Posts Tagged ‘Left 4 Dead’

Time To Spread This Contagion Trailer Around

REady, Bob? Ready mop and bucket? Let's wipe the floor with these guys!
The handsome writer clicks on the Steam Store and types the word “zombie” into the search bar. Too many. He reorganises them by game only. Still too many. They’re everywhere. Surrounding us. An outbreak. It’s only a matter of time before — wait, what’s that groaning? Where is it coming from? He moves to his browser and checks his tabs. That wasn’t there before. He starts closing tabs down, isolating the infected tab: move Gmail, get away Reddit Aww, flee Katy Perry vs Aha. Just one more tab sits, keeping the outbreak from spreading. Slowly, uncertainly he clicks the ‘x’ on the Apple store tab and reveals the source: it’s the Contagion GDC trailer.
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It’s A Bit Good: Left 4 Dead – Impulse 76

She's a bit young, isn't she?

Dear me, I wasn’t paying attention yesterday. Remember that we told you about the excellent trailer for a Left 4 Dead fan-made film, that to my eyes at least look Hollywood scale? The full 10 minute version is now there for you to see. And by “there”, I mean, “just below these words”. It really is remarkably good.

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Crikey: Left 4 Dead Fan Film Trailer

Yeah, just something they knocked together in a weekend.

It’s official – I can no longer tell the difference between fan film trailers and Hollywood trailers. The extraordinary snippet of film below is a teaser for a soon-to-be-released fan movie of Left 4 Dead. But I challenge you to spot the joins here. I mean, unless they’ve a person stood on someone else’s shoulders, holding a third man upside down by his trouser legs, it seems like they have a crane. Are you still a fan film if you’ve got a crane? Surely you’re just a film at that point? In other words: wow.

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Tree-Killers: The Valve Comic Collection

An ape will die on every page

Over the last few years, Valve have been quietly honing the fine art of viral marketing in an online age, and comics have been a big part of that. A cartel of in-house writers and the excellent pencils of Michael Avon Oeming (and others) have created some rather splendid words’n’pictures. Of course, they were merely digital. HOW DARE YOU INSULT OUR EYEBALLS WITH YOUR CRUMMY JPEGS? Why, that’s for philistines and people too damned lazy to turn paper pages. This horrendous oversight and offence to everything that some angry guy somewhere probably holds dear is about to be corrected, thanks to a hardback compilation of Valve’s various Portal, Left 4 Dead and Team Fortress 2 comics due from august comic publisher Dark Horse later this year.
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Valve Offer L4D2 DLC Early If Players… Uh Oh

Valve fans, excited by the news.

You know what always goes well? When Valve offers to release something early if only customers do something for them. That’s something with a solid history. Leaping onto this unwaveringly endorsed theme once more, Valve have announced plans on the Left 4 Dead blog to release Dead Air from community-co-created Cold Stream DLC pack early if enough people bug test the new campaign for them.

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Mod News: All the Questions


More sites should interview mod-makers, I feel. If one of this week’s picks is anything to go by, they can have some interesting things to say. Modding might not usually be quite as huge a process as making a full-on indie game, but as a modder you face your own unique problems, ones we don’t always get to hear about. Maybe we should take note of that at RPS. Either way, read on for this week’s roundup.
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4 L4Deads: The Sacrifice Is Out


Valve send word that The Sacrifice, the DLC for both Left 4 Dead and Left 4 Dead 2, is now available on Steam.

“The new DLC is available free of charge to all Steam gamers who own a copy of L4D and/or L4D2. And, for a limited time, L4D and L4D2 (as well as their respective Steam bundles) are available for 66% off the regular price.”

That said, my Steam doesn’t seem to be updating. Hmm. Oh, now it is.

Left Three Dead: The Sacrifice Continues

Quick one: the third and penultimate part of the rather impressive Left 4 Dead gap-filling online comic The Sacrifice has arrived. It’s rather gory, gore fans. Also peanut-buttery, peanut butter fans. Francis takes the spotlight this time around, though I maintain that his hair’s drawn a bit too long.

Valve also explain that these words and pictures are “the official version of events”, compared to the choose-your-own-fatal-adventure morbid giggling of the upcoming Sacrifice DLC. So there you go, crazy Wikipedia people.

Death Of A Safehouseman: L4D The Sacrifice

But which safehouseman? Or safehousewoman? That’s your problem, bucko. Your problem to solve as you play the latest DLC for Left 4 Dead on October 5. Or! As you play the latest DLC for Left 4 Dead 2 on October 5. Yes, yes, they’re doing that. All is fair in love and released-slightly-too-soon-zombie-sequels.
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Left 4 Dead Not 2, Part 2

Bet you wouldn't all be so nuts about her if she was called Ian

That rather confusing title being a reference to the second part of The Sacrifice, the continuity-plugging comic which describes the events that lead up to recent L4D2 DLC The Passing. We posted about the first part here, and now we’re posting about this one here. It’s a 40-page tale of the original Left 4 Deaders, soldiers, and vampires. Sorta. Once again, Michael Avon Oeming takes to the pencils for this big old chunk of survivor chatter. This one includes backstory, and tragedy.

Read it! Read it with your reading organs! Then be mildly frustrated that part three doesn’t land until the 28th.

Sequential First Part: The Sacrifice Comic

Thank you, Zoe, for not having an umlaut. That's very annoying.

The first part of the previously announced Left 4 Dead comic is out. It’s coming out in four weekly parts, leading up to the release of the actual The Sacrifice pack. It’s also a hefty creature. The first part is over forty-pages, so the whole thing should be getting on for 160 and actually includes details to the background of the plague itself. It’s also drawn my Michael Avon Oeming, who’s a fantastic visual storyteller and worth looking at generally. I especially like the BLAM! apocalypse. If you want to investigate further, I’ll suggest the first Powers trade. Anyway, you can read the first part of The Sacrifice here. Go! do so!

Left 4 Dead Expansion Lets You Choose…


…who lives and who dies, apparently. As it stands Bill dies in The Passing, and there’s going to be comic that explains how and why that happens. But it turns out that in The Sacrifice, you can – in keeping with the game’s own moment-to-moment decision-making – choose who dies for yourselves. This comes via Kotaku, who point out that in this GameTrailers’ chat with Valve, Mr Faliszek reveals that this next bit of free DLC for Left 4 Dead (and also Left 4 Dead 2, it’ll work with either) enables us to experience what happened in the events of The Passing from the perspective of the original cast. The events of this new expansion will, therefore, allow you to choose which of that original cast winds up dead. The Sacrifice also gives Left 4 Dead 2 owners a version of No Mercy, which seems like a splendid little bonus.

Running Up That Hill – L4D: I Hate Mountains

Oh, Bill.

I thought about doing an “Is this Left 4 Dead 3?” gag-headline to follow-up Kieron’s GIMPery, but then I realised the entire internet would probably come and burn my house down.

This’ll still be a little contentious, probably – the release of fan campaign (fanpaign?) I Hate Mountains is being heralded as “the first day anyone has played L4D1 in over half a year.” That’s what a guy on Moddb says anyway, the big joker.
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L4D2 – The Passing: Impressions Part 2

Where were we? Sorry about the delay. I’ve been in France, making awful jokes about floating skulls to Chris Avellone. He didn’t punch me, miraculously, but I remain mortified.
The Passing, then. I’m going to keep away from spoiler stuff in this post, bar stating the pretty-much-obvious that you don’t get to control the L41 survivors in any way.
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L4D2 – The Passing: Impressions Part 1

This should be one long piece, but I’ve been distracted by going to France and arguing with Kieron about routing in fascinating but incredibly complicated boardgames. Figured I should deal with the spoileriffic stuff while it’s fresh, though. Conclusion tomorrow, chums.

It's a trap

The Passing: the long-awaited conflluence between Left 4 Dead and Left 4 Dead 2. There’s only one way to describe it.

Uh-oh.
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RPS Summit: Why No L4D Director Mode?

As much as we pretend to loathe one another, the RPS-members do talk to one another. Earlier today, our standard chat broke into something resembling an actual discussion. John, sitting silently by, suggested this chat about Left 4 Dead’s lack of a Director Mode is the sort of thing we should post on the site. So we did. Blame John. Always blame John.

Quinns: The only thing I think I care about is whether they’re going to put in a full blown Director mode. Which I doubt they ever will.
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The Passing: More On Mutations, Trailer


The Left 4 Dead blog has some info on the “mutations” (ie game mode variants) that are being introduced with The Passing:

Our first Mutation is Realism Versus.

For this Mutation, Survivors have all the Realism changes working against them, no glows on items or survivors, tougher zombies, instant kill witches, etc. The Infected have all those changes working for them. This makes the Jockey one of the most powerful Specials for his ability to steer a Survivor out of view. You will want to make sure you have a working microphone so your teammates can hear your screams for help. This Mutation is only available in Versus.

Trailer posted below. Francis hates stuff, obv. Reckon I might be re-deading some zombies later…
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The Passing Tomorrow, And “Mutations”?


Free Left 4 Dead 2 DLC The Passing is out tomorrow. It’s got lashings of content, including new infected and new weapons. But here’s the really interesting bit:

The Passing also introduces a series of weekly game mode events dubbed “Mutations.” These week-long runs of new gameplay modes range from “Realism Versus” mode to “Chainsaw Massacre,” which gives all players chainsaws with an unlimited supply of gasoline. There are over 20 Mutations planned, each playable on all L4D2 Campaigns. Mutations are exclusively available to owners of “The Passing” DLC.

It’ll be interesting to see how those things play out. Warming up my cricket bat tonight, in anticipation.