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Posts tagged “messhof”

Feature: It's reasonably punishing

Have You Played… Punishment 2: The Punishing?

Have You Played? is an endless stream of game retrospectives. One a day, every day, perhaps for all time. Long before Mark Essen aka Messhof commercially released Nidhogg, he made a dozen fascinating, bizarre, infuriating, joyous free games. Punishment 2: The Punishing was all of those things.

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Feature: Blunted

Nidhogg 2 review

Abstract multiplayer fencing game Nidhogg didn't need its minimalist style to be buried under a splatter of aggressively grotesque paint and gore. It didn't need extra weapons to upset the perfect balance and precision of its two-button combat. It certainly didn't need its titular wurms to chew the air with stumpy rotten teeth. All a Nidhogg sequel really needs, to justify its existence entirely, is…

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Nidhogg 2 starts duelling on August 15th

Nidhogg 2 [official site], the duelling sequel to one of the very finest local multiplayer games, is almost upon us. Developers Messhof today announced a release date of August 15th. Let us rend our foes, win glory, and charge gleefully into the waiting maw of the all-devouring serpent Níðhöggr. It's certainly a more exciting victory celebration than dabbing, though the Football Association probably frown on…

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Feature: Chucking swords

Interview: Messhof On Nidhogg 2

We recently found out that the frantic and melodramatic fencing of Nidhogg would be making a return thanks to the sequel plans of developers Messhof. Nidhogg 2 [official site] is set to include new weapons, levels and a surreal new art style. We talked to co-founders Mark Essen and Kristy Norindr about what can be expected when we roll up our sleeves for the next…

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Feature:

En Gored! Nidhogg 2 Is Bringing Axes To A Swordfight

And not just axes. Bows and arrows, throwing knives and good old-fashioned fisticuffs will all feature in the sequel to the hectic fencing and neck-snapping game Nidhogg [official site]. Messhof’s original foray into poking people with sharp objects first appeared in the dark ages of 2010 and then vanished for approximately one thousand years before finally being released to euphoric applause. Now, Nidhogg 2 [same…

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Spin It To Win It: Messhof Release Flywrench

The best I came with my last attempt to describe Nidhogg dev Messhof's new (old) game Flywrench [official site] was "it's like Kuru Kuru Kururin or Roundabout but not spinning and more a platformer but without platforms or Swift*Stitch with flopping and colours." Honestly, I think I'd struggle to reach even that low level of usefulness today. That's fine, though - you don't need me…

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Messhof’s Flywrench Actually Really Coming Out Soon

Way back in 2009, long before the crowdfunding boom, Nidhogg creator Mark Essen (even before he was "Nidhogg creator Mark Essen" - and that game hardly had a hasty release) turned to Kickstarter to expand and finish up Flywrench [official site]. It's a tricky game of maneuvering along obstacle courses, which is me very crudely reducing it because there's no easy comparison e.g. "it's like…

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En Garde! En Ligne! Nidhogg Improves Online Multiplayer

Nidhogg [official site] is one of the very finest local multiplayer games. The two-player swordfighting duel always drawn some of the biggest crowds at events I've helped run, delighting folks with desperate gambits and deathworm devourings even after it escaped the event scene and got a proper home release in 2014. That version also brought online multiplayer and... well, Nidhogg was not one of the…

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Feature: In Like Flynn

Nidhogg review

Nidhogg is to swordfighting what Sensible Soccer is to foot-to-ball. It's the International Track & Field of sticking people with pointy objects. It's a two-player multiplayer distillation of a swashbuckling action movie, with every extraneous element burned away until all that's left is a couple of buttons, a few moves and twice the concentration of drama and excitement. This is Wot I Think.

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Begun, The Nidhoggening Has

Take up your blade, ye merest of mortals. Though in truth, it's more of a formality than anything, for I shall pierce your heart before it's even able to flutter in fea- oh, you got me. Aha! But I'm back, and this time I shall deliver a blinding riposte tha- right, my organs. A clever place to strike indeed. But not clever enough, for I…

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The Best News Of 2014: Nidhogg Releases January 13th

Have you been asleep over the Christmas break, like we have? Then you might have missed 2014's most exciting news: Nidhogg is finally being released on January 13th on Steam. The 2D swordfighting game has been around for over three years - it won the IGF Nuovo award in 2011 - but you'd be forgiven for not being one of the few lucky enough to…

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Off The Fence: Nidhogg Finally Releasing (!!!)

We gave Nidhogg a trophy once. We said, "Nidhogg old friend, you're an absolute joy to play and it sure is great that you'll be coming out eventually and not just surfacing at events in musty, magical arcade machines and letting your delightful flavor briefly linger on our lips before receding back into a fog of uncertainty." But then you never showed up. YOU NEVER…

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Duel Runnings: Nidhogg Trailer

You know who my favourite indie dev is? Messhof. You know who doesn't get enough coverage on this site? Messhof. This is NOT GOOD ENOUGH, and it changes NOW. Beneath the jump I've enclosed the latest trailer and some rambling on his upcoming two-player duel simulator, Nidhogg. Don't be fooled by the placid screenshot. Nidhogg looks like it'll be as heavily spirited and almost as…

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Bellyaches: The Thrill Of Combat (And Party Boat)

Oof. Painage. Now, it took a few seconds before I realised The Thrill Of Combat is from the man behind Randy Balma: Municipal Abortionist, at which point everything made sense. Or, at least, I could see the point. Before we delve down this astoundingly painful hole, you may want to relax a little with his recent Party Boat. It's kind of the demo for The…

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Randy Balma: Municipal Abortionist

Already rendered fragile by a bank holiday weekend during which I didn't leave the house once and only conversed with one other human being, this was quite probably the worst game I could have played. Found via TIGSource, it's half art experiment, half game and all punishment. It's a sequence of aesthetically torturous and fairly difficult mini-games, peppered with clashing colours, unforgiving controls and angular,…

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