Posts Tagged ‘Magic 2015 – Duels of the Planeswalkers’

Free To Planeswalk: Magic Duels Released

After the stonking success of Hearthstone and other free-to-play collectible card games, it was inevitable that Magic: The Gathering would follow suit (this pun was unintentional, but I’m leaving it in). Magic may be head honch of the cardboard scene, but its offerings on virtual tabletops have been relatively disappointing. The Duels of the Planeswalkers games only added proper deckbuilding – a huge draw of Magic, for me at least – in its fifth revision, for goodness’ sake.

Magic Duels [official site] continues on from DotP and turns it free-to-play, and… seems to be a good direction for the series? It launched last night, available on Steam.

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Have You Played… Magic: The Gathering Planeswalkers?

Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time.

Magic: The Gathering – Duels of the Planeswalkers, to be specific. There’s a bunch of ’em, so I’m asking about any of ‘em, really. I’ve played two in my time, and fairly briefly, but last week I played actual, proper, cardboard Magic for the first time (somehow I won 20/0 against my extremely veteran opponent first time, then was demolished handily in the three successive games), and all of sudden those entries in my Steam library are a constant temptation.
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Stoned: New Magic The Gathering Game Goes Fully F2P

Ah, Magic, my particular brand of cardboard narcotic. The first game in the Duels of the Planeswalkers series is what got me into it, while the last nearly got me out with its terribly designed interface, boring grind of unlocks and poorly thought out battles. Which way will the newly announced Magic Duels: Origins [official site] point me? It marks a switch from a yearly release structure to a free to play, updated regularly one. The former is what made it so popular, while the latter drove people off from last year’s edition. The trailer and more details below.

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Free For Some: Magic 2015’s Garruk Expansion Out

Nice deck, DOLT.

Hey gang, it’s your pal Alice or, as you can call me, Part of the Problem. Magic 2015‘s mini-expansion Garruk’s Revenge launched this week and I bought it without thinking, like the compulsive wizard I try desperately not to be. I had known that it added a new mini-campaign and extra cards but didn’t really look into it before forking out £3.99. That’s me: Part of the Problem.

The joke’s on me. Had I been more thoughtful, better informed, I would’ve noticed I had it anyway. The DLC’s free to anyone who had bought virtual packs of cards or the Complete Bundle, see. (Look, I bought one single pack as professional research, all right?) Note that I’m a giant wally.

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Wizardly: Magic 2015 Reworking Microtransactions

Cards!

Oh, what a rare and wonderful day when Wizards of the Coast admit their pricing is wonky! Well, perhaps they haven’t admitted Magic 2015 – Duels of the Planeswalkers was a bit of a mess in as many words, but they’re changing it all the same. 2015 brought to DotP the long-awaited ability to truly build your own decks from scratch. The problem was, players faced a whole lot of grind to unlock enough cards (or some ghastly microtransactions), only to discover that they couldn’t get some of the best ones without paying. Many high-powered cards are only available through ‘Premium Booster Packs’, which give you ten virtual cards for £1.49. It’s a mite cheeky. And being changed.

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The News(?): Magic 2015 & Nightmare Cooperative Are Out

All right, my janky deck isn't entirely the monetisation's fault.

Question: what good does a news post announcing a game’s release date do you, a reader? Anticipating games you already want can be fun, but for ones you’re uncertain about or haven’t heard of, how useful is a release date announcement? Might it be better to hear when a game is out, when we can all know and say more about it? I ask because two problems with these things are illustrated by two games released yesterday: Magic 2015 and The Nightmare Cooperative.

Consider this rambling both news that they are indeed out and me wondering aloud about my job. Tell me, dear reader, what do you want from video game news on RPS?

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Magic 2015 Summoning Ritual Complete In Two Weeks

See! Building decks.

14 days. That’s all. Another two weeks and then Magic 2015 – Duels of the Planeswalkers will be out, Wizards of the Coast have announced, and I can get my fill of card games for the next year. It’s been difficult, as someone with a history of growing worryingly fond of card games, to avoid the rise of Netrunner and Hearthstone. Everyone’s having so much fun but muggins here.

But it’s fine. That’s all fine. Magic 2015 arrives on July 16 and it seems to have actual proper deckbuilding across all modes this time, and I’ll play it for a few days then be done. It’s fine. I’m fine.

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Dueling Planeswalkers: Magic 2015 Improving Deck-Building

It's a kind of Magic

“Alice!” friends scream in my face. “You have to play Netrunner! Why don’t you play Netrunner? Let’s play Netrunner! Netrunnerrr!” I sneer dismissively but turn away to hide a single tear rolling down my cheek. I can’t play Netrunner, I just can’t. Having spent so much of my teenage years obsessing over Magic: The Gathering, I’m too afraid that I’d be held rapt by its cardboard wiles.

The annual Magic: The Gathering – Duels of the Planeswalkers games from Stainless have always given me just enough to tide me over, reminding me of how wonderful a game Magic is but being limited enough to stop me sinking in. It’s a bit concerning, then, that the newly-announced Magic 2015 edition is said to expand deck-building.
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