thing and I really do love seeing people actively trying to improve the quality of our online interactions instead of throwing up their hands and saying “it’s the responsibility of the individuals/the law/anyone who isn’t me”.

With that in mind I wanted to post a snippet from the latest League of Legends “Ask Riot” column where people from player support were asked what it’s like dealing with toxic players on a daily basis. Mostly I want to post it because right now there’s not a good or positive atmosphere here in the UK and I liked reading this for something positive – people involved with building communities/creating a nicer atmosphere on the internet.

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