Posts Tagged ‘Mafia II’

Steam Charts: They Said It Could Never Happen

I had all the characteristics of a blogger — frayed jeans, opinions, laptop, tea — but my depersonalisation was so intense, had gone so deep, that my normal ability to compile charts had been eradicated, the victim of a slow, purposeful erasure. I was simply imitating top ten articles, a rough resemblance of a best-sellers list, with only a dim corner of my mind functioning.

And yet.
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Humble 2K Bundle Offers Spec Ops The Line For A Dollar

The latest offering from Humble Bundle is a stack of 2K games, including third-person horrors-of-war shooter, Spec Ops: The Line [official site] in the lowest tier. That’s yours for a dollar or more but (the horror, the HORROR) you’ll have to take a copy of Duke Nukem Forever as well. The Darkness 2 is the much more palatable final third of that one dollar selection. Jumping to the next tier, with a minimum buy-in of $8.37, gets you a copy of Civ V, NBA 2K16, Mafia II and…a Battleborn skin pack. Civ V is decent, even without the expansions, but I’d be tempted to wait until October for the sequel.

Spec Ops is the star here. At that price, it’s close to unmissable.

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Mafia 3’s Move To Sixties New Orleans Is Risky But Potentially Rewarding

The Mafia 3 [official site] presentation at Gamescom felt very much like an attempt to hammer home several important changes to the series rather than an accurate representation of the minute-by-minute experience of playing. Given that this was the first public showing of the game, which probably won’t see release until the second half of 2016, that’s to be expected. The vertical slice shown had a lot to cover: a new city, a new time period, a new protagonist, and a new take on open world criminal conquest. Perhaps it’s understandable that the “new” was hammered home with all the subtlety of a blow from Mjolnir, but it’s fair to say that the road to New Orleans looks rather treacherous.

And that brings us to item number one…

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Mafia 3’s Announcement Trailer Will Arrive August 5th

Last month a NeoGAF poster found that publisher 2K Games had pointed four domains at their own server: mafia3thegame.com, mafiaiiithegame.com, mafiathree.com, and mafiathreethegame.com. It was a baffling mystery that set alight the minds’ of the world’s greatest detectives and the games press. The clues were right in front of us all but what did they mean? Now we’ve discovered a second sign (via the Mafia Twitter account): Mafia 3‘s first trailer will be released next Wednesday, August 5th at 1pm BST.

The plot thickens.

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Who Squealed? Hints Of Mafia 3

He is a funny one, that Ian Video Games. I tell you, he spends all his time on The Internet doing the strangest things. No, not like that you cheeky madam. Ian – you’ll love this – he’s working on a sort of a phone book for the Internet, so people can look up any website. He spends all day searching for new sites, and notes every single name he finds in his notebooks. He’s filled hundreds of them! Says he’s taking the idea to Dragon’s Den.

And you’ll never guess what – Ian says in his research (his “research”, lawd!) he came across signs that we might hear about a new Mafia game from 2K soon.

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Resisting The Obvious Quotes: Mafia Devs Semi-Shut Down

pls insert own movie reference

They might call it a “restructuring”, but whatever word one applies to it, it’s bad news for a venerable studio with a rich heritage. In this partial death, let them once again assume their true mantle. 2K Czech were and always shall be Illusion Softworks, creators of Hidden & Dangerous, Mafia and not enough else. Subsumed into the 2K mass in 2007 and renamed in 2008, sadly it did not reach the dizzy heights of contemporaneous acquiree Irrational, as its expensive sequel to Mafia proved disappointing (though it does have its passionate fans). Tennis sequel Top Spin 4 was its sole release subsequent to that, and as of today’s revelation that the studio’s Prague-based headquarters has been closed down by 2K, perhaps we shall never know if Illusion Softworks might have one day reclaimed their reputation for ambitious, complex and atmospheric historical action games.

Although reports today (including this one) have something of the eulogy to them, this is not in fact a full closure.
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Kingdom Come Promises ‘A Different Kind Of RPG’

'Tis truly a glorious day to gaze down from the smoky hill of perfectly innocent naps.

A hyper-detailed historical RPG from the main folks behind Mafia? Yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes.

Ahem. Kingdom Come: Deliverance is a nonlinear role-player set in the dying days of the Holy Roman Empire, and it features precisely zero monsters, magic, or mythical overtones. Instead, the focus is on accuracy, and who better to head up that effort than the former director of Mafia and Mafia II? Developer Warhorse is made up of vets from 2K Czech and Arma powerhouse Bohemia, so expect obsessive attention to detail. Sadly (and somewhat paradoxically) insubstantial teaser trailer below.

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I Am The Mob: Mafia II, Subjectivity And Story

I wasn’t really following the Mafia II is-it-good-or-nob controversy, for the simple reason that I thought it was probably a little bit nob. When the initial reviews came in, there was a clear division between people who thought it was a bit of a disappointment and people who thought it was supa-dupa-fly. To be honest, I presumed that the people who liked it were presumably just not very bright and had fell into the AAA-game + pretty + a bit of hype = 9/10 trap, because I can be just as judgemental as any reader when I put my mind to it. Quinns didn’t like it much. John felt similarly. Both particularly singled out the narrative for eye-rolling, with Walker noting it “should be damned is for its banal story” and despite the perhaps-best-ever acting “the lines they’re delivering, however, are blabber.”

So, no, none of this exactly put it on my To Play list.
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Jimmy’s Vendetta: Mafia II Hits The Streets

My vendetta would be based on having played a game that made me do menial chores instead of have fun.

We’re awaiting our copy of the Mafia II DLC, Jimmy’s Vendetta, which we’ve heard makes the city a little bit more lively. It’s a series of assassination missions, taking place in the streets of Empire Bay. Something that might have gone a long way to satisfying all those who got very cross that the world wasn’t open enough, had they included it in the original game. We’ll let you know how it is as soon as we receive our code. In the meantime, know that it’s out, and there’s a trailer below to show it off. You can read my review of Mafia II here.

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Wot I Think: Mafia II

Wot I Think Badda Bing Badda Boom

Unfortunately, due to circumstances beyond our control, we were not able to get Mafia II review code before the game was released. So I’ve not slept much in the last 24 hours to complete the game, in order that I can tell you my thoughts. It’s a game I’ve been hoping to play for eight years, and have followed extremely closely during development. The reviews so far have been confusingly mixed, even the Eurogamer Network giving both a 4 and a 10. Below I’m finally able to tell you Wot I Think.

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Can We Refuse Mafia II Footage?


It seems pretty clear that Mafia II is going to be one of those games where the publisher-released assets are going keep on coming until they flood the internet, burying life as we know it under a series of informative or excitingly-edited game footage clips featuring well-dressed men doing violence. (Because, if you hadn’t already realised, dudes are going to get shot.) This latest trailer is probably my favourite so far, because it’s not spoilering so much as just leaping from event to event. It’s also reminding me that I need to nip over and see John to get a glimpse of the thing in action. If you want to see what he thought about the early preview build, go have a read of this handsome preview.
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New Mob Of Mafia II Trailers

Vito always finds posing for screenshots awkward.

Ooh, ooh, it’s Mafia II. That’s the official song. I sing it because there are two more trailers, one of which features an interview with the splendid Director of Creative Production Jack Scalici. He discusses the story, the motivations, and the music. (If you want to read a lot more thoughts from Scalici, be sure to check out my feature on voice direction.) The second is an advert for NVidia. Oh, and don’t forget to check out our recent preview of the game.

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Mafia II: Hands On Impressions

A serious hat makes a dangerous man.

I’ve had my hands on a preview build of Mafia II, limited to four missions but with the whole city open. Below you can read my impressions at this stage, a couple of months ahead of release. You should be warned, at the end of this article is a picture of a lady with her boobies showing. It’s from the game, I swear.

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Mafia II World Non-Exclusive E3 Trailer!

But there's new shots on Monday, so stop complaining.
EDIT: Ahem.

E3 is starting next week, but we aren’t affected by the trifling issues of linear time. So we have for you a world unexclusive reveal of the new Mafia II trailer, The Made Man.

This is not the only place you can watch the trailer until it’s released properly at E3 next week. Which means we’re the same as everyone else.

Sigh.

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Mafia II: The Enviddening

Mafia II is the year’s most anticipated game about watching lavish cutscenes, driving to places and shooting people then watching more lavish cutscenes before driving to places and shooting people. Expect vast quantities of gloss and pizazz from this one. Oooh, I’ve never written the word ‘pizazz’ before. It’s fun, isn’t it? Anyway: I believe our man John ‘Giggles’ Walker will be presenting you with a write-up of his forthcoming hands-on time with the PC build in the not-too-distant, but in the meantime here’s a few of the devs (including Czech guys dubbed into English) talking about and, more importantly, demonstrating some of the finer points* of this highly anticipated driving/shooting/watching game.

*I.e. “smashing men’s faces into car doors.”
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Family Chat: 2k Czech’s Alex Cox On Mafia 2

Last week, I finally got to spend a little quality time with the rarely-seen, much-delayed Mafia 2. While I was there, I made Alex Cox, one of the game’s producers, an offer he couldn’t refuse. He refused it anyway. So I decided to ask him about the game instead. Read on for the chatty chap’s thoughts on the game’s excellent music, open world versus linear and whether ‘dickcheese’ is an authentic 1950s swear word or not.
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Mafia II Versus The Blues


The new Mafia II trailer (below) shows some neat gangsterism, and has a John Lee Hooker soundtrack. That’s going to doom me to a morning of Blues while I get on with writing all the words about videogames. The game itself has been delayed again, apparently, with 2K saying that it won’t make the first half of 2010, as anticipated. However, the game is coming along handsomely, and we might just have some more news on that progress soon. Worth keeping an eye out for, I think, because this could just be one of the games that makes 2010 worthwhile.
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