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Posts tagged “Marc Laidlaw”

Er… so Half-Life’s writer maybe just revealed the complete plot of HL2: Episode 3

The lesson here is "never go to sleep." All sorts of things happen while people sleep. Cats go on adventures, presidents threaten nuclear war and, well, ex-Valve writers post thinly-disguised plot summaries of the unreleased and, so far as best guesses go, long-cancelled Half-Life 2: Episode 3. Long time Half-Life scribe, the excellent Marc Laidlaw (who left Valve last year), casually tossed out a link…

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Valve loses its fourth writer in two years, as Jay Pinkerton leaves the company

We tease Valve for not making games any more, what with their not making games any more, but it's really starting to look most peculiar as the company loses its fourth big-name writer in less than two years. According to a Facebook update on Jay Pinkerton's timeline, he left the company last night.

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Novel Approach: Laidlaw’s Younger Self Talks Half-Life

Marc Laidlaw posted a fascinating blog entry from a younger version of Laidlaw about the development of Half-Life from the narrative perspective. By "a younger version" I mean that it comes from his own hand but via a file timestamped the day after Half-Life was shipped and is thus far closer to the game's... ground zero? than the Laidlaw of now.

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Laidlaw Lays It Out

Half-Life2.net have a quick interview with Marc Laidlaw, science fiction author and story writer/designer for Valve on the Half-Life games. Asked how the episodes have changed the way they develop the plots, he explains, "They forced our hand...instead of jumping forward another 10 years and letting players fill in the gaps for themselves, we've gotten the chance to develop some of the elements deliberately. But…

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