Posts Tagged ‘Mass Effect 3’

The RPG Scrollbars: Artbooks Of Adventure

I’m a big fan of artbooks, which is quite lucky since not only are there plenty of them around right now, the quality of them has never been better. Forget the scrappy little affairs that used to be used to bolster out the Collector’s Editions of games, much as concept art used to fill in for interesting secrets to unlock. Today’s artbooks are typically huge, prestigious affairs, that come hardbound and printed on excellent quality paper. You might not put them on your coffee table, but they certainly look great on the shelf. This week, I thought we’d take a look at a few of the RPG ones that have found their way to mine – not all the recent ones by any stretch, but a few.

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ME3-ish Combat But No Old Friends In Next Mass Effect

I have no flupping idea what to expect from Mass Effect Not-4, aka Andromeda [official site], given all signs point to it being a clean break from the Shepard saga. But the reveal that combat will be similar to Mass Effect 3’s frantic shooty fare does start to make it a solid thing in my brain, rather than an entirely abstract concept with a few twinkly stars in it.
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Jennifer Hale Interview: From Metal Gear To Mass Effect

The many faces that aren't the faces of Jennifer Hale.

Every Sunday, we reach deep into Rock, Paper, Shotgun’s 141-year history to pull out one of the the best moments from the archive. This week, John’s interview with voice actress Jennifer Hale. This post was originally published July 27, 2011.

Jennifer Hale has appeared in a great many more games than you probably realise. The person behind the voice of the female Shepard in all three Mass Effect games is also responsible for Metal Gear’s Naomi Hunter, SOCOM’s HQ, the spookily good British accent of KotOR’s Bastilla, and even the grunts and groans of Metroid Prime’s Samus, among literally hundreds of others in gaming, TV and film. We caught up with Jennifer as she drove through LA, to ask how she came to provide so many of gaming’s iconic voices, the combination of anonymity and fame, and which of the Commander Shepards she’s voting for to appear on Mass Effect’s cover.

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Mass Effect Reborn Mod Jumps Into Homeworld 2

Something about favourite mods on the Citadel. Get it? Right? Guys?

At the end of Mass Effect 3, thousands of ships from all across known space come together to liberate Earth and smash the Reapers. Then a pretty cutscene plays, and we passively watch the ensuing cool space battle. But oh, what if you gathered and commanded the fleet, and they were following your strategy? What if the slog across the Milky Way were a bit more Homeworld-ian? Turns out I didn’t write those sentences as idle musings, that there is actually a purpose to this post.

See, that’s basically the idea behind Mass Effect Reborn, a Homeworld 2 mod where you get to control that Alliance fleet. The first version is out now, if you fancy giving it a bash.

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Marvel’s Agents Of Shield Borrows From Mass Effect 3?!

Anyone who’s watched Marvel’s Agents Of SHIELD, and possesses more taste than a toilet roll, will have noticed that it’s a massive stinking turkey of colossal proportions. Somehow making Agent Coulson an unlikeable character – an even more impressive feat since he’s surrounded by utterly hateable characters – it’s a miserable mess of dreary sub-sub-sub-CSI procedural tedium, and mortally embarrassed to be in the Marvel universe. It seems to go out of its way to avoid including anything regarding super heroes, and indeed anything directly relating to familiar Marvel themes, instead opting for that most tiresome trope: evil scientists. (Although without mentioning AIM or Hydra, of course.) Viewers of a recent episode of the somehow not cancelled series might have noticed their strangest decision yet: to use Mass Effect 3 concept art.

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The Law Is No Shepard In Mass Effect 4

BYE-BYE

Just a snippet about something that was more or less a given, but I think it’s worth stating and knowing for the record that the next Mass Effect will entirely and definitely steer clear of Commander Shephard. The controversial outcomes of Mass Effect 3 do leave some room for ‘what happened next?’ investigations, but the three-game plot had tied itself in so many knots by that point that a totally clean break for the next set of Meffects is only sensible.
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