Megaton Rainfall‘s goal is to let you feel like a superhero. Originally created with VR in mind, the earliest build I played years back on an Oculus Rift featured what still makes up the core of the game: swooping around via the gift of flight, trying to blow up alien ships while not accidentally levelling the city around you. Released now in flat-o-vision (I’ve no idea why the PC release is non-VR only, after the PSVR release last month), I find a game containing absolutely astonishing ambition, incredible achievements, beyond comprehension scale and awe, and the weirdest sense that you’re not really being allowed to have fun. Read the rest of this entry »
It's gonna be a good year
As Old Father Time grabs his sickle and prepares to take ailing 2016 around the back of the barn for a big sleep, we’re looking to the future. The mewling pup that goes by the name 2017 will come into the world soon and we must prepare ourselves for its arrival. Here at RPS, our preparations come in the form of this enormous preview feature, which contains details on more than a hundred of the exciting games that are coming our way over the next twelve months. 2016 was a good one – in the world of games at least – but, ever the optimists, we’re hoping next year will be even better.
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