Posts Tagged ‘Magic: The Gathering’

Magic: The Gathering Arena wants digital MTG to be “as much fun to watch as it is to play

Magic: The Gathering Arena

In the manner of a bodyguard hurling themselves in front of a bullet, I am hurling myself in front of a story about Magic: The Gathering’s digital free-to-play card game, Magic: The Gathering Arena [official site] in order to protect Alice and Brendan from it. SAVE YOURSELVES, FRIENDS! Read the rest of this entry »

Cryptic are making a Magic: The Gathering MMORPG

Cryptic Studios, the creators of superhero MMORPG City of Heroes, are making a free-to-play “action MMORPG” [official site] based on Wizards of the Coasts’ mega-hit collectible card game Magic: The Gathering. Publishers Perfect World Entertainment, who announced the game this week, don’t have a name for it yet, they don’t have anything to show of it (all the artwork in this post is from cards), and they can’t tell us anything about it, but… huh!

Update: Oh for… I’d missed Cryptic’s follow-up information that yep, it is an MMORPG, what a silly sausage I am. Read the rest of this entry »

Magic Duels’ Eldritch Moon Expansion Rising Next Week

Now that the Duels of the Planeswalkers series has gone free-to-play, new sets are being released for the video games alongside their cardboard launches. That’s nice. Magic’s Eldritch Moon expansion will hit tabletops on July 22nd but Wizards of the Coast have announced we’ll actually see it early on desktops and laptops in Magic Duels [official site] on July 20th.

It’ll continue the Shadows over Innistrad block with a new story campaign, a new pre-built deck, and new cards with new mechanics. You can, for example, meld a town’s soldiers and its battlements to form a writhing, horror-spawning meat-town. Nice.

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Cardboard Children – Board Games Revisited Part 1

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Hey folks. This week I want to do something special – I want to quickly revisit a few board games I’ve covered before – because board games often reveal more of themselves over time. The games I cover this week are ones that have grown in my estimation since I first covered them here. Next week I’ll be talking about games that have gone down in my estimation for one reason or another. I think it might be interesting to see how time has affected my take on these titles, and to see what you fine people think of these games the more you’ve played them.

Let’s begin.

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The RPG Scrollbars: In The Cards

These days, you’re just not a proper RPG unless you’ve got a fancy card-game spin-off either in or out of world. Gwent. Hearthstone. Arcomage. Triple Triad. Legends of Norrath. Pokemon CCG. Now The Elder Scrolls is throwing its adventurer’s cap into the ring with The Elder Scrolls: Legends, as announced aeons ago, but only just going into closed beta. Quite a gold-rush, especially given that historically, these games haven’t done particularly well in digital form, even when backed by a big name or license.
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Magic Duels Deals Out Shadows Over Innistrad Update

Wizards always have room for more tricks up their sleeves.

That joke’s better than me. It deserves better. It could’ve been told so much better. Could someone better than me pick it up and run with it? Thanks.

Point is, the free-to-play wizard ’em up Magic Duels [official site] has launched its ‘Shadows over Innistrad’ update with 304 new cards to collect and cast. It’s also added new story campaigns, new quests, bug fixes, and other patchy things.

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Have You Played… Magic: The Gathering?

Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time.

Not Duels of the Planeswalkers, not the cardboard version – I mean MicroProse’s MTG game from 1997. Far less literal than DotP, it took Wizards of the Coast’s collectible card game into an open world RPG-ish thing. Your wizard roamed around battling monsters and winning cards to build a better deck, grow stronger, and challenge an ultimate evil, which was an interesting adaptation. But, as far as I can recall, this is the only video game I have ever returned for a refund because I didn’t like it.

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Cardboard Children – MtG – Arena of the Planeswalkers

Hello youse.

Magic The Gathering: Arena of the Planeswalkers is a bit of a mouthful, right? But it’s definitely a title worth saying, and definitely a board game worth ordering. I was surprised by how good this one was – let me break it down for you real quick right here in this column today.

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Circle Of Protection: Hex And Magic Settle Lawsuit

Magic: The Gathering has been such a popular collectible card game that it’s no surprise to see traces of it in many modern CCGs, but Hex: Shards of Fate [official site] looked more like Magic than any digital CCG I’ve seen. Magic makers Wizards of the Coast noticed the similarities too, and in 2014 sued the Kickstarted CCG’s makers for allegedly infringing their intellectual property rights. Well, that’s now settled, and Hex will continue on its merry deckbuilding way.

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Free To Planeswalk: Magic Duels Released

After the stonking success of Hearthstone and other free-to-play collectible card games, it was inevitable that Magic: The Gathering would follow suit (this pun was unintentional, but I’m leaving it in). Magic may be head honch of the cardboard scene, but its offerings on virtual tabletops have been relatively disappointing. The Duels of the Planeswalkers games only added proper deckbuilding – a huge draw of Magic, for me at least – in its fifth revision, for goodness’ sake.

Magic Duels [official site] continues on from DotP and turns it free-to-play, and… seems to be a good direction for the series? It launched last night, available on Steam.

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Impressions: Magic Duels – Origins

Look, Yu-Gi-Oh jokes are really funny so I'm using them in this piece about an entirely different card game, okay? Don't give me that, I bet you couldn't even tell me the CMC of every WUBRG card. Have you ever even been to a PPTQ? Watched the PT? Yeah, that's what I thought.

I’ve been playing Magic regularly for the past five years, and the blame for all that lost time and money is the first Duels of the Planeswalkers [official site]. During that time, the game grew from gateway drug for its cardboard cousin into a full series in its own right, and one looked forward to by long-time fans and new players alike. Unfortunately last year’s edition did almost as much work making me hate it as the original did making me love it. I’ve been playing the next iteration, Magic Duels Origins, to find out whether it manages to fix the series amid the move to an ever-updating free to play model, or whether it falls into the same trap (cards) all over again.

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Stoned: New Magic The Gathering Game Goes Fully F2P

Ah, Magic, my particular brand of cardboard narcotic. The first game in the Duels of the Planeswalkers series is what got me into it, while the last nearly got me out with its terribly designed interface, boring grind of unlocks and poorly thought out battles. Which way will the newly announced Magic Duels: Origins [official site] point me? It marks a switch from a yearly release structure to a free to play, updated regularly one. The former is what made it so popular, while the latter drove people off from last year’s edition. The trailer and more details below.

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Oi, That’s Mine! Wizards of the Coast Sues Cryptozoic

All hail me, the king of photoshop. Bad photoshop. That doesn't use Photoshop.

Uh-oh.

It seems like only almost exactly a month since I was musing on the existence of Hex: Shards of Fate and its similarities to Magic: The Gathering. Well, it turns out that a month before that Wizards of the Coast (or, more accurately, their lawyers) were doing a little more than raising an eyebrow. They’ve gone whole hog, taking Cryptozoic and sub-company Hex Entertainment to court for “copyright, patent and trade dress infringement.” To which the wider internet has responded with a mix of “what do those things mean?” and outrage. Essentially, Wizards believe that Hex is too similar to Magic in the way that is looks, functions and plays to be distinct. This comes down to a number of different factors like whether customers will confuse the two brands as well as whether there’s been wholesale nicking of work. Now, I am not a lawyer, nor should I be, however I’ve dug up a few juicy morsels and am more than happy to throw out an opinion or two, which you’ll find below.

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Dueling Planeswalkers: Magic 2015 Improving Deck-Building

It's a kind of Magic

“Alice!” friends scream in my face. “You have to play Netrunner! Why don’t you play Netrunner? Let’s play Netrunner! Netrunnerrr!” I sneer dismissively but turn away to hide a single tear rolling down my cheek. I can’t play Netrunner, I just can’t. Having spent so much of my teenage years obsessing over Magic: The Gathering, I’m too afraid that I’d be held rapt by its cardboard wiles.

The annual Magic: The Gathering – Duels of the Planeswalkers games from Stainless have always given me just enough to tide me over, reminding me of how wonderful a game Magic is but being limited enough to stop me sinking in. It’s a bit concerning, then, that the newly-announced Magic 2015 edition is said to expand deck-building.
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Oh Dear No: Magic The Gathering Rap

This is the whitest thing I've ever seen.

You know what I like to see first thing in the morning? It’s Spelunky creator, Derek Yu, topless. Mmmmm-mmmmmmmm. Plants Vs Zombies songstress Laura Shigihara gets in touch to say she’s put up an extremely silly video, featuring Shigihara, Andy “Spelunky XBLA” Hull, George “Plants Vs. Zombies designer” Fan, Paul “Sword Of Legends” Hubans, Tommy “Super Meat Boy co-creator” Refenes, and the exposed nipples of Mr Yu. Sorry, what is it? It’s a rap about Magic: The Gathering, of course. And they’re calling themselves, Funktrollers.

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Wot I Think: Magic Duels of the Planeswalkers

worship at the alter of our cropping

My mission was a simple one. Take a look at the PC version of Magic: The Gathering – Duels of the Planeswalkers 2012, and write a little bit about Wot I Think of it. Easy, right? I’d already played it a bit on Xbox 360, so there’s a good start. I’m familiar with the previous edition of the game. Nice. And I’m very familiar with the tabletop game. No problem. Easiest bit of writing work ever.

Ugh.
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Magic: The Gathering: The Colons: The Future

Early news reaches us about not one, not three, but two new PC/360 games based on the Magic: The Gathering license. Wizards of the Coast, who own all of fantasy ever, are moving the collectable card game franchise over to videogames for the first time since 2003.

See what we did here?

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