Posts Tagged ‘Left 4 Dead 2’

L4D2 Access Denied To Brits Until Friday

Scenes outside British game shops this morning.

There’s been some confusion regarding the UK digital release of Left 4 Dead 2. It seems that those Brits who pre-ordered the game found it unlocked at 5am Tuesday (Valve time) as expected. However, anyone who’s bought it from Steam since has discovered it won’t unlock for them until Friday. Which seemed strange, since the game was announced for a worldwide digital release, the retail dates separate. We contacted Valve to find out why this happening, and it seems to be about the UK being at the back of the queue for retail copies.

Read the rest of this entry »

RPS Electronic Wireless Show L4D2 Special

It's special.

While wandering the long, barren corridors of Valve HQ I stumbled upon Chet Faliszek and Erik Wolpaw, the two men who a few years ago made up the members of Old Man Murray. Bundling both of them into a big sack I carried them into a room packed with buzzing PCs and forced them to join in on a podcast to discuss the release of Left 4 Dead 2. You can listen to the results below.

Read the rest of this entry »

Inarticulacy In the UK: Brits Don’t Talk

Yabbering buffoons.
John B noticed this little quote-span-into-article over at C&VG where Chet opines that the British are “notorious non-talkers” in online games. Basically, while Americans yabber constantly, the Brits take a more taciturn approach. This will, apparently, cause some major problems when playing L4D2’s realism mode. Talk or die. TALK OR DIE. What do you make of it. Is this true? Or is it that Americans think that because Brits just don’t like speaking to you. And understandably. Give us our tea, you bastards. You don’t even drink the stuff.

Left 4 Dead 2 Demo Open To All

Sadly you don't get this far in the demo.

In case you hadn’t spotted, the Left 4 Dead 2 demo is now open to all, whether you’ve pre-ordered the game or not. Which you could well argue is the point of a demo. It’s the first two levels of one campaign, so while not offering a big finish, will give you a taste for the new special infected, the melee weapons, and of course what it’s like to play L4D in the sunshine. They say to go to the official site for more details, but I can’t find any there. So instead open Steam. (Oh, and in exceedingly stupid news, if you pre-ordered L4D2 you will now also have a new hat in TF2. I feel like I’m writing news about a Barbie game.)

Give Brain Pieces A Chance: Boycott Ends

I suspect not.
Walking_Target and Agent Of Chaos, architects of the much discussed Left 4 Dead 2 Boycott have decided to close the group, considering their mission was basically complete. Both make personal statements. Their opening statements sum up the situation as they see it…

Agent of Chaos: We have accomplished everything we can on our manifesto. Read the rest of this entry »

Left 4 Dead Posters Leakosity? Possibly.

Not as in “Whatever happened to those Left 4 Dead 2 chaps?” but “Where else will they be offing people?”. As reported by Kotaku reported by EvilAvatar reported by the Steam Forums as reported by a Taiwanese website who stuck up five L4D2 posters. Which seems to have revealed the last two. Or it could be a hoax. Oh, they look credible enough to me. See them below…
Read the rest of this entry »

L4D2: Scavenger Mode


Valve have sent word of a fourth game mode to be included in Left 4 Dead 2, called Scavenger Mode. It’s like this: “Scavenge mode challenges players to compete in round-based games of up to 8 players (Survivors vs. Infected). The Survivors must battle both the Infected and the clock as they collect gas cans to refuel a generator located in each map. Every can the Survivors pour into the generator scores their team a point and adds time to the clock.” Needless to say, the infected have to stop them. Just as interesting, perhaps, is the confirmation of previously discussed Ai Director 2.0, who will have “the ability to procedurally change weather effects, world objects, and pathways in addition to tailoring the enemy population, effects, and sounds to match the players’ performance.”

Video below.
Read the rest of this entry »

Australia Joins Left 4 Dead 2 Boycott

Back, back boycotters.

You know you’ve hit a raw nerve when a goverment classification board decides to join a boycott of your game. So when Australia’s Classification board refuses a certification for Left 4 Dead 2 because Valve are RIPPING OFF THE KIDS you know you’ve… actually, no, I’ve misread this again. They’ve banned it because it’s a violent videogame and Australia has some of the most agreeably loopy censorship in the democratic world. Man!

All The Fear Of The Fair: New L4D2 Campaign

Here’s a first look at another new Left 4 Dead 2 campaign, this one set at a spooky abandoned fairground known as Whipsering Oaks. Also confirmed is the welcome presence of a Katana. Chop! You’ll have to wade through the constant noise and artificially-inflated enthusiasm of a Gametrailers TV episode to see it, but at least it also includes Gabe Newell responding to the whole boycott thinger and dropping an enormo-hint about one of Valve’s next games. Also: Chet Faliszek talking about how they’re approaching story this time, and the appeal of merry-go-rounds in the middle of a zombie apocalypse. The video’s below.
Read the rest of this entry »

L4D2: All The ComicCon Footage, And Some


The GameTrailers Flame-ringed Eye of Record-on was in attendance at San Diegeo Comic Con, and it happened to capture the soul of Valve’s Chet Faliszek, while also hoovering up tonnes of Left 4 Dead 2 in-game footage, which you can see below. Faliszek does the talky, while there’s also a load of shooty. And it rather reminds me why we love this game so much: violence, violence, quips and violence. The Charger is in there too. Beautiful stuff. I think you’re going to want to take a look…
Read the rest of this entry »

What Ho: Left 4 Dead 2 Gets Cricket Bat

Click here to see the full image.

Just a tiny snippet of almost-news before bed. Valve have slipped out the information (via IGN) that joining Left 4 Dead 2’s arsenal of melee weapons is a cricket bat. The awfully British sports-stick will be yet another way to brutally smash zombies out of your path. Having previously played with both the axe and the frying pan, I can assure you that the melee combat is something pretty special. With the freshly regioned bodies of the Horde, taking aim before lashing out brings gruesome rewards. While no one’s seen the cricket racquet in action, it seems safe to assume that aiming at legs is going to produce something dreadful. As for faces – there’s a hint in the pic above. Click on it to see the full version available on IGN’s site, with a fat IGN logo on it to ruin your desktop. (In case you’re wondering about the lack of cricket puns here, Orlando Parfitt used them all up in IGN’s story, leaving a global drought for all other sites.) Read all our Left 4 Dead 2 coverage here.

Valve On L4D2: “Trust Us A Little Bit”

Some Valve fans, yesterday.

There has been, it seems, something of a fuss over the announcement from Valve that they’re releasing a sequel to Left 4 Dead this November. The main point of contention has been that many were expecting more new content to be added to the original game, rather than appearing in the form of a full price sequel. This was underlined when an article on VideoGamer was rediscovered in which Valve boss Gabe Newell stated, “So we’ll do the same thing with Left 4 Dead where we’ll have the initial release and then we’ll release more movies, more characters, more weapons, unlockables, achievements, because that’s the way you continue to grow a community over time.”

We spoke to Valve’s VP of marketing, Doug Lombardi, to ask him about the player response. He talks to us about the reasons why L4D2 is a full sequel, why gamers should wait to find out more about the game before making up their minds, and how there are definitely still plans for the original Left 4 Dead.

Read the rest of this entry »