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Posts tagged “Looking Glass Studios”

Feature: Credit where it's due

The Joy Of audio logs in System Shock 2

"Audio logs", said a game designer, eliciting a chorus of involuntary groans from absolutely everyone. They're clumsy, they're silly, and they're usually badly done, to the point where it's tempting to insist that they be consigned to history altogether. That would probably be overkill.

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Feature: Going legit is more trouble than it's worth

The best fan-made Thief missions you can pilfer

Thief: The Dark Project still stands out as one of the most compelling stealth games twenty years after release. Huge levels packed with treasure and secrets, and no radars or sensors to help -- just your senses, intuition, and maybe a badly drawn map. While later games in the series were a bit ropey, the first two Looking Glass-developed ones are still actively supported by the…

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Feature: Redistribution of assets that don't belong to you

Have You Played… Thief: The Dark Project?

The original Thief is one of the first games I remember playing. I was at my mate’s house, because he had a proper computer (and one of those old school mice with the little ball in that you had to take out and blow on if it got stuck). I remember doing the tutorial; being taught to hide in shadows and avoid the light. I…

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Night Dive’s System Shock remake looks charmingly retro in new alpha footage

It looks like Night Dive's System Shock remake is finally back on track, after a messy engine switch, a cancelled change in art direction and a delay until 2020. Below, we get our first video peek at the 'adventure alpha' version of the immersive sim revival, currently going out to some higher-tier Kickstarter backers. We also get a little peek at the remake's design methodology…

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System Shock: Enhanced Edition now looks sharper and controls better than ever

Nightdive's remake of System Shock has been delayed until 2020, but playing the 1994 original is a more tempting option now. Paving the way for immersive sims like Deus Ex and Dishonored, System Shock is an important part of the genre's history, and after a surprise update yesterday it's a far more playable one. System Shock: Enhanced Edition is now a sharper looking game, expanded…

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System Shock Remake Kickstarter Is Live, Has A Demo

We've talked about it a lot recently, but the reboot of System Shock [official site] is coming — and it's going to need a bit of help through Kickstarter in order to make it. Developers Night Dive Studios are looking for a tidy $900,000 (about £675,000) in order to make their complete remake of System Shock a (hopefully) terrifying reality, and there's even a nifty…

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Feature: Making Mechs

Why Terra Nova: Strike Force Centauri Is Looking Glass’s Forgotten Classic

Released in 1996, tactical mech simulator Terra Nova: Strike Force Centauri [GOG page] was one of Looking Glass's most interesting games - and one of their biggest commercial failures. We asked Rob Zacny to explore what made the game so interesting in the wake of its recent addition to GOG.com.

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Looking Glass Founder’s Underworld Ascendant Revealed

Edit - links fixed As old school PC gamers' desires for a comeback go, a new Ultima Underworld is right up there with new System Shock or new true-blood X-COM. While a huge number of '90s PC devs have burst back into the limelight thanks to Kickstarter and a legion of people who are terrified of new things, I don't believe we've yet seen anyone…

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Feature: The Irrational Need For Closure

Bioshock Through The Looking Glass

The contemporary big-budget FPS has a few different strains: blood-n-guts military settings a la Call of Duty, open-world environments like Far Cry, and high-concept dystopias. Outside of open-world most of these styles were first codified in the 1990s, and FPS games then and now share an enormous amount: primarily a core mechanic of shooting many hundreds of enemies in the face over and over again,…

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