Posts Tagged ‘MachineGames’

Have You Played… Wolfenstein: The Old Blood?

Seeing as Steam reviews are not entirely fairly arguing that the recent Wolfenstein 2: The New Colossus is too perfunctory a sequel, let’s look back to a time when that really did happen. The Old Blood, a game that straddled the line between sequel and expansion pack to the excellent Wolfenstein: The New Order, was the very model of going through the motions. Paradoxically, it was also an attempt to give fans exactly what they wanted. Read the rest of this entry »

Wolfenstein 2 story DLC dated, detailed, silly-named

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Wolfenstein II: The New Colossus is, for better or worse, very much BJ Blazkowicz’s story, and outside a few shocking shots of the wider world, isn’t entirely interested in showing us how Nazi rule in the 1960s affects the individual lives of others. We already knew that story-based DLC was on its way, but now we have dates on the four-part season pass that aims to make fascist-occupied America more than the tale of one man and his special submarine friends.

Say hullo to Joseph Stallion, Jessica Valiant and their chum who must be eternally resentful that he did not also win the amazingly ridiculous surname lottery, Gerald Wilkins. Joseph Stallion! Good lord.
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Clickuorice Allsorts: the strange instruments of Wolfenstein II’s score

What created some of the stranger sounds in the Wolfenstein II: The New Colossus soundtrack? Big sonic sculptures of glass and sheet metal, composer Martin Stig Andersen explains over on Gamasutra. He got to play with the creations of French brothers François and Bernard Baschet, delightfully odd beasts largely played by rubbing crystal rods with wetted hands and amplified through big metal horns, and explains the process as well as how he combined those sounds with other musical elements. The post has many good pictures and things to listen to. Oh, and you might remember Anderson for recording Inside’s music through an actual human skull.

I love Wolfenstein 2’s wonky, unforgiving stealth

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It’s taking me a long, long time to play through Wolfenstein 2: The New Colossus. The reason for that is because I’m playing it as a stealth game – a claim about a Wolfenstein game that would have sounded absurd a couple of years ago, but is now taken for granted as a result of 2014’s The New Order offering a limited sneaky-stabby path. Both of the latter-day Wolfs are designed primarily to be played as spray’n’play mass murder sims, and they’ve got a ton of wonderful toys with which to achieve that, but, for my part, I’ve been there, done that far too many times, and so the idea of treating W2TNC’s missions as a quieter, tenser, almost puzzle-like affair is far more appealing.

Thing is, Wolf 2’s stealth is all kinds of messed up. There are entirely legitimate reasons to despise it. Me, though? I can’t resist it.

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Ultra-violent Nazi shooter Wolfenstein II is out now

Axe and ye shall receive

It’s Bash-the-Fash Friday in the corridors of RPS today. Some of us are celebrating by playing Wolfenstein II: The New Colossus, which is out now in case you didn’t notice. Our Adam liked the dystopian shooter , enough to say it was “a hair’s breadth away from being one of my favourite singleplayer action games of all time”. Crikey. Read the rest of this entry »

Wot I Think: Wolfenstein 2: The New Colossus

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Wolfenstein 2: The New Colossus does not pull its punches. Early in the game a returning villain asks, “is this what a hero looks like?” She’s mocking and threatening a wounded, degraded and broken woman. She’s about to execute that woman.

Wolfenstein’s answer is a defiant “yes”. Its heroes don’t look like any one thing because they are many and they are diverse. They are survivors and fighters and thinkers, black, white, American Jewish, British, German, male, female, disabled, disfigured and powerful. They’re also flawed – sometimes too angry, sometimes too selfish, sometimes too afraid to face up to reality – but they are the kind of people you’d want in your corner if the world went wrong.

They’re also the game’s greatest asset and its most potent weapons.

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Wolfenstein 2 isn’t getting multiplayer because it would ‘dilute’ the storytelling, says Machine Games

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With us living in the age of ‘games as service’, there’s been a bit of hand-wringing about the death of single-player games. Of course, there are still plenty of single-player games in development, and in the case of Machine Games’ Wolfenstein 2: The New Colossus, the studio say they’ve made a concerted effort to not let anything detract from that solo experience.

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Here are Wolfenstein 2’s system requirements

wolfenstein-2-specs

Popular nazi-killer B.J. Blazkowicz will be back to his old shooty-shooty ways this Friday with Wolfenstein II: The New Colossus. Today publisher Bethesda have taken a break from their piggy-backing marketing long enough to post the PC system requirements along with details of uncapped framerates and aspect ratios. Here they are.
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Wolfenstein 2: The New Colossus blasts launch trailer

Though Wolfenstein II: The New Colossus [official site] will not launch until next Friday, October 27th, the launch trailer has arrived today to stake a claim on the next fortnight. As you’d expect, the trailer is full of Nazis being murdered and oh, I guess Hitler is back now too – in non-mecha form. Presumably he gets his face shot off later. Watch: Read the rest of this entry »

Cool coats, comedy copulation and cyber-cats – Wolfenstein: The New Colossus wants to do everything

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In the surprisingly, refreshingly excellent 2014 shooter reboot-o-sequel Wolfenstein: The New Order, it was the eyes that captivated me. The sad, aged eyes of BJ Blazkowicz, a war-weary he-man forced to take up arms yet again – tirelessly heroic, sure, but those windows to his haunted soul revealed his longing for an end to all this suffering. I could not look away from those eyes, even as he battled Mecha-Nazis and Moon-Nazis and Soul-Transplanted Ultra-Nazis and whatever else this unrepentantly preposterous game threw at him.

In Wolfenstein II: The New Colossus [official site], a sequel which continues the alt-history, steampunk Nazi occupation of America tale, it’s BJ’s sports jacket that I can’t stop staring at.

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Wolfenstein 2 shows off an hour of Nazi-killing gameplay

You can now watch almost an hour of Wolfenstein 2: The New Colossus, if you’d like, across three newly-released gameplay videos. One shows BJ ‘Sad Eyes’ Blazkowicz murdering a great many Nazis from his wheelchair, as our Adam already told you about in his E3 preview. Another wanders through the city of Roswell, where Nazis and Ku Klux Klan members rule (until ‘Puppy Dog’ Blazkowicz starts murdering). Lastly, you can watch him blast through a boss battle and ride away in style. That’s a lot of action before thine very own eyes, if you’re happy to spoil surprises and watch it now. Read the rest of this entry »

The compassion & cruelty of Wolfenstein 2: The New Colossus

The early stages of Wolfenstein 2: The New Colossus [official site] show the same blood, guts and heart that were key to the first game’s success. Described by Bethesda’s Pete Hines as “fucking bananas”, it’s a game of extremes, but it’s the care that it shows for its characters and setting that stand out as unique in the field of alt-history Nazi war-shooters. Alongside the silliness, the gore and the pulp fiction roots, there’s a core concern for humanity and its loss.

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Wolfenstein 2: The New Colossus announced, coming October

Good morning! While we were all sleeping (and Adam was fighting terrible conference wifi), Bethesda’s press conference happen. With came announcements of new games, including Wolfenstein 2: The New Colossus [official site]. There’s an 8 minute trailer below, which includes live action sequences, cutscene vignettes and lots and lots of killing Nazis and robots and robot Nazis. Read the rest of this entry »

Um, There’s A New, Official Quake 1 Episode Out

Depending on to what extent you accept ‘Bethesda’ as official, of course. This isn’t id’s work, and it’s definitely not Quake-era id’s work, but it is the work of neo-id’s stablemates Machine Games – they of the improbably good Wolfenstein: The New Order. (And who, according to its credits, pitched in to some extent with this year’s even more improbably good DOOM). They’ve just unexpectedly release a new Quake episode in honour of the dear old man’n’monster-shooter’s 20th birthday. It’s pretty good, too.
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Bethesda Teased A New Wolfenstein Game During E3

Bethesda’s E3 2016 showcase brought with it news of Quake Champions, new Prey, Dishonored 2 and a few other things. What wasn’t there was any word on what Wolfenstein developers Machine Games were doing – or at least, no explicit news. There was one hint at what might be next for BJ Blazkowicz: “The New Colossus.”

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Have You Played… Wolfenstein: The New Order?

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time.

We’re all doing Macauley Culkin faces about how good DOOM turned out to be despite high suspicion to the contrary, but let’s not forget that, under Bethesda’s stewardship, olden id games had already been treated surprisingly well. Wolfenstein: The New Order [official site] was a sprawling, spectacular singleplayer shooter of the kind we so rarely see in these MP-focused times, and it somehow managed the impossible too: making BJ Blazkowicz a real human. A real human in an entirely absurd world.
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Fail Forward: Wolfenstein: The New Order

Fail Forward is a series of videos all about the bits of games which don’t quite work and why. In this episode, Marsh Davies discusses Wolfenstein: The New Order [official site], its robot dogs and limpid eyes.

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Wot I Think – Wolfenstein: The Old Blood

Wolfenstein: The Old Blood is a standalone expansion and prequel to last year’s alterna-history shooter Wolfenstein: The New Order. It came out earlier this week.

You almost never see BJ Blazkowicz’s eyes this time. Those tired, sad eyes gave last year’s Wolfenstein: The New Order soul. Not a lot of soul in the grand scheme of things, but by the standards of games which are primarily concerned with gunning down hordes of baddies, The New Order was a big old bleeding heart. Standalone expansion/prequel The Old Blood is a perfectly decent man-shooter that’s in all other senses a step back into tradition. Maybe that’s why we don’t really see his eyes this time. They’d be too bright and cheerful. He’d be a maniac rather than a wounded soldier.

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I Hate These Guys – Wolfenstein: The Old Blood Released

A Nazi robot knight I guess.

The horror of the Nazis is that they didn’t have cyberodogs or moonbases or power armour: everything they did was regular people, plain and simple and awful. Back in the zany comedy world of video game Nazis, though, you can now go on another merry adventure into Naziland with all sorts of new (or old, really) kooky mechaNazis.

Wolfenstein: The Old Blood [official site], a standalone budget-priced prequel to the splendid Wolfenstein: The New Order, is now out. Alec will be telling us Wot He Thinks soonish but for now, hey look, it’s out and I have some moving pictures to show you.

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Oodles Of Old Blood: An Hour Of Wolfenstein

Extremely hot pipe on Nazi action.

Wolfenstein [official site] ranks as one of the best and biggest surprises of last year, stretching beyond its source material to offer a romp through wonderfully designed levels, non-linear stealth, and even a plot that strayed into unfamiliar territory like “heart-warming” and “actually funny.” More, then, is what we wanted and what Bethesda intend to supply with The Old Blood, a smaller standalone prequel coming in May. PAX East hosted the first public play session and it was all streamed on Twitch. Check it out below.

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