Posts Tagged ‘Metal Gear Survive’

Wot I Think: Metal Gear Survive

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There was a point early on in Metal Gear Survive where I thought that, despite its annoyances, Konami’s zombie spin-off was actually going to be quite good. It came about an hour in when I had to sneak into a base packed with shambling horrors, using stealth and distraction to outwit the hordes. It was tense. It was exciting.

That didn’t last long.

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Metal Gear Survive’s scuzzy microtransactions: paid saveslots, cash for emotes and buy-a-boost

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I’m having a significantly better time than I’d expected with Solid crew spin-off Metal Gear Survive, but something about it does rub me up the wrong way – and I’m not talking about whether or not it stuck a dagger in Kojima’s kidney or how heavily it borrows from other survival games. Like Metal Gear Solid V before, microtransactions have crept into Survive, and though they’re not at all necessary to either singleplayer or co-op in the open-world base-building survival sandbox, they do push against the limits of fairness. $10 to buy a second character slot, for instance, or $2 for a one-day temporary boost to the points required to level your guy up. And this is in a game that costs $40/£35 upfront. Read the rest of this entry »

Metal Gear Survive is wild, irritating, thrilling, familiar and incomparable

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The obvious worry for a Kojima-less Metal Gear, even before it staggered into well-worn zombie survival territory, was that there was no way it could be anything like as off-the-chain ridiculous as a true Hideo joint. I think that’s true whether you’re one of those who considers him to be the auteur’s auteur or one of those who reckon his stories are equivalent of giving an 11-year-old infinite money to play with.

Funny thing about the newly-released Metal Gear Survive though, based on around a day in its dusty deathscapes: ‘ridiculous’ is very much the operative term. It’s just that it’s a very different kind of absurdity to Metal Gears past.

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Metal Gear Survive is out now

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Wormhole spin-off Metal Gear Survive is out today, flinging off the tactical espionage trousers of its heritage and donning the “survive waves of zombies” windbreaker. Obviously, this makes the Kojima-free game look very stupid, walking around in its underpants. But don’t worry, they made a launch trailer to cover up its bottom half. It’s got the robots and desperate dives of its Fox Engine daddy, MGS V: The Phantom Pain, but this defend-o-shoot really has more in common with Fortnite. At least, that’s how I felt after only an hour with the weekend beta. Read the rest of this entry »

Metal Gear Survive open beta sneaks onto PC next week

While I’ve little interest in Konami hypothetically making new Metal Gear Solid games without Hideo Kojima, I must say I am curious about them taking the guts of MGS5 and spinning them off into the open-world base-building survival sandbox Metal Gear Survive. I would like to build a wacky funhouse base full of traps to trip, trap, and repel crystal-headed zombies, especially as I’d get to muck about with my pals in co-op. Well, Konami have announced they will run an open beta test of Metal Gear Survive on PC next weekend, packing several missions and four-player co-op. Ah yeah, go on. Read the rest of this entry »

Metal Gear Survive trailer shows off sneaking and base building

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Woooo – there’s a new Metal Gear game coming out next month! Boooo – it’s a zombie survival game. Metal Gear Survive is Konami’s new Metal Gear V spinoff, which swaps shooty men and paramilitary politics for clawy zombies and weird dimensional rifts.

It’s a premise that’s easy to scoff at, and arguably an unimaginative step for the series to take. But you know what? The sneaking, crafting and base building on display in the latest trailer – and a more detailed one from a few weeks back – look compelling enough to make me think that it might be worth giving the game a chance after all.

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Metal Gear Survive shambles towards a Feburary launch

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Been a while since we heard from Metal Gear Survive, Konami’s co-op focused Metal Gear V spinoff. It was originally slated for a 2017 launch, Konami fell silent while estranged series director Hideo Kojima started his own independent studio, which I’m still half-convinced is just an excuse to hang out with Norman Reedus and Mads Mikkelsen

Admit it, you’d do it too.

While perhaps a little late to cash in on the Zombie Survival Sandbox zeitgeist, Metal Gear Survive is alive and kicking, or at least slowly shambling closer. Today, Konami announced a release date for the game (February 20th – 22nd in Europe), along with a handful of perks for those bold enough to preorder. After the jump: details, and 15 minutes of (subtitled) Japanese gameplay footage.

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Metal Gear Survive delayed into 2018

The still-surprising Metal Gear Solid V spin-off Metal Gear Survive [official site], where Snake’s MSF pals are sucked through a portal to a world crawling with zombies, has been delayed. Konami confirmed during E3 that it won’t make its planned 2017 launch, being pushed back a few months so they can work on it more. They want it to be good, y’see. It’s now expected in early 2018. Read the rest of this entry »

The PC games of 2017 mega-preview

As Old Father Time grabs his sickle and prepares to take ailing 2016 around the back of the barn for a big sleep, we’re looking to the future. The mewling pup that goes by the name 2017 will come into the world soon and we must prepare ourselves for its arrival. Here at RPS, our preparations come in the form of this enormous preview feature, which contains details on more than a hundred of the exciting games that are coming our way over the next twelve months. 2016 was a good one – in the world of games at least – but, ever the optimists, we’re hoping next year will be even better.

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Fulton Risen Blues: Metal Gear Survive

If the very mention of Metal Gear Survive [official site], an MGS V cooperative zombie survival spin-off, makes you fume and spit like a malfunctioning furnace, the fifteen minutes of in-game footage below might not convince you to reconsider. I’m willing to give it a chance though, partly because the wide open spaces of The Phantom Pain seem well-suited to spotting of distant hordes, but mostly because the video shows the Fulton dragging zombies and sheep alike through a sky portal back to Hell.

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Metal Gear Survive Bringing Co-op Zombie-Hunting

What will Konami do with Metal Gear Solid now series maestro Hideo Kojima has gone off to start a new studio and impregnate Norman Reedus? Oh, you know: zombie survival. Konami today announced the first post-Kojima Metal Gear, Metal Gear Survive. It’s a co-op spin-off set in an alternate universe where some of Big Boss’s pals got sucked into sky and appeared in zombielandia. No, really.

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