Posts Tagged ‘legal’

River City Ransom Underground pulled from sale following copyright claims

Retro beat ’em up River City Ransom Underground [official site] has been pulled from sale on Steam, following a legal tussle over rights to music used in the game. The game’s composer, Alex Mauer, has used the Digital Millennium Copyright Act (DMCA) to make claims against YouTube videos of the game and seemingly escalated to taking down the game itself. Developers Conatus Creative seem confident that the game will be back on sale soon. Previous DMCA complaints from Mauer knocked another game using music she composed, Starr Mazer: DSP, off sale but that has since returned. Read the rest of this entry »

Rockstar: OpenIV was shut down to fight GTA Online hacking

Grand Theft Auto modding tool OpenIV was shut down with a legal threat because it enabled hacking in GTA Online [official site], according to Rockstar. The makers of OpenIV announced this week that they had received a cease and desist letter from the layers of Take-Two, Rockstar’s parent company, and neither could nor would defend themselves against The Suits. And so, they have stopped making one of the major modding tools for GTAs IV and V and pulled the downloads. We didn’t have a clear idea of exactly why Take-Two were going after mod tools, but now we have a reason. A foolish reason, but a reason all the same. Read the rest of this entry »

GTA modding tool OpenIV shut down by legal threat

Take-Two’s lawyers have allegedly shut down OpenIV, one of the main tools for modding Grand Theft Auto IV and V. The OpenIV team say they’ve received a ‘cease and desist’ letter from The Suits saying that OpenIV lets people bypass security features and modify the game, which violates Take-Two’s rights and must be stopped. And so, the team have announced they’ll stop distributing the tool. I’m sure it’ll still float around the Internet unofficially, but this is a terrible loss. Read the rest of this entry »

Do Valve own Dota? A jury may decide

Valve may make Dota 2 but who actually owns Dota? A jury trial may be called to decide who — if anyone — owns the copyright, Ars Technica report. Two mobile developers who are making Dota-y games and facing a legal attack from the combined forces of Valve and Blizzard have argued that the Dota copyright was abandoned so they’re free to use it, their logic rooted in Dota’s complicated origins in the Warcraft 3 mod scene. Given that Valve’s lawyers have previously fought the mighty Blizzard’s lawyers to a standstill in a trademark fight, I’d be surprised if this doesn’t go their way, but we’ll see! Read the rest of this entry »

Prey trademark forces Prey for the Gods name change

Prey for the Gods [official site], the crowdfunded surive-o-action game heavily inspired by Shadow of the Colossus, is now named Praey for the Gods. It’s a rubbish name but it is a trademarkable one. Developers No Matter Studios have made this change because Zenimax, the owners of Bethesda, thought Prey for the Gods was too close to their trademark for Prey. Rather than spend their limited funds on battling Zenimax’s lawyers, No Matter agreed to change the name. The Suits didn’t object to Praey for the Gods, a title close to one No Matter had originally considered anyway, so here we are. Here ends the threat of people mistakenly thinking Prey for the Gods is, I don’t know, an ultra-exclusive limited edition of Prey reserved for religious leaders. Read the rest of this entry »

Aliens Legal Throwdown: Sega, Gearbox And That E3 Demo

A satirical cartoonist might attach hilarious name badges to this image.

As Sega and Gearbox scrap over liability in the class action lawsuit from folks who bought Aliens: Colonial Marines and felt more than a mite deceived, it’s getting a bit messy. Sega have dug out a big bag of internal e-mails to establish who exactly is responsible for some of the misleading marketing, including the E3 2011 demo that looked better than the finished game. Naturally they’re saying Gearbox were complicit, and that at times Gearbox president Randy Pitchford was “doing whatever the fuck he likes”. Oof.

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The Truth Behind The Half-Life 2 Robbery

Not real policemen, but nearly

If you read one article about gaming this week (er – that isn’t on RPS. Actually, even so…), it should be Simon Parkin’s excellent investigation into Axel Gembe, the chap who notoriously stole Half-Life 2’s source code long before the game was released. Not just a document of the before and after, it also explores the young German hacker’s thinking and intentions – which may not be entirely what you suspect. It’s a strangely sad and sympathetic tale which paints those notorious headlines of 2004 in a whole new light. Especially, the suggestion that being arrested by German police before US law enforcement could get to him actually did him a huge favour – in terms of learning his lesson as well as retaining his freedom despite his crime.
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Blizzard Squishes ‘World of StarCraft’ Mod

So apparently it’s not cool to make StarCraft mods with the StarCraft modkit – or at least not if you call them ‘World of StarCraft.’ That name was just begging for trouble, let’s be honest. Duly, trouble happened, it happened fast and it happened hard. After becoming a brief internet sensation, the creator of the StarCraft 2 MMO mod we posted about yesterday woke up to a clutch of copyright infringement notices from Activision-Blizzard, via YouTube. Ouch.
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