Posts Tagged ‘Left 4 Dead’

Left 4 Dead creators Turtle Rock making F2P co-op FPS

Left 4 Dead and Evolve creators Turtle Rock Studios have announced a new co-op first-person shooter. Ish. A bit. They’ve announced they’re making one. The mysterious game will be fantasy-ish and, y’know, you’ll shoot enemies with your pals and oh, it’ll be free-to-play. While Evolve switched to free-to-play a year after launching but this new game will be designed as F2P from the start, which should work out better for it – and us. We shouldn’t expect this new game until 2018 at the earliest but I’m glad to know they’re still doing their co-op thing. Read the rest of this entry »

Monday morning machinima: watch the Saxxy winners

What use are Saturday morning cartoons? Who’s even around to see those? Mate, what I need is Monday morning cartoons. Some short fun cartoons around 10 on my first day back at work sounds just the ticket. So come on, let’s enjoy the 2016 Saxxy Award finalists and winners. Valve unveiled this year’s finest Source engine machinima on Friday night after I’d already flicked a match into the RPS treehouse and walked away growling “See you in hell!” as it exploded behind me (I didn’t look, obvs – I felt the heat), which means they’re handily here for me today as I sit on the floor amongst ashes. Read the rest of this entry »

Left 4 Dead Creators Release ‘Lost’ Campaign

Turtle Rock are moving on from Evolve, their hunters vs monsters multiplayer game on which development recently ceased. Before starting something new, though, here’s a brief return to something old – their Valve-published masterpiece, Left 4 Dead [official site]. Via the Turtle Rock forums, studio co-founder Chris Ashton has uploaded Dam It, a campaign that, in a loose narrative sense, falls in between Dead Air and Blood Harvest. It’s not entirely finished, with some features not working correctly, but if you have a copy of the original game, you can download and play it right now. Read the rest of this entry »

Happy Birthday! Valve Turned 20 Yesterday

Happy 20th birthday, Valve! Yesterday. Happy 20th yesterday. Sorry, I only just saw the Facebook notification. On August 24th, 1996, ex-Microsoft employees Gabe Newell and Mike Harrington made a beautiful baby who was mighty eye-opening.

In the dreamy game of “What if…?” one curious hypothetical is: what if Valve never existed? There can’t be many companies who’ve had nearly as much impact. Steam (eventually) revolutionised digital distribution, changing the entire landscape of PC gaming. Half-Life was seminal; its mod scene was legendary. That’d be plenty, but Valve have made a load of other really good video games too.

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Left 4 Dead Invades Zombie Army Trilogy

Louis, Francis, Bill, and Zoey, and Ellis, Rochelle, Coach, and Nick have returned, though probably not in the way you’d hope for. The Left 4 Dead survivors have found themselves transported back to Nazi Germany to tackle those dreadful Nazi zombies in Zombie Army Trilogy. A free update last night added the eight survivors to Zombie Army’s character lineup for your undead-redeading enjoyment.

To celebrate this merging of zombworlds, the game’s on sale on Steam this weekend.

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Turtle Rock Defend Evolve’s DLC Shenanigans

shots fired, and all that

Turtle Rock and 2K are currently on the receiving end of an Internet Frown due to their approach to DLC and pre-order gubbins in their impending humans vs monsters multiplayer shooter Evolve. They’d pared some pretty major stuff, including playable monsters, off into bonus payments, and as well as their various editions and DLC being simply confusing, there’s been concern that the game experience might be harmed by such bestial partitioning.

Turtle Rock now claim otherwise, and that this isn’t them cynically holding back finished content in the name of extra moolah.
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Have You Played… Left 4 Dead 2?

Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time.

Of all games, Left 4 Dead and its sequel might well be the ones I miss the most. Sure, I could still play them today if I wanted to, but who would play them with me? They’re two of the smartest and most atmospheric cooperative games I’ve ever played, but I tend to tip my hat at a slightly more approving angle in the direction of the second because it has a wonderful sense of place. It also has improved zombie gore.

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