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Posts tagged “Matt Dabrowski”

Feature: Be a cannibal, eat the rich

RPS Verdict: Streets Of Rogue

Four weeks ago, in the disgusting heat of old August, we told you we can’t stop playing the chaos-fuelled micro-muckabout Streets Of Rogue. And since then we've not stopped banging on about it. It's sort of embarrassing. We spoke to its creator, we praised its tabletop-ish freedom, and we enjoyed having a totally normal one. But listen, we’ve got to move on. It turns out…

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Feature: Mix and match (and kill)

Our favourite co-op cocktails for total carnage in Streets Of Rogue

Friends are the worst. One minute they’re stuffing delicious bananas in your mouth to heal your wounds, the next they’re flailing at your head with a police truncheon. But what would life be without some friendly fractures to the skull? In Streets Of Rogue, the anarchic roguelite we can’t stop playing, you can still harm your fellow players in co-op mode. That means lots of…

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Feature: How to use a shrink ray on the immersive sim

Streets Of Rogue’s creator on how he stuffed a tiny city with ideas

Streets Of Rogue is a tiny Deus Ex about being stupid. It’s good. If you haven’t heard us shouting about this teeny-yet-turbulent roguelite, then you haven’t been paying attention. To add to the cacophony, I spoke to its creator, Matt Dabrowski, about troublesome bodysnatchers, rampaging giants, vague sequel plans, and how he went about brute-forcing as many silly ideas as possible into a tiny toy…

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Feature: Sarcastically, I'm in charge

I turned Streets Of Rogue’s character creator into ‘Fanfic mode’

Streets Of Rogue is a chaotic playground of cunning tricks, slapstick violence, and endless, endless laughter. We've been playing it together muchly here lately, in fact you could say we Can't Stop Playing it. An important feature we've not discussed yet is the custom character creator. This lets you combine the wacky traits and abilities from other characters to make your own little pixel person.…

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Feature: Streets of Rolling initiative.

How Streets Of Rogue is a tabletop RPG disguised as a roguelike

I love Streets Of Rogue. Loads of us here at Rock Paper Shotgun do, it's why we Can't Stop Playing it. I wanted to dig a little into why I enjoy it as much as I do, and I think a really good way of communicating why is comparing it to rules-light tabletop RPGs.

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Feature: Nothing out of the ordinary here, officer

Having a totally normal one in Streets Of Rogue

Ah, these familiar, everyday streets. It's a comfort that Streets of Rogue’s city and its many mundane simulated districts are so utterly ordinary. You can keep your Farming Simulators and your Solitaires. It's here that videogames truly reflect our simple reality. For example, that time four giant gorillas crushed the entire city into dust.

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Feature: Chaos is a ladder (to the next level)

Can’t Stop Playing: Streets Of Rogue

I hope you like shenanigans. Or at least antics, or capers. Streets Of Rogue is about all those. It’s an anarchic roguelike about ascending a tower block while everything around you erupts in a comedy sci-fi riot. It’s like that Dredd film, but instead of credits as the city’s currency, there are chicken nuggets. It’s also the first game to get our Can’t Stop Playing…

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Feature: Apes out

Streets Of Rogue review

The streets are in chaos. There is a police officer beating a slum dweller. A red-shirted gangster has started an ill-advised stabbing match with three members of a rival blue gang. And an ape, recently escaped from captivity, is calmly watching it all, unable to speak the language of these terrible people. Amid such bedlam, what do you do as a player of Streets Of…

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Streets Of Rogue emerges from early access in search of a hat

After nearly three years of early access evolution (and the occasional wild mutation), Streets Of Rogue is out now. A real passion project by Matt Dabrowski, it's a roguelite immersive sim -- think Deus Ex demade for SNES, or Mega Drive Shadowrun -- for up to four players, local or online. There's a corrupt mayor to be overthrown (by stealing his hat) in a randomly…

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In Streets Of Rogue you can now win by becoming mayor

Urban chaos sim Streets Of Rogue has added its last level, and finally lets you conquer its cyberpunk randocity in a fair and just way - by becoming mayor. It's been in early access for a while but the roguelite can now be completed from beginning to end, whether you are an angry gorilla revolutionary or a cocaine-addicted investment banker. All you have to do…

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Feature: Immersive whim

Have You Played… Streets of Rogue?

Have You Played? is an endless stream of game retrospectives. One a day, every day, perhaps for all time. Accidental death simulators are wonderful. In Streets of Rogue, you can slip on a banana peel and set off a land mine. You can hack a computer and get caught by a policeman, who’ll cave your head in. You can set a bunch of stuff on…

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Feature: "I never asked for this"

Premature Evaluation: Streets of Rogue

Every week we send Brendan out to the slums of early access to see what goodies he can find in the rubbish bins. This time, the absurd chaos of Streets of Rogue [official site]. “You better pay this back,” said the bartender as I took the money from him. I left the bar in silence and went looking for some cocaine. It’s not often you…

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Isaac meets Deus Ex: try Streets of Rogue free weekend

If you fancy freeing a gorilla to murder some scientists so you can use their cloning machine to create a gang to do in a bartender, you might fancy a crack at Streets of Rogue [official site], which is free to try this weekend. Ignore the name: Streets of Rogue is not a beat 'em up, it is a curious emergent sandbox roguelikelike inspired loosely…

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Emergent Antics In Streets Of Rogue’s Free Alpha

"I played it very briefly and made a bunch of idiots kill one another by dropping rage poison into the ventilation system outside their hideout," Adam tells me about the free alpha for Streets of Rogue [official site]. It's almost enough to make me stop grumbling that Streets of Rogue isn't a roguelikelike beat 'em up. Instead, it's some sort of stealth-o-action top-down 2D game…

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