Posts Tagged ‘Logic Artists’

Expeditions: Conquistador free weekend heralds next week’s Viking launch

Turn-based strategy RPG sequel Expeditions: Viking [official site] will launch next Thursday, April 27th, we’ve not mentioned before. I suppose I have now. Our Alec quite liked it when he played a preview version last year so I thought you might want to know. And now you do.

What’s all this historical expeditioneerating about? If you fancy finding out for yourself, hey, you can play the original Expeditions: Conquistador free this weekend. Read the rest of this entry »

Fantasy-Free, Choice-Heavy RPG Expeditions: Viking

Over the last three weeks, I’ve received emails about seven different viking-based games. I guess we have our new zombies. Vikings, though, have something that the walking dead do not: Viqueens. I am glad to say that earthy, quasi-political RPG Expeditions: Viking does not force me to be another Odinson.

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Cooperative Stealth Game Clandestine Is Out Now

Clandestine [official site] has been tickling my fancy since Alice first brought it to my attention. Then in Early Access, it has now launched as a full release with a complete story line rather than a few standalone missions. While it can be played singleplayer, switching between the two characters, the concept requires two players for full effect. One plays the actual agent infiltrating various facilities and the other takes on the role of a hacker, watching via a screen and doing what they can to assist.

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Conquist No More – Expeditions: Viking Announced

2013’s Expeditions: Conquistador was an interesting idea, an expedition into the New World mixing exploration, party management, RPG bits, and turn-based combat. It was pretty fun, our Adam thought, but had a fair few problems too. Now developers Logic Arts have returned to announce another voyage, or more a series of raids.

Expeditions: Viking [Facebook page] will see that beardy lot cruising for a bruising and perusing for a pillaging, trying to lead a clan into a bright future.

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She Sneaks, He Hacks: Clandestine’s Asymmetric Co-op

When social engineering fails...

Here’s a cracking idea for a co-op game: an asymmetric spy ’em up where one player’s a secret agent infiltrating facilities using stealth, social engineering, and violence, while the other is a remote hacker who cracks systems and feeds the agent information. That’s a real game. It’s Clandestine, made by Expeditions: Conquistador devs Logic Artists. You can buy it today on Early Access.

I was not at all surprised to learn that creative director Jonas Wæver was lead designer of remarkable Deus Ex mod The Nameless Mod.

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Wot I Think: Expeditions Conquistador

In 2013, the good ship Mancunia set sail for the New World. Upon arrival, my band of Conquistadors smoked a potato, ate some tobacco broth and became pals with the natives. I’m considering building a holiday resort on the coast of and below I’ll explain why you should pay us a visit, but when booking your stay, bear in mind that you might want to go home sooner rather than later.

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