Posts Tagged ‘League of Legends’

League Of Legends: Riot Versus Employee Toxicity

I’ve written a lot of about toxicity in MOBAs in many guises over the years, but a recent Re:work case study (that’s Google’s HR insights project) has some really interesting info about League of Legends developer, Riot, tracking employees’ toxic behaviour in its game. The company has been using that behaviour to help with staff disciplinary matters. Specifically, they took some of the worst chat logs and showed them to the offending staff members.

God, those must have been some seriously uncomfortable meetings.

Here’s what happened according to the case study:

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The RPG Scrollbars: Rise Of The MOBA Heroes

Hello there. This week, I’m writing not just as an RPG columnist, but as president of the newly formed League Of Folks Who Don’t Really Play MOBAs But Are Bizarrely Hooked On All The Trappings. As far as I can tell, our membership is roughly a billion people and counting. That’s what happens when the likes of Blizzard and Riot spend literally tens of dollars creating gorgeous videos to promote their worlds, yes, but it goes somewhat deeper than that. Have you ever watched a new character reveal for a game you know you’re never going to play? Then the sickness might have spread.

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Alas, Poor Yorick! I Knew Him, Ho-Riot-io

If you’re interested in the League of Legends [official site] champion roster like me, you’ll know that there are always a handful of heroes in need of sprucing up. Sometimes that’s just a mild tweak as part of the regular patch cycle. But for other champs a more serious rework is necessary to bring them back to relevance in the current game for whatever reason.

Yorick is one such hero. In fact, he’s sort of emblematic of that group of characters at this point so Riot made him the focus of one of their Ask Riot questions this week.

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RPS Asks: Have You Ever Smurfed? If So, Why?

A great joke

Reading through the new Ask Riot thingummy where Riot employees will address common League of Legends [official site] questions, the very first question looks at the practice of smurfing. This is not the process of dying yourself blue and donning a Phrygian cap as some sort of pre-game ritual (although I now have a new feature idea – GRAHAM!).

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League Of Legends To Let You End 4v5 Pain With /remake

Riot is going to be testing a /remake tool in League of Legends’ [official site] which will let players end a game where someone on their team has abandoned/disconnected/gone AFK without getting penalised.

The system aims to avoid situations where you end up playing through a 4v5 scenario feeling sad and hard done by, railing against the injustices of a cruel universe and the vagaries of other people and… wait, where was I? Ah, yes. The aim is to roll out the system globally after a round of testing during patch 6.11.

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League Of Legends MSI 2016 Finals: The Winners Are…

The final of League of Legends’ Mid Season Invitational saw Counter Logic Gaming represent North America (a milestone in Riot tournament progession for the region) against South Korea’s SK Telecom T1. But would LoL wunderkind Lee ‘Faker’ Sang-hyeok get to complete his trophy collection with an MSI win or would CLG be able to best the SKT squad and take home the prize for the NA LCS? I’ll save the spoilers for after the jump in case you’re waiting on the rebroadcast!

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League Of Legends MSI 2016 Semifinals: CLG vs FW

The second day of MSI 2016 semifinals at Shanghai Oriental Sports Center had North America’s Counter Logic Gaming taking on the LMS’s Flash Wolves. Each side had surpassed general expectations in the tournament but a peek at their group stage match history gave CLG the edge, both in overall performance but also because the pair’s earlier face-offs had both ended in CLG victories. Would a North American side finally have what it took to reach the finals of a major Riot League event or was SKT going to go up against the aggression of Taiwan’s Flash Wolves?

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