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Posts tagged “Matador”

Brigador Robo-Stomps Onto Early Access October 20th

Brigador [official site] is a sort've mech-based Syndicate, giving you contracts to carry out on isometric maps that involve a bit of stealth and then a lot of blowing things up in your selected vehicle. Graham has spent a lot of time calling it cool since mid-2014 and it's finally getting into a playable state on October 20th. That will be an Early Access release with a…

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Brigador Is Syndicate Crossed With Walker, And Very Cool

Brigador is cool. I've had a build for the isometric mech combat game for a week now, and I've spent that time playing it and considering it and this is the core of my thinking. Its hyper-detailed pixel art nightscapes are cool. Its electronic music by Makeup & Vanity Set is cool. Its mixture of all-out combat and tactical semi-stealth is cool. Its evocation of…

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Meching Your Mind Up: Five New Minutes Of Brigador

We previously covered Brigador when it was called Matador, and while the name has changed the subject remains the same: mech combat in a dark, futuristic world. Its isometric perspective and dimly lit city streets make it look a touch like Syndicate, but the destructive potential of its stompy bots mean that it plays like something else. There's a new five-minute long video below showing…

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Mechs For A Good Time: Matador Trailer

Sometimes a game comes along that looks like a dark future robot rag to the Rock, Paper, Shotgun bull. Today that's Matador: an isometric shooter in which you pick a mech, a driver, your weapons and defences, and then rumble around a city with the intention of killing everything that lives there. Almost for the art style alone, it reminds me of Syndicate. Trailer below.

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