Posts Tagged ‘max payne 3’

Rockstar Reboots Social Club, Free Max Payne Comic

Ahem.
To support the much-hyped launch of Max Payne 3, and attendant multiplayer facets, the clever bees of Rockstar have reworked their Social Club functionality, overhauling the whole thing for Max players. They report that their new outing will include “custom personal Social Club user profiles, an all-new Friends system with public and direct messaging, the ability to link in and login with your Facebook and Twitter accounts, Newswire activity and reply notifications.” And other stuff too, including the ability to be able to register your Max Payne 3 clan, should you wish to do such a thing. Rather more immediate gratification can be found in the free Marvel-produced comic, which details more backstory, and allows me to post amusing out-of-context leader images.

Of Jumping And Guns: Rockstar Outlines Max Payne DLC

I bet he wears that watch entirely so that he can make bullet time jokes. I know I would.

Yes, there are multiple implications in that headline. You may read into them how ever you please. See, if you take a moment to consider the current state of your life and the world around you, you’ll probably come to a shocking realization: Max Payne 3’s gun-calloused caress has yet to gleefully clasp hands with your itchy trigger finger. You are painfully aware of your Payne-less-ness. And yet, Rockstar’s already seen fit to announce multiplayer DLC. For basically the entire year. Beginning with the Local Justice map pack in June, bullet-time (and, you know, bullets) will fly with seven packs in possibly less than as many months.

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Good News, Bad News: Max Payne 3 Trailer, System Reqs

Oh goodness, why did I decide to practice my gun-fu in this errant banana peel factory?

Normally, those of us imbued with the strange power to manipulate RPS’ frontpage into whatever form we see fit (usually PC gaming articles, but sometimes, a giraffe!) don’t go all starry-eyed over system requirements. Nowadays, all the nitty gritty bits and bobs generally add up to “Yes, it will run decently on a mid-range PC or better; no, it will not run on a toaster, abacus, or cloud that looks like a PC if you squint.” Max Payne 3, however, is kind of a special exception, seeing as it’s demanding a 35GB space on your hard drive. I’ve met MMOs that made less of a craterous impact on my hard drive. But, to take the edge off that slow-mo download, here’s a possibly even slower-mo trailer. Damn it, Max, how can I stay mad at that ruggedly handsome, perma-grimacing face?

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It’s (Bullet) Time For Another Max Payne 3 Trailer

No matter how he lands, it's gonna be painful. Mostly because he appears to be 20 feet in the air.
Oh to be a bullet. To exist in a momentary, frequently black-and-white world free of complications or petty concerns. Point A to point B. That’d be my entire lightning-quick existence, but I’d get to savor ever slow-mo second – probably while shouting “wheeeeeeeeeeeee!” Max Payne 3, at least, offers a glimpse into this hot leaden utopia, but at what cost? Pretty much none, as it turns out. The gore-spattered kill cam, especially, looks like a barrel of kitten giggles – which is to say, it’s a mix between Fallout 3’s VATS meets Arkham City’s end-of-brawl slobber-knockers, except you have full control over speed. Those are the things I think of when kittens giggle. Is that weird? Anyway, the excruciatingly painful wonderful trailer is after the break.
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Max Payne 3’s Multiplayer In (Slow) Motion


Hello, you. The unseasonably warm afternoons seem to be making the hivemind sleepy. Personally I’ve been in a trance for the best part of an hour, just staring off into the blue skies overhead. Mmm. Is that jazz playing from an open window? But then everything suddenly came back into focus and I realised there were videos to be blogged. And we all like to see imaginary men getting shot – Hell, some of us depend on it for our sanity. Yes, not a day goes by where RPS doesn’t provide your manshoot fix. Here it is. Again, and it’s Max Payne 3 multiplayer. How could that possibly work? Apparently by only making players in your line of sight enter bullet time. Which is a neat way to solve it. You’ll have sort of bullet time “bubbles” going off across the level when people choose to use it, I suppose. Anyway, the video explains it, so go take a look. Slooooowllllyyyyy.
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Your Guide To All The Max Payne 3 Rumours

For months now, the internet has been buzzing with speculation about what secrets forthcoming man-shooting game Max Payne 3 might contain. So very many questions are left to be answered by this third part of the epic, twisting saga of shooting a lot of men in the face in slow motion, and we’ve had to wait long, agonising years to discover how it all ends. With Max Payne 3’s release just months away, RPS has rounded up all the rumours, speculation and script leaks to bring you the definitive guide to Max’s fate. Spoilers await.
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