Posts Tagged ‘Massive-Entertainment’

Ubisoft: The Division Had “Biggest First Week Ever For New Game Franchise”

Before I started writing this intro, I thought about making some god-awful joke about Tom Clancy and maths, and sales figures and The Division [official site]. I then realised Graham had beaten me to it. In that post, however, Mr Smith wrote about The Division’s impressive first day sales that set new Ubisoft records, as told by their company blog. Now, it seems The Division has broken yet more records, netting an estimated $330 million globally in its first five days – the “biggest first week ever for a new game franchise,” according to the publisher.

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A Tactical ARPG: Hands-On With The Division

The Division [official site] is, initially, a confusing game. All of the individual pieces make a certain kind of sense, but the combination doesn’t quite hang together. It’s like ordering tempura and getting a thick, creamy, eggy mayonnaise on the side in place of a good Tentsuyu dipping sauce. Both parts of the dish are enticing on their own but the combination is an acquired taste at best. I spent three hours playing the game this week and I’m still not sure if this is a taste I’ll ever be fully on board with – it’s an unusual game though and far more interesting than it’s gruff near-future shootybangs had led me to expect.

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Massive Attack: Ubisoft Show Off The Division’s Engine

Is that Source 2? Do you think it saw us?

Occasionally at GDC, there’s a big new game announcement, but that’s not really what the week-long event is for. The Game Developers Conference is instead where designers, programmers and artists go to pull back the heavy tarp of secrecy and reveal the gross, technical innards of openness and sharing. It’s in that spirit – plus the spirit of self-promotion and bragging – that we’re seeing so much detail of so many different game engines. Including, in the video embedded below, Ubisoft’s Snowdrop Engine. It’s being built by Massive Entertainment for The Division, and it’s very pretty and smart.

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Have No Fear: The Division On PC Won’t Be Horrible

Earlier this year, Ubisoft surprised precisely no one by announcing that trigger-happy paranoia propaganda MMO The Division would, in fact, be coming to PC after all. You know, for three whole seconds there, I was kinda but not really a little bit worried. There is, however, a difference between an earnest PC development push and a port so sloppy it ought to be mummified in paper towels and flushed down the toilet. So where will The Division end up? Well, to hear developer Massive Entertainment tell it, there’s nothing to worry about here.

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Look What We Can Post About: The Division

In the least surprising news of the year, it looks like The Divi sorry: definitely in some way involved Tom Clancy’s The Division will be making the jump to PC when it’s released towards the end of next year. Back in June, Ubisoft were asking players to sign a petition to bring the title our way, Jim rather rightly implying that it would have no effect and the decision had already been made. Now in a video from Massive’s Fredrik Rundqvist, Executive Producer on the game, the almost inevitable has been theatrically announced. See below.

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Benefits With Friends: Far Cry 3 Multiplayer

Dudes get kicked!
RPS hugbuddy Will Porter is giggling beside me. (“Hugbuddy”? – Incredulous Ed.) The guilt at what I was doing was not stopping me from doing it: I am a bad bad man and Will’s laughter drove me on. While we were waiting in the Far Cry 3 multiplayer lobby, I experimentally clicked the two thumbsticks down (the game was on PC, but it’s currently only tuned for joypad) and was informed I’d levelled up, and it showed me the new weapon I now had access to. Like the other people at this press event, I’d never before had the chance to plunge into the team-focused multiplayer, but with every guilty click I was giving myself an advantage. Click. Click. Click. I looked at the other screens and no-one was pulling the same trick. This was going to be easy.
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Massive Entertainment Building Far Cry 3’s Multiplayer

Like this for more stabs
Yup, that Massive: the Ground Control and World in Conflict devs have been disarmingly silent of late. But according to reports from the Ubisoft GDC event, they’re helping to create the Far Cry 3 multiplayer. “Huh?”, you might think, but hold that back for a moment – I have more. According to Vox Game’s Brian Crecente

In working on Far Cry 3’s “online universe” Ubisoft Massive is adding elements from the indie scene and social games, they say

Go on let it out now. I’ll join you.
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