Posts Tagged ‘Left 4 Dead 2’

Super Team-Up! The Left 4 Dead / Payday Crossover

Man, it seems like half a decade ago that we were getting all scared by the Witch. Oh wait, it was. I AM SO OLD

Seems a trifle odd to be saying this given 2009’s foremost angry internet man-generator was the perceived too-soon release of a sequel to Left 4 Dead, but Valve’s zombathons seem to me to have been left a little fallow of late. Team Fortress 2’s ongoing transformation into QVC, Portal 2’s awards-hogging and fever-pitch speculation about Half Life has been the order of the day for the last couple of years. You could – aheh- say that Left 4 Dead has been – aheh – left for dead. Aheh-heh-heh. Just my little joke, there.

Something is suddenly stirring, however (editor’s note – I really need more elegant alternatives to ‘however’ and ‘though’, which I know full well are often seen to be cludgy writing. Suggestions?), and it comes not from Valve, but from Payday: The Heist devs and recent Starbreeze acquisition Overkill.
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Tree-Killers: The Valve Comic Collection

An ape will die on every page

Over the last few years, Valve have been quietly honing the fine art of viral marketing in an online age, and comics have been a big part of that. A cartel of in-house writers and the excellent pencils of Michael Avon Oeming (and others) have created some rather splendid words’n’pictures. Of course, they were merely digital. HOW DARE YOU INSULT OUR EYEBALLS WITH YOUR CRUMMY JPEGS? Why, that’s for philistines and people too damned lazy to turn paper pages. This horrendous oversight and offence to everything that some angry guy somewhere probably holds dear is about to be corrected, thanks to a hardback compilation of Valve’s various Portal, Left 4 Dead and Team Fortress 2 comics due from august comic publisher Dark Horse later this year.
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Valve Offer L4D2 DLC Early If Players… Uh Oh

Valve fans, excited by the news.

You know what always goes well? When Valve offers to release something early if only customers do something for them. That’s something with a solid history. Leaping onto this unwaveringly endorsed theme once more, Valve have announced plans on the Left 4 Dead blog to release Dead Air from community-co-created Cold Stream DLC pack early if enough people bug test the new campaign for them.

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Steam Updates: New L4D2, & SILK Voicechat

It looks quite warm, as it happens.

If you were to restart your Steam account, you’d notice that your copy of Left 4 Dead 2 would start updating. This is to add in the beta for a new campaign, Cold Stream. It has a few bugs, but that’s why God gave us betas. Wow, that’s such a succinct news story I need to add another.

If you were to restart your Steam account, you’d notice that it would have updated to change its voice chat technology. As anyone who’s ever used Steam Voice will know, it wasn’t exactly as good as it could have been. It’s now been replaced with SILK, an audio codec developed by the Skype peeps, with what I like to call a “dynamic bit rate protocol”, meaning it can vary its bandwidth up to 30kbps (twice as much as Steam Voice would use.) Valve adds that the voice chat connectivity and reliability has also been improved, which is mighty fine news as we were increasingly finding ourselves opting for using non-Steam chat when playing together. Isn’t that all smashing?

Valve To Release L4D2 Fan Mod As DLC

Ah, the old jock strap.

Curious. Following The Sacrifice and The Passing, Eurogamer‘s got word that Valve will be releasing a third piece of downloadable content for Left 4 Dead 2 with a new Cold Stream campaign. Cold Stream is actually a work in progress fan campaign by Matthew Lourdelet, creator of the acclaimed 2 Evil Eyes campaign. According a post on Valve’s official Left 4 Dead 2 blog, Valve have seen Lourdelet’s work so far and decided to release it in a non-story driven pack containing the other three Left 4 Dead 1 campaigns not currently in L4D2.
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The Very Important List Of PC Games, Part 1/5

Some board games, there.

Here at Rock, Paper, Shotgun we take the business of PC gaming entirely seriously. There is no smiling, or making rude noises at the back of class, there is only important gaming fact. So when it came to compiling an exhaustive list of the greatest, most important PC games of all time, we realised that the only way we could articulate the importance of the various titles was to present them as a five-part series of important lectures, explaining their importance. Over the next four articles and related appendices, you will discover why the various Great Games are great, and what their meaning is to you as a PC gamer. Follow this list, and play these games, and you will find yourself with very little spare time. But also, you will understand what it truly means to be a PC gamer.

Brilliantly, Intel have elected to sponsor this feature as part of their AppUp developer program. So thanks to them! And any developers reading should definitely make some All Time Best Games Ever alongside your apps, because that would just work out for everyone. Now then, let’s make a list. The first lecturer to the podium is Dr Rossignol…

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4 L4Deads: The Sacrifice Is Out


Valve send word that The Sacrifice, the DLC for both Left 4 Dead and Left 4 Dead 2, is now available on Steam.

“The new DLC is available free of charge to all Steam gamers who own a copy of L4D and/or L4D2. And, for a limited time, L4D and L4D2 (as well as their respective Steam bundles) are available for 66% off the regular price.”

That said, my Steam doesn’t seem to be updating. Hmm. Oh, now it is.

Death Of A Safehouseman: L4D The Sacrifice

But which safehouseman? Or safehousewoman? That’s your problem, bucko. Your problem to solve as you play the latest DLC for Left 4 Dead on October 5. Or! As you play the latest DLC for Left 4 Dead 2 on October 5. Yes, yes, they’re doing that. All is fair in love and released-slightly-too-soon-zombie-sequels.
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Sequential First Part: The Sacrifice Comic

Thank you, Zoe, for not having an umlaut. That's very annoying.

The first part of the previously announced Left 4 Dead comic is out. It’s coming out in four weekly parts, leading up to the release of the actual The Sacrifice pack. It’s also a hefty creature. The first part is over forty-pages, so the whole thing should be getting on for 160 and actually includes details to the background of the plague itself. It’s also drawn my Michael Avon Oeming, who’s a fantastic visual storyteller and worth looking at generally. I especially like the BLAM! apocalypse. If you want to investigate further, I’ll suggest the first Powers trade. Anyway, you can read the first part of The Sacrifice here. Go! do so!

Left 4 Dead Expansion Lets You Choose…


…who lives and who dies, apparently. As it stands Bill dies in The Passing, and there’s going to be comic that explains how and why that happens. But it turns out that in The Sacrifice, you can – in keeping with the game’s own moment-to-moment decision-making – choose who dies for yourselves. This comes via Kotaku, who point out that in this GameTrailers’ chat with Valve, Mr Faliszek reveals that this next bit of free DLC for Left 4 Dead (and also Left 4 Dead 2, it’ll work with either) enables us to experience what happened in the events of The Passing from the perspective of the original cast. The events of this new expansion will, therefore, allow you to choose which of that original cast winds up dead. The Sacrifice also gives Left 4 Dead 2 owners a version of No Mercy, which seems like a splendid little bonus.

Gobbets! L4D2’s Laughing Gnome Mutation

L4D2’s ongoing Mutation event-of-the-week giggles continue, this time pushing the legendary Gnome Chomsky to the forefront of the game. I hand you over the official description:

Last Gnome On Earth: Protect the gnome at all cost.
Do you crave attention? Want all the infected to swarm you and the gnome you are carrying? Then we have the game mode for you. The team needs to carry the garden gnome from start to finish in any campaign. The common infected hate the gnome and will swarm whoever is carrying him. Watch out putting him on the ground, a boomer explosion will send him flying!

Carnage, I suspect. In a good way.

L4D2 – The Passing: Impressions Part 2

Where were we? Sorry about the delay. I’ve been in France, making awful jokes about floating skulls to Chris Avellone. He didn’t punch me, miraculously, but I remain mortified.
The Passing, then. I’m going to keep away from spoiler stuff in this post, bar stating the pretty-much-obvious that you don’t get to control the L41 survivors in any way.
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L4D2 – The Passing: Impressions Part 1

This should be one long piece, but I’ve been distracted by going to France and arguing with Kieron about routing in fascinating but incredibly complicated boardgames. Figured I should deal with the spoileriffic stuff while it’s fresh, though. Conclusion tomorrow, chums.

It's a trap

The Passing: the long-awaited conflluence between Left 4 Dead and Left 4 Dead 2. There’s only one way to describe it.

Uh-oh.
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Past It: L4D2 The Passing DLC released

More men wearing white suits during an apocalypse, please.

Free L4D2 expansion The Passing is out right now on Steam. Free for you guys, anyway. Xbox 360 gamers actually have to shell out 145,500 Microsoft Points for it (about £5), probably because they smell. Exciting new features include a new uncommon ‘Fallen Survivor’ infected and a brand new three level campaign featuring the survivors from the original Left 4 Dead. Less exciting new features include a new gun, footlockers, and an achievement for decapitating 15 zombies with the new golf club melee weapon.

Weird new features include the new Mutations gameplay mode, which will offer a different new game mode every week. This week it’s Realism Versus, which offers (wait for it) Versus mode, with the punishing twists of Realism mode enabled. Next week it’ll be something entirely different. Fabulous! Lucky we’ve got the mod community to provide fan-made replacements when good Mutations vanish after their week in the spotlight. Unlike 360 owners.

Poor 360 owners. Poor smelly, smelly 360 owners.

The Passing: More On Mutations, Trailer


The Left 4 Dead blog has some info on the “mutations” (ie game mode variants) that are being introduced with The Passing:

Our first Mutation is Realism Versus.

For this Mutation, Survivors have all the Realism changes working against them, no glows on items or survivors, tougher zombies, instant kill witches, etc. The Infected have all those changes working for them. This makes the Jockey one of the most powerful Specials for his ability to steer a Survivor out of view. You will want to make sure you have a working microphone so your teammates can hear your screams for help. This Mutation is only available in Versus.

Trailer posted below. Francis hates stuff, obv. Reckon I might be re-deading some zombies later…
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The Passing Tomorrow, And “Mutations”?


Free Left 4 Dead 2 DLC The Passing is out tomorrow. It’s got lashings of content, including new infected and new weapons. But here’s the really interesting bit:

The Passing also introduces a series of weekly game mode events dubbed “Mutations.” These week-long runs of new gameplay modes range from “Realism Versus” mode to “Chainsaw Massacre,” which gives all players chainsaws with an unlimited supply of gasoline. There are over 20 Mutations planned, each playable on all L4D2 Campaigns. Mutations are exclusively available to owners of “The Passing” DLC.

It’ll be interesting to see how those things play out. Warming up my cricket bat tonight, in anticipation.

What’s In The Passing?


A sales update on the Left 4 Dead blog actually reveals some stuff. The Fallen Survivor?

Coming out this Spring for Left 4 Dead 2 is the brand new DLC “The Passing”, which contains:

A Wicked Witch Bride! A Gargantuan M60! A Slashing Golf Club! And Introducing The Fallen Survivor! Meet 3 Left 4 Dead 1 Survivors! New Game Modes!

Was that a typo? Game Modes? Didn’t we mean Game MODE? Did we mean to include that “S”?!?!?

YES WE DID!

Ships In The Night: L4D2 The Passing Vids

Whoops, we missed this last week – frenziedly frenetic footage of the upcoming L4D2-meets-L4D1 DLC The Passing. Alas, team L4D don’t show up in these videos, Valve’s Chet Faliszek claiming they still want to keep a lid on exactly how that’s going to work, but at least it’s a chance to eyeball some of the new uncommon Common Infected (including one that tries to run away but drops health packs when you kill it – sounds like Golden Axe’s imp thingies) and the shape and mood of one of the levels. The finale of the second video looks appropriately claustrophobic and OH GOD GET IT OFF ME, so no doubt L4D2 believers will not be left unhappy on the obscene violence front. What of the non-believers, still licking their wounds about the sequel-too-soon outrage? Well, right at the end of the second video, Chet lets slip that we’re due a comic that explains the current fate of the first game’s survivors, and, and! new DLC for L4D1. Too little too late, some will cry, but hey- it’s still something, sometime.
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