Posts Tagged ‘Ludeon Studios’

How RimWorld’s Code Defines Strict Gender Roles

Reed’s having a bad day: her spaceship crashed, she’s one of three survivors, and the other two won’t stop hitting on her. Unfortunately for her, she’s beautiful, which means that they’re immediately enamoured with her; unfortunately for them, she’s gay, which means the feeling is definitely not mutual. Her life is a constant hellish stream of corny pick-up lines and work for the colony.

RimWorld is a scifi colony management sim that seems to effortlessly weave dynamic stories around the player’s attempts to survive on an often harsh alien world, but when it comes to sexuality, romance and gender, it tells variations on this one story far too often. We dug into the code to find out why that is.

Read the rest of this entry »

Rimworld Diary, Part 3: The Drugs Do Work

We sent Brendan into sci-fi disaster simulator RimWorld [official site], where he quickly established a failing hotel in the middle of a scorching desert. In the final part of his diary, things fall apart.

Is everybody ready? Okay, let’s smoke this shit. I order the staff to smoke their flake, and one by one they light up. Then we immediately move onto the next drug. Okay everyone, I mutter, get your Yayo into you, we haven’t got a lot of time here.

Everyone snorts their Yayo.

All right. I think to the screen. Now, the plan is to get down there and kill those aliens.

Read the rest of this entry »

RimWorld Diary, Part 2: From The Ritz To The Rubble

We dispatched Brendan back into sci-fi disaster simulator RimWorld [official site], where he quickly established a failing hotel in the middle of a scorching desert. Last week, the hotel staff were in the grip of drugs and cancer. In part two of this three-part diary, a tragedy brings the hotel to its knees.

Wide-eyes Pete was on another one of his binges. He’d gotten his hands on some Wake-up thanks to a passing group of merchants and after spending the previous week in withdrawl he was now sucking it down like sugar. In terms of work rate, this is bad because you can’t control RimWorld’s cartoon men and women when they enter a state like this – they just refuse to do their jobs. But in terms of happiness, I would rather Pete get high every day and stay chipper than descend into a spiral of withdrawl. That’s why I bought him the drugs. He’s better like this.

Read the rest of this entry »

RimWorld Diary, Part 1: Welcome To Bogdan’s Rest

RimWorld [official site] continues its march through early access, adding drugs and enticing modders, almost as if it wasn’t already wonderful. We sent Brendan back to the planet’s surface, where he decided to set up a hotel in the middle of the desert. In part one of this three-part diary, the colonists struggle to establish themselves.

Shinichi needs a new kidney. He has been walking around in the blazing desert sun for days, dismantling any ruin he can find and leaving the bricks for someone else to carry back to the hotel. And now he has a cancerous growth in his kidney. He needs a new one but the chances of a group of crooked merchants passing by with organs on sale is slim. He goes home and lies down in his bedroom, which is actually a cave. His bed – made from granite – offers little comfort. This was supposed to be a hotel.

Read the rest of this entry »

Best RimWorld Mods

How does that old saying go – by failing to prepare, you are preparing to fail? Or, in RimWorld’s [official site] case, by failing to prepare, you’re preparing to fail; and even if you prepare really, really well, you’re probably best preparing for failure all the same.

You see, even with the most meticulous preparation and planning, success is far from guaranteed in Ludeon Studios’ survival management sim. RimWorld is a game that sees even the most seasoned colonists come a cropper at the drop of a hat – not to mention established popstars who’ve otherwise enjoyed privileged upbringings – which is why it’s good to know intuitive user-made mods are there to help us through its often harsh expectations.

Read the rest of this entry »

RimWorld Reddit AMA Talks Prototypes And Future Plans

Scifi colony sim RimWorld arrived on Steam last week and has done quite well for itself, if the Steam Charts are to be believed. And not without cause either, as Brendan’s recent look at the game suggests its producing Dwarf Fortress-style anecdotes. Its creator Tynan Sylvester popped up on Reddit yesterday for an Ask Me Anything post and I’ve been enjoying browsing the answers this morning.

Read the rest of this entry »

Premature Evaluation: RimWorld

Every week Brendan scours the wastes for an early access title to tame and take home with him. This time, the haphazard space colonies of RimWorld [official site].

Before I tell you about RimWorld, let me tell you a story that happened in RimWorld. It’s about that girl up there, drinking a beer. If you’re not convinced to jump in by the end of this tale, then we have nothing more to talk about. We can’t be friends. Everyone else: we’re still cool. So here it is, the story of Min, a pop star with a privileged upbringing, who is about to come crashing down to earth.

Read the rest of this entry »