Posts Tagged ‘Lionhead’

Fable Card Game Cancels Kickstarter, Finds New Funding

Remember a month ago when Pip told you that Fable Fortune [official site] was a card game from ex-Lionhead developers seeking funding through Kickstarter? Sike! The developers have announced they’ve received “additional funding” that no longer requires them to use crowdsourcing to make their game. Oh lord, you should see your faces right now!

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Fable Fortune: Potential Fable-iverse Card Game

Story updated with Kickstarter details

After I’d finished choosing the exact right Kris Jenner gif for a friend’s Facebook birthday well-wishing I was catching up with the Bank Holiday gaming news. The Fable universe card game’s impending Kickstarter caught my eye.

Okay, so according to the infodump over on IGN, erstwhile studio, Lionhead were working on a free-to-play digital card game called Fable Fortune set in the Fable universe prior to the studio’s closure.

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Read This Article About The Life And Death Of Lionhead

We had a little glimpse of what happened during Lionhead’s death earlier this morning, but our cousins at Eurogamer have just published a mammoth article about the company’s life. I’ll pick out some choice excerpts below, but you should go have a read.

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Lionhead Studios Closed Today

Lionhead Studios, The English developer behind Fable, The Movies, and Black & White, closed down today. Peter Molyneux and other former members of Bullfrog Productions founded Lionhead in 1996, and Microsoft bought it in 2006. Molyneux himself left in 2012 to start new studio 22cans. Microsoft still haven’t really explained why they’re closing Lionhead. But they publicly announced in March that they were “in discussions with employees about the proposed closure of Lionhead Studios”, and there aren’t many ways back to safe ground from that point. Alas, today was the final day for Lionhead. Godspeed, you cow-tickling, guff-blasting chicken-chasers.

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The Lionhead Closure / Fable Legends Axe: An Update

Last month, the British game development family tree had one of its most venerable branches lopped off, when Microsoft announced the probable closure of Lionhead Studios. Though best known for the Fable series, the Guildford outfit once headed by Peter Molyneux also has Black & White and The Movies to its name, and many of its original key staff were the guiding forces behind Bullfrog greats such as Syndicate and Dungeon Keeper. Whatever one might feel about their status as a Fable factory following a Microsoft buy-out, there’s serious heritage there.

Recent murmurs and rumours suggest that, while a closure for Lionhead as we knew it is still on the cards, the exact nature of how it will happen and what will become both of staff and the well-into-development and free-to-play Fable Legends is still in flux. There may even be a future for the cancelled Fable Legends after all.
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A Black & White Day: Microsoft Set To Close Lionhead

Sad news, mostly because a studio with some serious heritage looks set to be closed down, but partly because said studio never had a chance to set out its own identity following the departure of founder Peter Molyneux. Lionhead was what the co-creator of Populous, Theme Park, Syndicate and Dungeon Keeper did after Bullfrog (with the help of dozens of talented colleagues), and while it was always a divisive studio the ambition and exuberance it showed in the Black & White and Fable games will be sorely missed.

Microsoft today announced the studio’s next (and first post-Molyneux) title, Fable Legends, has been cancelled, and that it is “in discussions with employees about the proposed closure of Lionhead Studios in the UK.”
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Fable Legends Will Be Free-To-Play

Chill out.

Oh! We never said what Fable Legends [official site] even is. Microsoft announced a PC version during their big Windows 10 announce-o-rama in January, but it became just another bullet point in a huge newsblast. So. While your typical Fable game is a sprawling open-world, story-driven RPG, Fable Legends is a multiplayer dungeon-crawling action-RPG where up to 4 players can band together in co-op against forces controlled by a villainous player (or AI in any of these roles). And, it was announced yesterday, it’ll be free-to-play.

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Have You Played… The Movies?

Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time.

“I think we made a terrible mistake with The Movies,” says Peter Molyneux in this interview, because of course he does, but I’m not sure I agree with his assessment. The Movies wasn’t frustrating because it was frantic, exactly, but because it too often dragged you away from the creative promise at its core in order to nanny the egos and alcoholism of actors.

Hey, maybe that’s what its really like in Hollywood.

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Lionhead No Longer Going On An Ink Quest

I hope you got planning permission for that.

Instead of just allowing a cancelled incubator project to fall down the side of the game dev sofa like so much pocket fluff, Lionhead released details of game-which-might-have-been, InkQuest.

The story involves a girl called Sophie who fails to heed the well documented problems surrounding literature consumption in entertainment media. As such she is literally transported to another realm as she reads and thus becomes trapped within the novel. There’s a degree of charm to what’s in the trailer and the papercrafty art style is very attractive but it’s the more experimental aspects of the prototype which caught my attention.

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Oh! Fable Anniversary Is Out Today With Mod Tools

Hey buddy.

Starting to write this post about Lionhead announcing mod tools for Fable Anniversary, I went to check the release date and price (you know, standard news post details), only to discover that crumbs! It’s out today! That snuck up quietly, didn’t it? Well there you go: Lionhead’s fancied-up remake of ye olde Fable from a decade ago is out later today, and will have mod tools to mess with and replace art assets. That’s the limit of their potential, but it’s presumably enough to e.g. turn the final boss into Peter Molyneux dancing around wearing a dinosur onesie.

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A Myth No Longer: Fable Anniversary Coming To PC

Help, I'm being punched in the face by fire, something I didn't even know was physically possible!

Did you know there was tremendous demand for a PC version of Fable Anniversary? Did you know there was a Fable Anniversary? I must confess that I did not. Apparently, though, it’s a remastered version of Fable: The Firstening with better graphics, sound, and all that jazz (note: jazz not included). It came to Xbox 360 earlier this year, and now it’s apparently headed to Steam too. Hurrah?

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Molyneux Leaving Lionhead, Joining 22 Cans

Peter see games!
As revealed by The Big K, Molyneux – creator of games like Magic Carpet, Syndicate, Black & White, The Movies, and Fable – is leaving Microsoft-owned Lionhead to join a start-up company. The former Bullfrogger, who was head of Microsoft Studios in Europe, said: “It is with mixed emotions that I made the decision to leave Microsoft and Lionhead Studios, the company that I co-founded in 1997, at the conclusion of development of Fable: The Journey… However, I felt the time was right to pursue a new independent venture.” He will also act as a creative consultant on Fable’s arm-waving variant for the Kinect.

Molyneux joins a new Guildford-based company, 22 Cans, which Molyneux has described as “something really amazing, scary and brave”. This new company was founded by Lionhead’s former chief technical officer Tim Rance, whose credits include Populous, Black & White, and Fable. They probably plan to make games.

Wot I Think: Fable III PC

After having been out on Xbox 360 for approximately 48 years, the PC version of Fable III arrived today. A roleplaying game designed primarily for people who don’t live and breathe roleplaying games, Lionhead’s game has charm in its blood and a tale of revolutionary heroism to shout about. Reception on console was mixed, but improvements and upgrades are promised for the PC version. Did they work? Here we go…
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Lions Said: The Making Of Fable III PC

Dance! Dance the endless dance of grudging but necessary business decisions!

So, Microsoft and Lionhead’s PC version of Fable III is to simultaneously release on both Games For Windows Live and Valve’s Steam. Jim perhaps did not entirely acknowledge the importance of this news in his post ysterday. The importance being “HOLY GOD-DARNED CAMEL SPIT, MICROSOFT ARE SLEEPING WITH THE ENEMY.”
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Thing Of Legend: Fable III’s Platform Choices


Sooo, here’s a thing (not of legend, but of PC gaming distribution news): Microsoft have decided to ship Fable III simulataneously on Steam and Games For Windows Marketplace. That says something about who is boss in the digital download market, I think. There are even bonus things for both: preorder via Games for Windows Marketplace and you receive Fable: Lost Chapters for nowt, and if you purchase it on Steam, you’ll get the “Rebel’s Weapon & Tattoo Pack”, which is a collection of uh… weapons and tattoos? Look, over there! A inverted bee!

And yes, the game is out on May 20th on both platforms. Any reason to be excited? Check here to find out.

Interview: Lionhead on Fable III, PC and GFWL

You can't fight that, silly

Hello! So, when I pottered off to Lionhead to take a peek at the upcoming PC version of Fable III, I also had a chat with lead designer Josh Atkins. Read on for how the studio feels about PC gaming and PC gamers, the choices, changes and improvements they made for the PC version of Fable III, how youngsters react to difficult moral decisions in games, and the thorny issue of Games For Windows Live…
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Late Arrival: Hands-on with Fable III PC

New Achievement unlocked: dressing like a gonk

It’s ok: there is a cursor on the menu screen. The PC isn’t being treated like the ugly stepson who’s only allowed a bowl of water and a rotten banana for dinner this time. Fable III’s conversion to personal computer may be a few months late, but that’s not because someone fell asleep and forgot to press the ‘Insta-Port!’ button. Lionhead have done this properly.
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Both Feet On The Crowned: Fable 3 In May

I think I'd like Fable if you could miss this shot and hit the dog.

Xbox Live mouthpiece and all-around inoffensive man Major Nelson has word on the release date of the PC version of Fable 3 in his latest infodump. Americans will be getting the rebellion & kingdom management-driven third instalment of the series on May 17th. On the one hand, it’s coming to us 7 months late. On the other hand, we’ll get 3D support and a new, PC exclusive ‘Hardcore’ difficulty mode, just in case you felt like punishing yourself some more. In the same post Nelson announces the first sizeable piece of downloadable content for the game, Traitor’s Keep, which you can read all the details on below. It’s only announced for consoletoys just yet, but these packs have a habit of wandering our way eventually, like one-legged cats scrabbling their way home.
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