Posts Tagged ‘march to glory’

Wot I Think: March to Glory

Shenandoah Studio are anti-hexites and proud of it. Equilateral, equiangular, six-sided polygons aren’t common on their battlefields. They prefer more misshapen shapes – the squashed pentagon, the leaning lozenge, the skewed quadrilateral with one wiggly, dog-eared edge. The crazy paving makes for attractive maps but as I’ve discovered during my diverting but disappointingly smooth and brief March to Glory march to glory, creates problems too. Read the rest of this entry »