Posts Tagged ‘Marathon Trilogy’

Odd heroes join Quake Champions, official and otherwise

Strogg & Peeker

Quake Champions: So nice, they made it twice. We all know about Bethesda/Id’s revival of the arena shooter franchise, but don’t go overlooking the Doom community’s impressive QC:DE project, adapting the formula of the game to a more old-school engine with its own fresh collection of playable characters. This week, both got significant updates.

On Bethesda’s side of the fence, the game now lets you be a Strogg Infiltrator from Enemy Territory: Quake Wars and wield the classic Quake 3 Plasma Gun, plus hop around a new map. On the Doom mod’s side: For the first time in any kind of playable/voiced incarnation, it’s evil AI Durandal from Marathon, plus a new set of expendable monsters for him to chew through offline. Within, character trailers and gameplay footage of both in action.

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Have You Played… The Marathon Trilogy?

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time.

While DOOM and Wolfenstein 3D are known throughout the world as the original murder simulators, other shooters that followed were content to quietly improve the genre. Marathon was one of them. Read the rest of this entry »