Posts Tagged ‘local multiplayer’

Podcast: The party podcast talks good local multiplayer

podcast-29-party

Aw, hey! I’m so glad you came. You know, I was saying to Alice, just a second ago I was saying to her: “I hope our favourite listener drops in” and now look here you are. That’s great, that’s so nice. YOU’RE nice. Ha ha. Have a drink. No thank you, I’ve had twelve. Look, there’s Adam. Watch out though, he’s gabbing on about Overcooked and those Jackbox Party Packs But never mind, Alice is outside by the paddling pool, talking some chumps into a game of Jelly Stompers. I also think she has a copy of Deadly Premonition with her for some reason. Brendan? He’s in the kitchen, probably boring somebody about Gang Beasts. Best stay here. With me, the Electronic Wireless Show. Read the rest of this entry »

Full Metal Furies out now from Rogue Legacy creators

The studio behind roguelikelike platformer Rogue Legacy today released their new game, the cooperative action-RPG beat ’em up Full Metal Furies. It’s so into cooperation–in other local or online form for up to four players–that even the singleplayer option will let Nigel Nae-Pals swap between characters mid-fight for monster combos. Rogue Legacy is a goodun so ooh let’s see about this. Read the rest of this entry »

Build a low-fi turnip farm for two in Reap Together

Reap

Got a friend? Got at least one spare gamepad? Do you think this friend will still be your friend after diving deep into the world of real-time survival turnip farming? Well, Reap Together might just be free game to help you while away a lazy weekend afternoon.

Failing that, at least there’s the option to sneak around and steal all your friend’s turnips when they’re not looking.

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Chambara’s split-screen action sneaks onto PC

It’s notoriously difficult to surprise anyone when playing a first-person shooter in split-screen multiplayer, as they can simply peek at your portion of the screen, so how could a split-screen stealth FPS work? Released yesterday, Chambara attempts this using colours. Levels in the split-screen FPS are mostly stark black or white, see, and so are player characters – so you can hide in plain sight simply by being in front of scenery that’s the same colour as you. With shuriken and with sword, players try to find and murder each other. I quite enjoyed the early version I played a little in 2016, so I’m keen to see how it’s ended up. Read the rest of this entry »

Bite your pal’s face off in Normal Human Face Simulator

Let’s be clear: Normal Human Face Simulator is not a game about eating your friend’s face. No, that would be weird. In this new free local multiplayer game, after you’ve lunged forward, latched onto your mate’s cheek with your teeth and gnawed down through the flesh to reveal the muscle then bone underneath, you let the strip of flesh fall from your teeth to the floor. You’re simply trying to bite their face off while they try to bite your face off until one of you succumbs to bloodloss – a gesture of normal human friendship. Read the rest of this entry »

Feed the fishies in local multiplayer game FEED

feed

FEED (Fish Elders’ Eternal Digestion) looks like an underwater take on Push Me Pull You. In the devs’ own words, it’s a “3v3 character-based multiplayer game where basketball meets meets tug-o-war meets three-person potato sack race in a bizarre underwater world of sentient limbs and insatiable Fish Elders”. It’s not something I realised that I wanted in my life until I read that sentence back, so it’s a shame I’ll also need 5 other human beings (and 5 extra controllers) sat next to me before I can dive in.

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Ace one-line platformer Wibble Wobble gets multiplayer

Wibble Wobble, the splendid high score-chasing endless platformer set on a single undulating line, now has a local multiplayer version. Wibble Wobble was great in singleplayer and it’s great in multiplayer now. The multiplayer version has drifted around events for a bit, including several Wild Rumpuses I helped run/didn’t wholly ruin, but now it’s out pay-what-you-want on Itch for all. Grab some chums and prepare to enjoy a great many deaths and little victories. Read the rest of this entry »

1v3 dungeon crawler Crawl crawls out in April

Ace local multiplayer dungeon crawler Crawl [official site] will leave early access after two-and-a-half years to properly launch on April 11th, developers Powerhoof have announced. Crawl is a roguelikelike dungeon-crawling action-RPG, see, with one player as an adventurer and three player controlling the monsters and traps. It’s cooperative/competitive local multiplayer, or compoerative as we definitely do say in The Business. I’ve not played it in yonks but it was fun even way back when, so a full and fancy release sounds grand. Read the rest of this entry »

Draymond Green’s Shut Up And Slam Jam Karate Basketball is exactly what it sounds like

Grab your pals and plug in extra controllers to basketball and brawl in Draymond Green’s Shut Up And Slam Jam Karate Basketball [Itch page], out now. It’s a 2v2 arcade basketball game where, due to a mix-up, a karate demonstration and a charity basketball match are to take place on the same court at the same time. I’m sure you can manage to combine the two. While it does support AI bots, surely it’d be better to slam, junk, dunk, maim, and cripple with your chums? Read the rest of this entry »

Party Saboteurs Brings Multiplayer Spy-O-Sniper Fun

As both a local multiplayer fan and an awful jackass who should never be invited to parties, I’m very much into the idea of Party Saboteurs [official site]. With similar ideas to Spy Party and Hidden in Plain Sight, it’s a game about scamps and scallywags pretending to be NPCs and blend in with the crowd to can complete naughty missions without being spotted and killed. In Party Saboteurs, every player controls both a spy and a sniper at the same time, see, working their wickedness and trying to snipe their opponents. And after a stretch on Steam Early Access, it’s now properly released. Read the rest of this entry »

Rocket-Riding Knights Compete In Lance A Lot

One-hit-kill melee arena action is all the rage in local multiplayer games nowadays, swords swinging with gay abandon, and I’m always delighted to see something surprising there. The recently-released Lance A Lot [official site] is a one-hit-kill melee arena local multiplayer game where… you’re all knights riding rockets, trying to jab each other with your lances. Yep, sure! Read the rest of this entry »

You Don’t Know Jack Devs Release Jackbox Party Pack 3

The gang behind ace quiz ’em up You Don’t Know Jack have launched another bundle of silly party games in The Jackbox Party Pack 3 [official site]. Along with a sequel to their Quiplash, Jackbox Games’ latest Party Pack contains four new multiplayer games with drawing, guessing, and generally trying to make everyone laugh. It’s a party, yeah? Put on a hat and smile, for goodness’ sake. While the Party Packs are intended for local multiplayer, they can also work remotely fairly easily through screen-sharing. Read the rest of this entry »

Local Multiplayer Platforming Coming In Jump Stars

Looking for a fun competitive game to take home to the family at Christmas? Mate, DEVIL DAGGERS. Test grandma’s twitch reflexes, give your nephew new nightmares, and see how competitive everyone gets once your cousin breaks out the brandy. Or, y’know, I suppose Jump Stars [official site] might work too.

The platforming party game will launch in December, publishers Curve Digital announced today. It’s a TV game show-style doodad with competitive and cooperative local multiplayer minigames based around jumping and punching, and it looks like it might be a lark. See:

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TowerFall 8-Player Brings Expanded Murderfun

Fast and deadly 2D arrow-o-platformer TowerFall Ascension [official site] has been big on the local multiplayer scene since even before its official release but what if you have more than three friends? Are you expected to take turns to fight? Can TowerFall expect patience after pumping your blood with fire and murder? That’s not right. But, good news: an eight-player version is now out, touched up for frenetic murderfun.

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Push Me, Pull You Wriggles Its Way to PC Next Week

If you’re looking for something fresh and mildly disturbing to play this summer season, you’ll be pleased to hear that Push Me, Pull You [official site] is headed to PC next week on July 14. House House’s oddball project pits two-headed sausage people against each other in a slappy wrestling match. The dev team describes it as a game “about friendship and wrestling”. Charming stuff. Push Me, Pull You is a local multiplayer game in which two players control one grotesque worm person, working together to maneuver an assortment of limbs to wrest the ball from the opposing team.

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Arcade Dodgeball ‘Em Up Stikbold Released

WE'RE ALL GOING TO DIE

Sportsfans throw all manner of things onto the sportszone, from stress balls to octopuses, but that isn’t strictly allowed. When someone flings three kilograms of limp cephalopod onto the ice, the sportsboss tends to pause play to sweep it up. Dodgeball players have no such luck in Stikbold! [official site], an arcade-y dodge ’em up released on Friday. When a wave washes across the sportszone or an angry swan starts honking around, hey, get back to dodging, buddy. Sport waits for no swan.

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Connect Four Meets Curling In Cuckoo Curling

SPORTS!

Connect Four is a solved game. If the first player drops their first disc in the middle column, their opponent can’t stop them winning (read this masters thesis to get technical). It’s still a spot of fun, but how can we reinvigorate Connect Four? How can we find it a vibrant competitive scene? Simple: round out the mental challenge with an element of physical skill by combining Connect Four with curling. For extra flair, add a disc-devouring tabletop alligator. That’s Cuckoo Curling [official site], a delightful free two-player etSport (electronic tabletop sport, yeah?).

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16-Player Kart Combat: Obliteracers Released

Squeezing 16 people into one room for a few tracks of Obliteracers [official site] sounds somewhere between a right lark and sheer hell. It’s a kart racer doing those kart racing things – driving fast around wacky tracks – but with a bit more of a focus on mayhem and carnage and other exciting nouns a destruction derby announcer might yell thrice. What’s neat is that, on top of online multiplayer, it supports 16-player local play with folks use things like laptops and pocket telephones as extra controllers.

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Have You Played… Johann Sebastian Joust?

Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time.

I adore Johann Sebastian Joust [official site] so much that I have vowed never to play it again. I like it too much. It’s too good. I get too into it. It brings out bad things in me. Never let me play it again but please, please play it at my funeral. As you stand on the shore of the loch, please play Joust around my chain-wrapped corpse before you heave me into the dark waters. Give me one last look at my true love, the game I call Shoving.

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Push Me Pull Still The Grossest Local Multiplayer Sport

Push Me Pull You is the most delightful game to ever make my skin crawl. It’s a 2v2 local multiplayer wrestling ballsport where each team cooperatively controls a two-headed, four-handed horrifying stretchy sausage of a person, trying to keep control of a ball by wrapping their bodies around it and each other. I adore the eerily real movement and pitter-pattering of the meatmonsters’ hands and yet want to look away.

A wee bit later than its once-planned 2014 release, it’s now due in early 2016. That’s fine, though, as a new trailer shows developers House House have been busy adding swish new modes and ballarenas:

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