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Posts tagged “Maxis”

Going Up: SimCity Timed Demo Released

I dream of a city: dense, apartment blocks and tight terraces, lots of parks, even more trees, great public transport, by a river or lake with forest nearby. I skipped last year's SimCity for obvious reasons but would like to build this dream in it, coo and aah as it bursts into an unconvincing simulation of life, then probably stop after, say, four hours.Well gosh…

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Get A Life: The Sims 2 Ultimate Edition Is Free

Free! It's free! The Sims 2 is free! I don't really know what more to say. The Sims 2 is free on Origin. You'll get all its expansions and add-on packs too. For free. Because it's free. It's all free.I mean, the technical explanation is that EA have retired support for The Sims 2 and as a parting gift gave everyone who owned it on…

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Peeved Push Ups And Premium Memberships: The Sims 4

The word "bro" is tossed around a lot nowadays, but I can't say I've ever met one of these curious beings. I'm choosing to treat a new The Sims 4 trailer as a documentary, 20 minutes teaching me about two bros who work out, bro out, party down, and die of laughter after their Kim Jong-un-lookalike housemate wees himself during a cupcake fire. What a…

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The Kerbal Sims Program: The Sims 4

I'm writing this because I care. For a while now, The Sims 4 has been showing signs that it might be on the verge of a nervous breakdown, the sort that would end with it covered in its own waste fluids in the middle of an executive meeting, babbling about the Keen rocketship that it's building using old tin cans. We're told that this game…

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Is A Sims Game Without Pools Even A Sims Game At All?

The answer is, of course, "Yes, obviously," but The Sims' triumphant return to our lives (well, technically non-lives with The Sims ruling them) might be a slightly bittersweet one. The Sims 4 is bringing all sorts of new building, customization, and socialization features, but it's losing some classics. Remember swimming pools? Of course you do, you SimSadist, you ladder-deleting devil. Well, they won't be available,…

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Matters Of The Heart: The Sims 4

The on-stage presentation for The Sims 4 at E3 was a sinister piece of work. Forget your survival horror games and your gore-tastic third-person monster-choppers, this is the most disturbing video shown at the entire event. It begins with simple marketing buzz-speak - "In previous games you controlled the mind and body of your Sims. In the Sims 4, for the first time, you control…

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The House Always Wins: The Sims 4

I like The Sims. Quite what that says about me I don't know but there it is. Actually, I can be more specific - I like the idea of The Sims far more than I like what the series has become. The third game seemed to be going in the right direction, simulating the lives of neighbours, workmates and friends, but without extensive modding those…

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The Sims 4’s Character Creator Is More Powerful Than God

Maxis has always had quite a knack for character creation tools, and The Sims 4 will apparently take that to a Whole New Level. Each Sim? Naught but an amorphous lump of flesh putty. And you? Some kind of divine hand that pokes, prods, and pinches your wildest dreams (or shrieking nightmares) into existence. There's a trailer showing off the new tools below. I can't…

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Walled City: SimCity Goes Offline Today

In a final [humiliating capitulation]/[act of goodwill and community empowerment] Maxis will today release SimCity's offline mode, freeing city builders everywhere from the terrifying fear that a cleaner at the Origin data center will accidentally unplug the servers as he hoovers up the hopes and dreams of the developers. At the time of writing (lunchtime on Tuesday the 18th), the servers are down as the…

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Citybound Aims To Be What We Wanted From SimCity

Beneath a mess of half-baked systems and massively detrimental online requirements, SimCity actually had some pretty cool ideas. Simulation of individual people and entities? Community options for those who want them? Curved roads? All interesting stuff on paper. Unfortunately, the reality of Maxis' latest city builder failed (rather miserably) to live up to those promises, and Maxis has been struggling to build something workable from…

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Feature: Not Exactly What We Wanted To Hear

EA Defends BF 4, SimCity Launch Efforts, Discusses Future

I recently attended the D.I.C.E. Summit in Las Vegas (which is not related to game developer DICE, actually), and there I interviewed the entire gaming industry. OK, that's not entirely true, largely because many D.I.C.E. attendees spontaneously break out into hives if anybody so much as mentions the word "indie." But still, I talked to a whole mess of people. I encountered EA chief creative…

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Maxis: SimCity Offline Took ‘Significant’ Work To Create

After months upon months of sidestepping the issue, EA and Maxis have finally seen fit to give SimCity an offline option. Victory! At least, for folks still soldiering on with the beleaguered and - to be perfectly honest - not terribly interesting city builder. But while we wait for modders to laugh off Maxis' suffocatingly stringent guidelines and finally make the game great, some questions…

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At Last! Maxis Are Adding An Offline Mode To SimCity

Good news! In a post on the official SimCity blog, Maxis have confirmed that an offline mode is on its way. The new mode is currently in closed beta testing, with promises that it'll roll out to everyone in Update 10. Maxis first mentioned they were working on the mode last October, although RPS threw sand on the initial claims that offline mode was prohibitively…

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Network Now Working: SimCity 4’s Network Addon Mod

You: SimCity... Network... Not this again! What are EA up to n-- Wait. SimCity 4? Network Addon Mod? Me: The latest SimCity might have been hamstrung by infrastructural problems, but there's no reason your love affair with Maxis' fair city-builder need end there. SimCity 4 has enormous cities. SimCity 4 had no internet requirement. SimCity 4 had... all the same traffic problems as the more…

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SimCity: Cities Of Tomorrow Pollutes For Fun And Profit

In case you hadn't heard/forgot/suffered from such a severe case of apathy that you did the human brain equivalent of a driver rollback, SimCity is going to the future. Yeah, it's still gonna be tethered to the Internet's infinite, un-flinching tangle of roots, but at least now you'll have hover tech, environmentally friendly mega-towers, and curvy utopia buildings to compliment all your curved roads. Also,…

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If You Build It: Maxis Testing Waters On SimCity Modding

Believe it or not - despite EA and Maxis' insistence on constant connection - SimCity has mods. Due to a lack of official tools, they're not particularly elaborate, but people have managed to tinker around under the simplified simulation's hunkered down hood. Before now, however, Maxis didn't really acknowledge, well, any of it. But now, it appears that the developer has had a change of…

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(Near) Futurama: SimCity Expanding Into Tomorrow

NEWSFLASH: SimCity still isn't very good. It mostly functions now, but that doesn't mean it's particularly deep or enjoyable. But time has healed part of a wound, so maybe more of it will stitch up the rest? That, I suppose, is the idea behind upcoming expansion SimCity: Cities of Tomorrow, which takes your buzzing metropolis 50 years into the fuuuuuuuuuture. Will this bring it forward (or,…

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Smiley-Face Bubble: The Sims 4 Will Be Offline

Once bitten, and bitten, and bitten, twice shy, it seems at Maxis. After their utterly stupid and inherently selfish decision to artificially force SimCity to be always online, and then lie about why, it seems this time out they've decided not to push their luck. Sims 4, the PC and Mac-only release (I can't see that lasting - surely 3DS, Vita and next-gen ports will…

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SimCity Leads Depart EA To Go Indie, Grade Jelly

I was going to begin this post with a lament of "Oh, SimCity," but then I discovered that Adam had already done that in our most recent piece on the fallen city-building empire. Describes the dismal set of circumstances surrounding the game rather perfectly, though, doesn't it? Nearly everyone's agreed that EA's overly simplified, always-on catastrophe - which is said to be the subject of…

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