Posts Tagged ‘Mafia III’

Have You Played… Mafia 3?

Have You Played? is an endless stream of game retrospectives. One a day, every day, perhaps for all time.

I was put off from playing Mafia 3 [official site] by John’s thorough review, which told tales of bugs, bad AI, repetitive mission design and more design flaws. But then a few people I respect kept praising it, for its supposedly exciting combat and its more-ish missions. I finally gave it a try a few weeks ago. Read the rest of this entry »

Mafia 3’s third story DLC now meddling with a cult

A kooky cult is now causing trouble in Mafia III [official site] with Sign of the Times, the third of its three big story DLCs. I’m told the Ensanglante are a blood-worshipping cult into drugs and human sacrifice, which sounds like a wild time. Sadly, Lincoln Clay is out to shut them down, investigating their crime scenes using new detective skills then, I imagine, shooting their faces off. The DLC also lets Lincoln rebuild his murdered dad’s bar, which is sweet. Given that Mafia III has gone down poorly, I’d expect this to be the last bit of it. Read the rest of this entry »

Mafia 3 demo out today, as is first story DLC

A demo for Mafia 3 [official site] has arrived, letting all and sundry in to poke around a Nu Orleans. John’s Wot I Think praised the city and was none too pleased with most of the rest so hey, I’ll welcome a demo to have a look myself.

The first paid story DLC is out today too, for folks who’ve already bought in. Faster, Baby! will send players into a small town to deal with a corrupt sheriff. Antics ensue. Read the rest of this entry »

Mafia 3 revs up races and car customisation

Given its pretty open-crimeworld shininess but blah reception, Mafia 3 [official site] seems likely to fall in the category of ‘games to maybe pick up cheap on sale and pootle around over Winterval while clutching our bellies and groaning ‘I should never have drunk all that eggnog”. In which case, you might be interested to know that an update yesterday added races and car customisation. This update comes a month after an update added dressing up, another feature I’d sorta expect to see in a sandbox. But hey, now players can design super cool radcars. Read the rest of this entry »

Free To Clay: Mafia 3 Patch Suits Up And Fixes Bugs

Our John thought Mafia III [official site] was a “vast, seemingly unfinished calamity” but you might think that he is wholly, objectively wrong. If that’s you – happy days. 2K have released an update that gives New Bordeaux’s revenger-in-chief a bunch of outfits, some of which you’ve already seen if you’ve gone through the story and some of which are new. Alongside these new threads, there’s some bug fixes and performance improvements and all that sort of thing, you know, the things that matter, blah blah blah. But yes, let’s see some outfits.
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RPS Asks: Are Long Games Appealing Or Intimidating?

The Witcher 3 [official site] is the longest game I’ve played for years, or at least the longest game that I’ve actually come close to completing. There was a time when I’d be thrilled to hear about a new fifty or sixty hour epic adventure, very much subscribing to the policy “the more the better”, but now I’m more likely to flinch away from the screen when a game’s sprawl is revealed.

I’ve realised that my aversion to enormous games has been growing for a while, but the announcement of Red Dead Redemption 2 brought it into sharp focus. Do I really want yet another massive open world game? I’m not sure that I do.

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Steam Charts: Sidney The Best

I have a terrible confession to make. While, on a weekly basis, I protest about the oft-unchanging nature of these charts, the truth is that a new entry makes me sigh. It means I have to laboriously type out new HTML rather than just copy the links from last week. This means terrible, unspeakable suffering in a week such as this, where there actually are quite a few ‘new’ games. Read the rest of this entry »

Wot I Think: Mafia III

Here, at last, is our Mafia III [official site] review. Having published two reviews-in-progress over the last week, this is the final version. I’ve still not finished it, because the game is apparently infinity hours long. And it’s a fascinating mess. A vast, seemingly unfinished, calamity, incredible amounts of work routed by its AI, bloated plot and lack of ambition. Here’s wot I think:

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Steam Charts: Unrefused Offers

As it was prophesied, soon it will come to pass. The Steam Charts approach their endgame: where all sales and all pre-order shenanigans converge to ensure that just one game occupies all top ten placements. Soon, there shall be unity. Terrible, terrible unity. Read the rest of this entry »

Mafia 3 Review In Progress Part 2

For reasons that are increasingly apparent, 2K chose not to share review code with the press for Mafia III [official site], instead choosing for everyone to be able to buy it before critics could potentially warn them off. Having played the game for many, many hours, here is a second incarnation of my review-in-progress of the crime caper, in a revised and much extended version of my previous coverage. The final review will be later this week.

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Mafia III 1.01 Patch Fixes Framerates, Control Mapping

Mafia III [official site] might be a bit of a derivative drabfest, but the focus of ire from PC players has so far been on the lacking elements of the PC port. Framerates locked to 30, weird control mapping, and many crash bugs and dumb-ass AI. At least the first two of these issues have been addressed with a new patch.

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Review In Progress: Mafia III

For reasons that are becoming apparent, 2K chose not to share review code with the press for Mafia III [official site], instead choosing for everyone to be able to buy it before critics could potentially warn them off. So it is that we couldn’t get our hands on it before you could, and I’m playing the game over the weekend to be able to bring you a full review next week. But in the meantime, below is a Review In Progress, my thoughts from the earlier hours of this open-city mafia-me-be, to give you a rough idea of whether this is a something in which you want to sink your pennies. Clearly the below is not a final review of the game, but it sure contains my feelings about the experience so far.

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Mafia III PC Patch Coming This Weekend, Unlocking FPS

What's the true crime here, Ian K? Is it murder or the state of the PC port? It's murder, isn't it. Definitely murder. Murder's the worse one.

No sooner had Mafia III [official site] launched last night than publishers 2K threw up their hands and admitted problems with the PC port. They said they were working on a patch adding options like removing the lock keeping framerates at 30fps, and have since followed up saying that’ll be coming sooner than we perhaps expected: this weekend. They don’t say if it’ll fix other problems like crashes, mind. Our John has experienced one crash during three hours of crimes, which he’s currently committing so he can tell us Wot He Thinks of Mafia III, but some players report more.

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Commence Your Criming: Mafia III Released

Bang! Vroom! Pow! Thwock! Cuss! Crime! Those sounds and more are now echoing across ’60s not-New Orleans in Mafia III [official site], which has just come out – in the UK, at least. It’s an open-crimeworld third-person shooter about gangs, the mob, and other naughty people, with crimes to commit, men to shoot, and a criminal empire to build. Our John has put on his crimehat to do crimes and tell us all Wot He Thinks but it’ll be a while before he’s fully crimed-up. So for now, hey look it’s out!

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Mafia III PC System Requirements Announced

Arkham Fright: Spiteful Ian Bros. ORDERED Devs To Create MORE Bugs

Milohh No: Molyneux Trapped REAL CHILD In Xbox

Illubinati: Ian Ubisoft Turns EVERYTHING YOU LOVE Into Assassin’s Creed

Those are the sorts of (untrue, I should stress) sensational headlines some games writers long for: sexy headlines of danger, mystery, and excitement. They’d be a lark, sure, but I’m still happy telling you something helpful and maybe giving you a wee smile then being on my way with a twinkle in my eye. So here, 2K have announced the PC system requirements for Mafia III [official site]. Perhaps you’ll find that info useful.

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Cheese It: Mafia III’s Post-Launch DLC Plans Detailed

I remain puzzled by big publishers announcing DLC for games before they’re even released. “Here are cool things that won’t be in the game you’re paying £35 for,” they proudly announce. “Here’s what will cost you an extra £26.” We haven’t even got to play the game and see if we like it yet they’re trying to upsell us on extras – which makes me want the game less. Baffling. Welp, with Mafia III [official site] just over a month from launch – October 7th – 2K have detailed the paid and free extras coming to their open-world crimes ’em up after launch.

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Gamescom 2016: The Games We Most Want To See

E3 2016 has been finished for a couple of weeks, giving us time to wash the taste of LA smog from our mouths and reflect upon the games we saw there. This seems like a good time to talk about what we want to see from those games next, when they no doubt appear at Gamescom 2016 in August. What games are we most hoping to play, to see new trailers of, or hoping will reveal a different side of themselves in Cologne?

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Mob Time: Come See 20 Minutes Of Mafia 3 In Action

It’s no secret that I quite fancy the look of third-person crime-a-thon Mafia 3 [official site], and, with each passing trailer, it’s fast becoming one of my most anticipated games of the year. Now, as this is E3 week, it’s not unusual to see upcoming games treated to shiny new trailers, and Mafia 3’s only gone and got itself two – its official scene-setting E3 vid, and another which gives us an action-heavy 20-minute dive into the cut-throat criminal underworld of New Bordeaux. Catch them both after the drop.

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Some Racket: Mafia 3 Trailer Explores Criminal Ecology

I’ve watched The Sopranos from start to finish four times – partly because I’m a bit sad, and partly because it’s a great TV show. Now, I know nothing about organised crime beyond what I’ve gleaned from documentaries and popular culture, but part of what draws me back to David Chase’s seminal work is that it’s believable, even if it’s otherwise sugar-coated or occasionally Hollywood-ised.

What’s struck me so far about Mafia 3 [official site] is that it too is believable, and the latest trailer gives a brief glimpse at the research that’s gone into crafting its criminal underworld, rackets and missions, and also how they all tie together.

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