Posts Tagged ‘LOTRO’

Sounding The Horn: LOTRO Rides To Helm’s Deep


We all know how the story of Rohan plays out, and in November The Lord Of The Rings Online will allow you to play out that story. The Helm’s Deep expansion is a great big piece of work for the MMO, including the famous siege itself, and a raise of the level cap to 95. It’s not unpricey, though, with the basic edition ringing in at a hefty £29.99.

More details below.
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LoTRO’s Third Expansion Detailed, Trailered

hi

MMORPG Lord of the Rings Online may have gone free to play, but that doesn’t mean Turbine have to stop making pay-for expansion packs. The third, Rise of Isengard, now has a date- September 27th. It’ll bring with it three new areas (Isengard, Dunlan and the Gap of Rohan), a level cap increase up to 75, a new 24 player raid and more.

I’m continually impressed by the deviousness of games developers. Check this out: As an extra bonus if you buy Rise of Isengard now, you’re immediately granted access to in-game benefits ranging from a 25% XP boost to new mounts. Genius. I’m also not sure I’ve ever seen Base, Heroic and Legendary editions of an expansion pack before. A trailer as well as a full list of both Rise of Isengard’s features and the pre-order benefits awaits after the jump.
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Lord Of The Rings Euro On The Move

I'm three years old.

Lord Of The Rings Online is to be entirely taken over by Turbine, Eurogamer reports. Until now the European servers have been in the hands of Codemasters, who seem to cling on to existence via their Codies Online Gaming hosting MMOs. But from the 1st June, the developers will be operating all their servers worldwide. Why tell you? Because if you’re a player you’re going to need to migrate your account across to the new owners. All the servers will remain, so there’s no cause for disruption. But you will need to make the account move, which will of course be free. There’s an FAQ for those who have further questions about the whole business. LOTRO is of course now free to play, which makes the need to re-enter your billing details the sort of thing that makes my brain hurt.

Mirkwood Ready To Be Sieged

Why can't we just get along with the giant monsters?

Lord of the Rings Online expansion The Siege of Mirkwood is now online. Are you already there? Or planning to return? I must confess to having had no real experience of LOTRO, beyond a disastrous pre-release event where I was abandoned in some weird place with nothing to do for 45 minutes before quitting in confusion. I’m assured this isn’t how the game works, but instead it’s a deep, involved and rather musical MMO. And now it’s even bigger with this new chunk of game. There’s a launch trailer below to get you in the mood.

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LOTRO: The Shpiel Of Mirkwood

A little while back, I attempted an interview with Turbine’s producer Jefferey Steefel about their reliably successful MMO Lord Of The Rings Online. It was intended for a preview of the upcoming expansion Siege Of Mirkwood, and for another publication. I wasn’t, ah, entirely illuminated by the answers I got, so I sent some follow-up questions intended to further solicit his thoughts on the extent to which the players have shaped the game, and why it’s proven to be such a survivor in what are broadly dark times for the MMO industry. Alas, the responses didn’t arrive in time for that piece – but now I have them, and it seems a shame to waste them. PC gaming website to the rescue! If I’m honest, I suspect speaking to some of LOTRO’s more dedicated players (is that you? Please, share your thoughts below) would have given a significantly more useful sense of why it’s a diamond in the MMO rough, but here’s sir Steefel’s thoughts on the matter….
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Interview: Turbine on Lord of the Rings Online

He shall not pass

Apropos of nowt, thought I’d lob up this spare interview with Turbine’s Executive Producer Jeffrey Steefel about Lord of the Rings Online, conducted late last year. ‘T’ain’t nothing fancy, and is only a partial transcript (can’t find the original recording, annoyingly), originally intended for an ‘Introduction to LOTRO’ kinda feature in a publication that didn’t eventually happen. Games journalism is a fool’s errand, kids.

Nonetheless, there’s some hopefully interesting comments about the thinking behind the game, its apparent blatant WoWiness and the casual/hardcore split.
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