Posts Tagged ‘Left 4 Dead 2’

Steam Updates: New L4D2, & SILK Voicechat

It looks quite warm, as it happens.

If you were to restart your Steam account, you’d notice that your copy of Left 4 Dead 2 would start updating. This is to add in the beta for a new campaign, Cold Stream. It has a few bugs, but that’s why God gave us betas. Wow, that’s such a succinct news story I need to add another.

If you were to restart your Steam account, you’d notice that it would have updated to change its voice chat technology. As anyone who’s ever used Steam Voice will know, it wasn’t exactly as good as it could have been. It’s now been replaced with SILK, an audio codec developed by the Skype peeps, with what I like to call a “dynamic bit rate protocol”, meaning it can vary its bandwidth up to 30kbps (twice as much as Steam Voice would use.) Valve adds that the voice chat connectivity and reliability has also been improved, which is mighty fine news as we were increasingly finding ourselves opting for using non-Steam chat when playing together. Isn’t that all smashing?

Valve To Release L4D2 Fan Mod As DLC

Ah, the old jock strap.

Curious. Following The Sacrifice and The Passing, Eurogamer‘s got word that Valve will be releasing a third piece of downloadable content for Left 4 Dead 2 with a new Cold Stream campaign. Cold Stream is actually a work in progress fan campaign by Matthew Lourdelet, creator of the acclaimed 2 Evil Eyes campaign. According a post on Valve’s official Left 4 Dead 2 blog, Valve have seen Lourdelet’s work so far and decided to release it in a non-story driven pack containing the other three Left 4 Dead 1 campaigns not currently in L4D2.
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The Very Important List Of PC Games, Part 1/5

Some board games, there.

Here at Rock, Paper, Shotgun we take the business of PC gaming entirely seriously. There is no smiling, or making rude noises at the back of class, there is only important gaming fact. So when it came to compiling an exhaustive list of the greatest, most important PC games of all time, we realised that the only way we could articulate the importance of the various titles was to present them as a five-part series of important lectures, explaining their importance. Over the next four articles and related appendices, you will discover why the various Great Games are great, and what their meaning is to you as a PC gamer. Follow this list, and play these games, and you will find yourself with very little spare time. But also, you will understand what it truly means to be a PC gamer.

Brilliantly, Intel have elected to sponsor this feature as part of their AppUp developer program. So thanks to them! And any developers reading should definitely make some All Time Best Games Ever alongside your apps, because that would just work out for everyone. Now then, let’s make a list. The first lecturer to the podium is Dr Rossignol…

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4 L4Deads: The Sacrifice Is Out


Valve send word that The Sacrifice, the DLC for both Left 4 Dead and Left 4 Dead 2, is now available on Steam.

“The new DLC is available free of charge to all Steam gamers who own a copy of L4D and/or L4D2. And, for a limited time, L4D and L4D2 (as well as their respective Steam bundles) are available for 66% off the regular price.”

That said, my Steam doesn’t seem to be updating. Hmm. Oh, now it is.

Death Of A Safehouseman: L4D The Sacrifice

But which safehouseman? Or safehousewoman? That’s your problem, bucko. Your problem to solve as you play the latest DLC for Left 4 Dead on October 5. Or! As you play the latest DLC for Left 4 Dead 2 on October 5. Yes, yes, they’re doing that. All is fair in love and released-slightly-too-soon-zombie-sequels.
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Sequential First Part: The Sacrifice Comic

Thank you, Zoe, for not having an umlaut. That's very annoying.

The first part of the previously announced Left 4 Dead comic is out. It’s coming out in four weekly parts, leading up to the release of the actual The Sacrifice pack. It’s also a hefty creature. The first part is over forty-pages, so the whole thing should be getting on for 160 and actually includes details to the background of the plague itself. It’s also drawn my Michael Avon Oeming, who’s a fantastic visual storyteller and worth looking at generally. I especially like the BLAM! apocalypse. If you want to investigate further, I’ll suggest the first Powers trade. Anyway, you can read the first part of The Sacrifice here. Go! do so!

Left 4 Dead Expansion Lets You Choose…


…who lives and who dies, apparently. As it stands Bill dies in The Passing, and there’s going to be comic that explains how and why that happens. But it turns out that in The Sacrifice, you can – in keeping with the game’s own moment-to-moment decision-making – choose who dies for yourselves. This comes via Kotaku, who point out that in this GameTrailers’ chat with Valve, Mr Faliszek reveals that this next bit of free DLC for Left 4 Dead (and also Left 4 Dead 2, it’ll work with either) enables us to experience what happened in the events of The Passing from the perspective of the original cast. The events of this new expansion will, therefore, allow you to choose which of that original cast winds up dead. The Sacrifice also gives Left 4 Dead 2 owners a version of No Mercy, which seems like a splendid little bonus.

Gobbets! L4D2’s Laughing Gnome Mutation

L4D2’s ongoing Mutation event-of-the-week giggles continue, this time pushing the legendary Gnome Chomsky to the forefront of the game. I hand you over the official description:

Last Gnome On Earth: Protect the gnome at all cost.
Do you crave attention? Want all the infected to swarm you and the gnome you are carrying? Then we have the game mode for you. The team needs to carry the garden gnome from start to finish in any campaign. The common infected hate the gnome and will swarm whoever is carrying him. Watch out putting him on the ground, a boomer explosion will send him flying!

Carnage, I suspect. In a good way.

L4D2 – The Passing: Impressions Part 2

Where were we? Sorry about the delay. I’ve been in France, making awful jokes about floating skulls to Chris Avellone. He didn’t punch me, miraculously, but I remain mortified.
The Passing, then. I’m going to keep away from spoiler stuff in this post, bar stating the pretty-much-obvious that you don’t get to control the L41 survivors in any way.
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L4D2 – The Passing: Impressions Part 1

This should be one long piece, but I’ve been distracted by going to France and arguing with Kieron about routing in fascinating but incredibly complicated boardgames. Figured I should deal with the spoileriffic stuff while it’s fresh, though. Conclusion tomorrow, chums.

It's a trap

The Passing: the long-awaited conflluence between Left 4 Dead and Left 4 Dead 2. There’s only one way to describe it.

Uh-oh.
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Past It: L4D2 The Passing DLC released

More men wearing white suits during an apocalypse, please.

Free L4D2 expansion The Passing is out right now on Steam. Free for you guys, anyway. Xbox 360 gamers actually have to shell out 145,500 Microsoft Points for it (about £5), probably because they smell. Exciting new features include a new uncommon ‘Fallen Survivor’ infected and a brand new three level campaign featuring the survivors from the original Left 4 Dead. Less exciting new features include a new gun, footlockers, and an achievement for decapitating 15 zombies with the new golf club melee weapon.

Weird new features include the new Mutations gameplay mode, which will offer a different new game mode every week. This week it’s Realism Versus, which offers (wait for it) Versus mode, with the punishing twists of Realism mode enabled. Next week it’ll be something entirely different. Fabulous! Lucky we’ve got the mod community to provide fan-made replacements when good Mutations vanish after their week in the spotlight. Unlike 360 owners.

Poor 360 owners. Poor smelly, smelly 360 owners.

The Passing: More On Mutations, Trailer


The Left 4 Dead blog has some info on the “mutations” (ie game mode variants) that are being introduced with The Passing:

Our first Mutation is Realism Versus.

For this Mutation, Survivors have all the Realism changes working against them, no glows on items or survivors, tougher zombies, instant kill witches, etc. The Infected have all those changes working for them. This makes the Jockey one of the most powerful Specials for his ability to steer a Survivor out of view. You will want to make sure you have a working microphone so your teammates can hear your screams for help. This Mutation is only available in Versus.

Trailer posted below. Francis hates stuff, obv. Reckon I might be re-deading some zombies later…
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The Passing Tomorrow, And “Mutations”?


Free Left 4 Dead 2 DLC The Passing is out tomorrow. It’s got lashings of content, including new infected and new weapons. But here’s the really interesting bit:

The Passing also introduces a series of weekly game mode events dubbed “Mutations.” These week-long runs of new gameplay modes range from “Realism Versus” mode to “Chainsaw Massacre,” which gives all players chainsaws with an unlimited supply of gasoline. There are over 20 Mutations planned, each playable on all L4D2 Campaigns. Mutations are exclusively available to owners of “The Passing” DLC.

It’ll be interesting to see how those things play out. Warming up my cricket bat tonight, in anticipation.

What’s In The Passing?


A sales update on the Left 4 Dead blog actually reveals some stuff. The Fallen Survivor?

Coming out this Spring for Left 4 Dead 2 is the brand new DLC “The Passing”, which contains:

A Wicked Witch Bride! A Gargantuan M60! A Slashing Golf Club! And Introducing The Fallen Survivor! Meet 3 Left 4 Dead 1 Survivors! New Game Modes!

Was that a typo? Game Modes? Didn’t we mean Game MODE? Did we mean to include that “S”?!?!?

YES WE DID!

Ships In The Night: L4D2 The Passing Vids

Whoops, we missed this last week – frenziedly frenetic footage of the upcoming L4D2-meets-L4D1 DLC The Passing. Alas, team L4D don’t show up in these videos, Valve’s Chet Faliszek claiming they still want to keep a lid on exactly how that’s going to work, but at least it’s a chance to eyeball some of the new uncommon Common Infected (including one that tries to run away but drops health packs when you kill it – sounds like Golden Axe’s imp thingies) and the shape and mood of one of the levels. The finale of the second video looks appropriately claustrophobic and OH GOD GET IT OFF ME, so no doubt L4D2 believers will not be left unhappy on the obscene violence front. What of the non-believers, still licking their wounds about the sequel-too-soon outrage? Well, right at the end of the second video, Chet lets slip that we’re due a comic that explains the current fate of the first game’s survivors, and, and! new DLC for L4D1. Too little too late, some will cry, but hey- it’s still something, sometime.
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They’re Baaack: TeamL4D Meets TeamL4D2

Crivens – and here were we all thinking the first L4D2 DLC would involve fictional hoary old rockers the Midnight Riders. In fact, Valve are doing something gosh-wow-what? different.

First DLC The Passing arrives in Spring. It features four very familiar faces. Clue: it’s not Zippy, George, Bungle and Geoffrey.

There will be much rejoicing. Except by people who don’t do that sort of thing.

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Retro: The L4D2 Boycott

Yeah, doing a jokey caption here wouldn't be a good idea.

Here’s a capstone for one of the year’s biggest stories. Kyle Orland at Crispy Gamer looks at the turbulent history of the L4D2 boycott. “Did Valve change its plans to gain the approval of the masses, or did it effectively pacify the Internet throngs with nothing more than a couple of plane tickets and a hotel reservation? In other words, was the boycott successful? Well, it depends on what you mean by “successful.”” Well, obv. Luckily Kyle follows on to do the heavy lifting with a well-balanced piece. It’s a little revisionist about their early days – not touching on the initial frenzied nature of the group which lead to the initial press being so negative, rather picking up at the slightly-more-reasonable manifesto stage (Though the “L4D424FREE” point remains – to be polite – somewhat naive). I suspect what the boycott achieved will remain a controversial point. Personally, there was only one question which was never answered satisfactorily. Whole new campaigns was never realistic, ever (As in a standard MP level is a hugely different thing from a Co-op level in terms of resources). Why did Valve, even in an interview setting, imply it was.

Midnight Posting: Midnight Riders L4D2 –

The RPS 2032 reunion was going well.

Oooh, interestinkosity. Let’s go with Destructoid breaking the story. Those who have played Left 4 Dead’s Dark Carnival level (i.e. Everyone but me, as I’ve been Modern Warfare-ing, a week behind the zeitgeist) will have been enamored with its stage-based conclusion. Well, the band who owns the stage in question – The Midnight Riders – have a website. And apparently – from the mouth of hive-mind out-brain Phill Cameron – there’s an achievement for completing all six campaigns. But there’s only five shipped with the game. Is there maths to be done? If so, do the maths. Since there’s no footage currently available of whatever this is – and, Crikey, can you imagine the cry from the forums if it’s paid-for-DLC – here’s the video to Smart Dressed Man by ZZ Top…
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