Posts Tagged ‘Marc Laidlaw’

Valve loses its fourth writer in two years, as Jay Pinkerton leaves the company

We tease Valve for not making games any more, what with their not making games any more, but it’s really starting to look most peculiar as the company loses its fourth big-name writer in less than two years. According to a Facebook update on Jay Pinkerton’s timeline, he left the company last night. Read the rest of this entry »

Novel Approach: Laidlaw’s Younger Self Talks Half-Life

Marc Laidlaw posted a fascinating blog entry from a younger version of Laidlaw about the development of Half-Life from the narrative perspective. By “a younger version” I mean that it comes from his own hand but via a file timestamped the day after Half-Life was shipped and is thus far closer to the game’s… ground zero? than the Laidlaw of now.

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Half-Life Writer Marc Laidlaw Has Left Valve

After 18 years at Valve, working on everything from Half-Life to Dota 2, writer Marc Laidlaw has confirmed that he’s retired from the company. That’s an eternity for the games industry! He wrote novels before getting into video games, and it sounds like he’s getting back to writing for himself.

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Laidlaw Lays It Out

Half-Life2.net have a quick interview with Marc Laidlaw, science fiction author and story writer/designer for Valve on the Half-Life games.

Asked how the episodes have changed the way they develop the plots, he explains,

“They forced our hand…instead of jumping forward another 10 years and letting players fill in the gaps for themselves, we’ve gotten the chance to develop some of the elements deliberately. But we’ve also had the chance to spend more time working on our characters and letting more of the plot emerge from them and their dynamics, rather than simply out of the demands of saving the world as quickly as possible.”

Read the rest of it here. (Warning: it contains some fairly major spoilers early on).